Difficult but interesting.
Some good engines cannot solve it.
White plays and ??.
[d]Kb4rr/2PP4/R1p5/1kp5/p7/P7/8/8 w - - 0 1
Position to be solved first by head and then by your engine
Moderators: hgm, Rebel, chrisw
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Position to be solved first by head and then by your engine.
Hello:
1.- Rb6+ (correct).
1.- ..., Kxb6 (correct). Other moves lead to 2.- Rxb8 and white wins (correct).
2.- c8=N+ (incorrect).
I was looking for something like 2.- ..., Rxc8; dxc8=N+, Rxc8? Draw by stalemate.
Well, I am a patzer so I am glad that I found the first move by myself, without engines, and guess the result and the way to get it (by stalemate).
A tip for people who want to try to solve the problem is that they must look for underpromotions (c pawn, d pawn or both) that pin/s in some way the promoted pawn/s.
Spoiler alert! This study was composed by Yochanan Afek and was published in 1981. You can find the solution here.
Regards from Spain.
Ajedrecista.
I expected a draw with some kind of stalemate involving the rock sacrifice and underpromotions. I almost got it but my underpromotions were not right. Here I go with my busted solution (I used engine later for check my line):cdani wrote:Difficult but interesting.
Some good engines cannot solve it.
White plays and ??.
[d]Kb4rr/2PP4/R1p5/1kp5/p7/P7/8/8 w - - 0 1
1.- Rb6+ (correct).
1.- ..., Kxb6 (correct). Other moves lead to 2.- Rxb8 and white wins (correct).
2.- c8=N+ (incorrect).
I was looking for something like 2.- ..., Rxc8; dxc8=N+, Rxc8? Draw by stalemate.
Well, I am a patzer so I am glad that I found the first move by myself, without engines, and guess the result and the way to get it (by stalemate).
A tip for people who want to try to solve the problem is that they must look for underpromotions (c pawn, d pawn or both) that pin/s in some way the promoted pawn/s.
Spoiler alert! This study was composed by Yochanan Afek and was published in 1981. You can find the solution here.
Regards from Spain.
Ajedrecista.
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- Full name: Fahad Syed
Re: Position to be solved first by head and then by your eng
Yaka seems to have an idea.
PS the nps might be buggy.
Code: Select all
Yaka 0.0 x64 by Syed Fahad
position fen Kb4rr/2PP4/R1p5/1kp5/p7/P7/8/8 w - - 0 1
search 15 20
info depth 1 score cp 974 nodes 1 nps 1000 tthits 0 pv a6a4
info depth 1 score cp 1353 nodes 7 nps 7000 tthits 0 pv c7b8q
info depth 2 score cp -616 nodes 22 nps 22000 tthits 0 pv c7b8q g8b8
info depth 2 score cp 140 nodes 176 nps 176000 tthits 0 pv a6b6 b5b6
info depth 2 score cp 170 nodes 180 nps 180000 tthits 0 pv a6a5 b5a5
info depth 3 score cp 711 nodes 409 nps 409000 tthits 0 pv a6a5 b5a5 c7b8q
info depth 4 score cp -1251 nodes 1256 nps 1256000 tthits 13 pv a6a5 b5a5 c7b8q
g8b8
info depth 4 score cp -1227 nodes 1331 nps 1331000 tthits 14 pv a6b6 b5b6 c7b8q
g8b8
info depth 4 score cp -809 nodes 1765 nps 1765000 tthits 14 pv d7d8q g8d8 c7d8q
h8d8
info depth 4 score cp -761 nodes 2383 nps 2383000 tthits 14 pv c7c8q g8c8 d7c8q
h8c8
info depth 5 score cp -136 nodes 11759 nps 3919000 tthits 396 pv c7c8q g8c8 d7c8
q h8c8 a6a4
info depth 5 score cp 0 nodes 21233 nps 1179000 tthits 2037 pv a6b6 b5b6 c7b8q g
8b8
info depth 6 score cp -737 nodes 27782 nps 5556000 tthits 2918 pv a6b6 b5b6 c7b8
q g8b8
info depth 6 score cp -669 nodes 31439 nps 5239000 tthits 3426 pv c7c8q g8c8 d7c
