You should have changed the version number a bit, maybe to 2.0.61.1 or something like that so we can tell them apart, otherwise it creates uncertainty "which of the 2 with the same version number do I have"?
I can replace it, but I will have to replay all the games!
005 - CCLS Season 02 - Entry League (64 engines)
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Re: 005 - CCLS Season 02 - Entry League (64 engines)
Sorry but I can't change the number version because the 2.0.61 is tested at ccrl ( gauntlets done)CMCanavessi wrote:You should have changed the version number a bit, maybe to 2.0.61.1 or something like that so we can tell them apart, otherwise it creates uncertainty "which of the 2 with the same version number do I have"?
I can replace it, but I will have to replay all the games!
And the fix concern only my KBBK and KBNK functions , these positions occur rarely in "real" games
The fix haven't incidence at all on the play strenght in general .
You can keep the old 2.0.61 in your tournament and then replace by the new in your next tournaments .
Another thing : it is good if you can post the crosstable of the tournament , so we can see what engine our program have met
All the best
Dany
Isa download :
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Re: 005 - CCLS Season 02 - Entry League (64 engines)
I've thought about posting the crosstable, but it's super big and will be unreadable in the forum.
I might do it anyways, and ppl can copy/paste and re-format it.
PS: I think I tried, but there was a character limit... will try again.
I might do it anyways, and ppl can copy/paste and re-format it.
PS: I think I tried, but there was a character limit... will try again.
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Re: 005 - CCLS Season 02 - Entry League (64 engines)
I know that CCRL guys can "combine" several versions into one engine entry, if you check Komodo 11.2 for example, there's a note that says that the results include 11.2, 11.2.1 and 11.2.2 so maybe they can help you with that I guess that might be your case too with very similar versions/bugfixes.Daniel Anulliero wrote:Sorry but I can't change the number version because the 2.0.61 is tested at ccrl ( gauntlets done)CMCanavessi wrote:You should have changed the version number a bit, maybe to 2.0.61.1 or something like that so we can tell them apart, otherwise it creates uncertainty "which of the 2 with the same version number do I have"?
I can replace it, but I will have to replay all the games!
And the fix concern only my KBBK and KBNK functions , these positions occur rarely in "real" games
The fix haven't incidence at all on the play strenght in general .
You can keep the old 2.0.61 in your tournament and then replace by the new in your next tournaments .
Another thing : it is good if you can post the crosstable of the tournament , so we can see what engine our program have met
All the best
Dany
Also Houdini 6 versions are all grouped up.
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Re: 005 - CCLS Season 02 - Entry League (64 engines)
Here are ISA games so far:
Code: Select all
-----------------Isa 2.0.61 x64-----------------
Isa 2.0.61 x64 - Alaric 707 x32 : 0,0/1 0-1-0 (0) 0% -1200
Isa 2.0.61 x64 - Betsabe II 1.75 x32 : 0,0/1 0-1-0 (0) 0% -1200
Isa 2.0.61 x64 - CmcChess 2.6 x64 : 0,0/1 0-1-0 (0) 0% -1200
Isa 2.0.61 x64 - Counter 2.1.0 x64 : 0,0/1 0-1-0 (0) 0% -1200
Isa 2.0.61 x64 - Devel 1.8090 x32 : 0,0/1 0-1-0 (0) 0% -1200
Isa 2.0.61 x64 - Dirty Apr 30 2017 x64 : 0,0/1 0-1-0 (0) 0% -1200
Isa 2.0.61 x64 - Dragontooth 0.2 Bahamut x64 : 1,0/1 1-0-0 (1) 100% +1200
Isa 2.0.61 x64 - ECE-X3 x64 : 0,0/1 0-1-0 (0) 0% -1200
Isa 2.0.61 x64 - Embla 1.0.1 x64 : 1,0/1 1-0-0 (1) 100% +1200
Isa 2.0.61 x64 - Gaviota v1.0 x64 : 0,0/1 0-1-0 (0) 0% -1200
Isa 2.0.61 x64 - Gogobello 1.4 x64 : 0,0/1 0-1-0 (0) 0% -1200
Isa 2.0.61 x64 - GreKo 2017 x64 : 0,0/1 0-1-0 (0) 0% -1200
Isa 2.0.61 x64 - HoiChess 0.21.0 x64 : 1,0/1 1-0-0 (1) 100% +1200
Isa 2.0.61 x64 - Marvin 2.2.0 x64 : 1,0/1 1-0-0 (1) 100% +1200
Isa 2.0.61 x64 - Pharaon 3.5.1 x32 : 0,0/1 0-1-0 (0) 0% -1200
Isa 2.0.61 x64 - RamJet 0.14 x64 : 1,0/1 1-0-0 (1) 100% +1200
Isa 2.0.61 x64 - Shallow Blue 1.1.0 x64 : 1,0/1 1-0-0 (1) 100% +1200
Isa 2.0.61 x64 - Skiull 0.3 x64 : 0,5/1 0-0-1 (=) 50% ±0
Isa 2.0.61 x64 - Toga II 4.01 x64 : 0,0/1 0-1-0 (0) 0% -1200
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Re: 005 - CCLS Season 02 - Entry League (64 engines)
You can put the crosstable in a place like https://pastebin.com/ and then link to the crosstable from your post.CMCanavessi wrote: I think I tried, but there was a character limit...