8q h8c8 a6a4 b5a4
info depth 7 score cp -268 nodes 98021 nps 4455000 tthits 14730 pv c7c8q g8c8 d7
c8q h8c8 a6a4 b5a4 a8b7
info depth 7 score cp -139 nodes 117552 nps 6186000 tthits 20613 pv a6b6 b5b6 c7
b8q g8b8
info depth 8 score cp -1195 nodes 287678 nps 26152000 tthits 55487 pv a6b6 b5b6
c7b8q g8b8
info depth 8 score cp -733 nodes 315231 nps 13705000 tthits 66407 pv c7c8q g8c8
d7c8q h8c8 a6a4 b5a4 a8b7 c5c4
info depth 9 score cp -281 nodes 826360 nps 7945000 tthits 216857 pv c7c8q g8c8
d7c8q h8c8 a6a4 b5a4 a8b7 c5c4 b7c8
info depth 9 score cp -267 nodes 981930 nps 6771000 tthits 251094 pv c7c8r g8c8
d7c8q h8c8 a6a4 b5a4 a8b7 c5c4 b7c8
info depth 9 score cp 0 nodes 1504683 nps 3292000 tthits 428040 pv a6b6 b5b6 c7b
8q g8b8
info depth 10 score cp 0 nodes 2789550 nps 24686000 tthits 746241 pv a6b6 b5b6 c
7b8q g8b8
info depth 11 score cp 0 nodes 8379435 nps 19578000 tthits 2302995 pv a6b6 b5b6
c7b8q g8b8
info depth 12 score cp 0 nodes 30386116 nps 38317000 tthits 8458686 pv a6b6 b5b6
c7b8q g8b8
info depth 13 score cp 0 nodes 88499128 nps 20857000 tthits 22326408 pv a6b6 b5b
6 c7b8q g8b8
info depth 14 score cp 0 nodes 307219877 nps 14745000 tthits 59926824 pv a6b6 b5
b6 c7b8q g8b8
info depth 15 score cp 0 nodes 942651713 nps 46961000 tthits 162186500 pv a6b6 b
5b6 c7b8q g8b8
bestmove a6b6 nodes 3425660855
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Re: Position to be solved first by head and then by your eng
My head did not solve itcdani wrote:Difficult but interesting.
Some good engines cannot solve it.
White plays and ??.
[d]Kb4rr/2PP4/R1p5/1kp5/p7/P7/8/8 w - - 0 1
Dirty:
Code: Select all
7 0.00 11193 0:00.00 Rb6+ Kxb6 d8=B Bxc7
7 0.00 10615 0:00.00 Rb6+ Kxb6 d8=B Bxc7
6 0.00 9868 0:00.00 Rb6+ Kxb6 d8=B Bxc7
6 0.00 9002 0:00.00 Rb6+ Kxb6 d8=B Bxc7
6 -5.40! 5139 0:00.00 Rb6+!
6 -7.90? 5139 0:00.00 Rb6+?
5 -7.90 5139 0:00.00 Rb6+
5 -6.62! 3206 0:00.00 Rb6+!
5 -7.90 2964 0:00.00 c8=Q Rxc8 dxc8=Q Rxc8 Kb7
4 -8.96 2659 0:00.00 c8=Q Rxc8 dxc8=Q Rxc8
4 -8.96 2073 0:00.00 c8=Q Rxc8 dxc8=Q Rxc8
4 -7.52! 1216 0:00.00 c8=Q!
3 -8.96 1216 0:00.00 c8=Q Rxc8 dxc8=Q
3 -8.96 737 0:00.00 c8=Q Rxc8 dxc8=Q
2 -8.96 580 0:00.00 c8=Q Rxc8
2 -8.96 325 0:00.00 c8=Q Rxc8
2 -11.43 291 0:00.00 d8=B Bxc7
1 -6.47 163 0:00.00 d8=B
Fonzy
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- Full name: Louis Zulli
Re: Position to be solved first by head and then by your eng
Something else seems buggy, since your engine is evaluating as 0 a PV that ends in mate.vittyvirus wrote:Yaka seems to have an idea.PS the nps might be buggy.Code: Select all
Yaka 0.0 x64 by Syed Fahad position fen Kb4rr/2PP4/R1p5/1kp5/p7/P7/8/8 w - - 0 1 info depth 15 score cp 0 nodes 942651713 nps 46961000 tthits 162186500 pv a6b6 b 5b6 c7b8q g8b8 bestmove a6b6 nodes 3425660855
[D] Kr5r/3P4/1kp5/2p5/p7/P7/8/8 w - - 0 3
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Re: Position to be solved first by head and then by your eng
Hi Louis!zullil wrote:Something else seems buggy, since your engine is evaluating as 0 a PV that ends in mate.vittyvirus wrote:Yaka seems to have an idea.PS the nps might be buggy.Code: Select all
Yaka 0.0 x64 by Syed Fahad position fen Kb4rr/2PP4/R1p5/1kp5/p7/P7/8/8 w - - 0 1 info depth 15 score cp 0 nodes 942651713 nps 46961000 tthits 162186500 pv a6b6 b 5b6 c7b8q g8b8 bestmove a6b6 nodes 3425660855
[D] Kr5r/3P4/1kp5/2p5/p7/P7/8/8 w - - 0 3
Hope you're doing fine.
Well, I think that you're right on this one. I'd look into it.
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Re: Position to be solved first by head and then by your eng
Definitely a challenging problem Daniel.I was unable to sort it out even with the help of Komodo 9.42. Stockfish 7.32 gave me the solution immediately though.
1Rb6* KxR 2 Pd8 Ba7 3Pc8 stalemate.
Allan
1Rb6* KxR 2 Pd8 Ba7 3Pc8 stalemate.
Allan
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- Full name: Fahad Syed
Re: Position to be solved first by head and then by your eng
Oh, I did look into the matter. It turns out the search is not buggy, but since I reconstruct the PV from transposition tables, that seems to be the source of problems.zullil wrote:Something else seems buggy, since your engine is evaluating as 0 a PV that ends in mate.vittyvirus wrote:Yaka seems to have an idea.PS the nps might be buggy.Code: Select all
Yaka 0.0 x64 by Syed Fahad position fen Kb4rr/2PP4/R1p5/1kp5/p7/P7/8/8 w - - 0 1 info depth 15 score cp 0 nodes 942651713 nps 46961000 tthits 162186500 pv a6b6 b 5b6 c7b8q g8b8 bestmove a6b6 nodes 3425660855
[D] Kr5r/3P4/1kp5/2p5/p7/P7/8/8 w - - 0 3
Here's the PV after I played the recommended moves.
[d]Kb4rr/2PP4/1kp5/2p5/p7/P7/8/8 w - - 0 2[/d]
Code: Select all
Yaka 0.0 x64 by Syed Fahad
position fen Kb4rr/2PP4/1kp5/2p5/p7/P7/8/8 w - - 0 2
search 13 23
info depth 1 score cp 700 nodes 1 nps 1000 tthits 0 pv c7b8q
info depth 2 score cp -1227 nodes 16 nps 16000 tthits 0 pv c7b8q g8b8
info depth 3 score cp -107374182 nodes 269 nps 269000 tthits 0 pv c7b8q g8b8
info depth 3 score cp 0 nodes 277 nps 277000 tthits 1 pv c7b8r g8b8
info depth 4 score cp -107374182 nodes 782 nps 782000 tthits 14 pv c7b8r g8b8
info depth 4 score cp -1400 nodes 1509 nps 754500 tthits 14 pv c7c8q g8c8 d7c8q
h8c8
info depth 4 score cp -1294 nodes 2877 nps 1438500 tthits 86 pv c7c8r g8c8 d7c8q
h8c8
info depth 4 score cp -737 nodes 4601 nps 1533666 tthits 191 pv d7d8b g8d8 c7d8q
h8d8
info depth 5 score cp -86 nodes 5974 nps 1991333 tthits 241 pv d7d8b g8d8 c7d8q
h8d8
info depth 6 score cp -1195 nodes 16042 nps 1002625 tthits 1813 pv d7d8b g8d8 c7
d8q h8d8
info depth 6 score cp -733 nodes 23488 nps 1957333 tthits 3146 pv c7c8q g8c8 d7c
8q h8c8
info depth 7 score cp -140 nodes 45847 nps 1478935 tthits 8235 pv c7c8q g8c8 d7c
8q h8c8
info depth 7 score cp 0 nodes 47346 nps 23673000 tthits 8768 pv d7d8b g8d8 c7d8q
h8d8
info depth 8 score cp 0 nodes 120324 nps 1168194 tthits 25096 pv d7d8b g8d8 c7d8
q h8d8
info depth 9 score cp 0 nodes 306965 nps 1340458 tthits 85453 pv d7d8b g8d8 c7d8
q h8d8
info depth 10 score cp 0 nodes 889838 nps 1815995 tthits 258227 pv d7d8b g8d8 c7
d8q h8d8
info depth 11 score cp 0 nodes 2338180 nps 1741012 tthits 864968 pv d7d8b g8d8 c
7d8q h8d8
info depth 12 score cp 0 nodes 5816605 nps 1805277 tthits 2566415 pv d7d8b g8d8
c7d8q h8d8
info depth 13 score cp 0 nodes 16038442 nps 1625627 tthits 6686545 pv d7d8b g8d8
c7d8q h8d8
bestmove d7d8b nodes 38381358
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Re: Position to be solved first by head and then by your eng
Rb6 Kb6 d8=B Ba7 c8 B! Nice problem
Grandmaster 2617
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Re: Position to be solved first by head and then by your eng
Sure! Glad to have such strong player here at the forumviditchess wrote:Rb6 Kb6 d8=B Ba7 c8 B! Nice problem
Daniel José - http://www.andscacs.com