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Re: 005 - CCLS Season 02 - Entry League (64 engines)
Something wrong with Cheese 1.9.1 ?CMCanavessi wrote:Cheese 1.9.1 out, RamJet 0.14 in
And with that, I think I have a pretty stable list. I'll leave them playing very short games during the night, and tomorrow I'll check how many failures there are.
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Re: 005 - CCLS Season 02 - Entry League (64 engines)
Yes, it would constantly make illegal moves right at the end of the match. When there was mate in 1 it would do something and Arena would adjudicate the match to the other engine with the "illegal move" sign.Patrice Duhamel wrote:Something wrong with Cheese 1.9.1 ?CMCanavessi wrote:Cheese 1.9.1 out, RamJet 0.14 in
And with that, I think I have a pretty stable list. I'll leave them playing very short games during the night, and tomorrow I'll check how many failures there are.
I've tried different things, but always got the same.
It didn't happen in every game though, but let's say 50% of the games where cheese was about to win.
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Re: 005 - CCLS Season 02 - Entry League (64 engines)
Standings after round 20/126:
You can find the full crosstable here: https://pastebin.com/RD7fKwq7
Hope Dragontooth gets its first points soon.
Code: Select all
Score Engine
20.0/20 Critter 1.6a x64
19.5/20 E.T.Chess 13/01/2008 x32
19.5/20 ECE-X3 x64
19.5/20 WyldChess 1.51 x64
19.0/20 Zurichess Neuchatel x64
19.0/20 Toga II 4.01 x64
19.0/20 Alaric 707 x32
18.5/20 Atlas 3.91 x64
18.5/20 Marvin 2.2.0 x64
18.0/20 Gaviota v1.0 x64
18.0/20 Fruit 2.1 x32
17.5/20 Dirty Apr 30 2017 x64
16.5/20 Shield 2.1 x64
16.5/20 The Baron 3.42 x64
16.5/20 ChessBrainVB 3.61 x32
16.0/20 Gogobello 1.4 x64
16.0/20 Pharaon 3.5.1 x32
14.0/20 Jonny 4.00 x32
13.0/20 GreKo 2017 x64
12.5/20 Counter 2.1.0 x64
11.5/20 DanaSah 7.00 x32
11.5/20 Devel 1.8090 x32
11.5/20 CmcChess 2.6 x64
11.0/20 Schooner v1.8 x64
10.0/20 RomiChess P3n x64
10.0/20 FireFly v2.7.2 x64
9.5/20 Snowy 0.2 x64
9.0/20 Monolith 0.3 x64
9.0/20 Chispa 4.0.3 x32
9.0/20 Vice 1.1 x32
9.0/20 Dimitri 3.93 x32
8.5/20 MadChess 2.2 x64
8.5/20 Absolute Zero 2.4.7.2 x64
8.5/20 Prophet v3.0 20170909 x64
8.5/20 Galjoen 0.37.2.1 x64
8.5/20 Popochin v4.0 x64
8.0/20 Zevra v1.8.1 r594 x64
7.5/20 Betsabe II 1.75 x32
7.5/20 Nemeton 1.61 x32
7.5/20 EveAnn 1.72 x32
7.5/20 RubiChess 0.7 x64
7.0/20 Isa 2.0.61 x64
7.0/20 Orion 0.4 x64
7.0/20 Dorpsgek Dillinger x64
7.0/20 CPW-Engine 1.1 x64
7.0/20 Embla 1.0.1 x64
6.5/20 RamJet 0.14 x64
6.5/20 Waxman 2017 x32
6.5/20 Dumb 1.0 x64
6.0/20 GopherCheck 0.2.3 x64
6.0/20 CT800 V1.12 x64
5.5/20 Bumblebee 1.0.36898e1 x64
5.0/20 Skiull 0.3 x64
4.5/20 Sayuri 2017.12.16 x64
3.5/20 TSCP 1.81 x32
3.0/20 RataAeroespacial 0.2.1 x32
3.0/20 HoiChess 0.21.0 x64
3.0/20 Pwned v1.3 x64
2.0/20 Sabrina 3.1.25 x64
2.0/20 Ceibo v0.3.65 x64
1.5/20 Shallow Blue 1.1.0 x64
1.0/20 Pulse 1.6.1 x64
1.0/20 Supra 26.0 Pro x64
0.0/20 Dragontooth 0.2 Bahamut x64
Hope Dragontooth gets its first points soon.
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Re: 005 - CCLS Season 02 - Entry League (64 engines)
If you have games and logs with this problem, can you send them by mail ?CMCanavessi wrote: Yes, it would constantly make illegal moves right at the end of the match. When there was mate in 1 it would do something and Arena would adjudicate the match to the other engine with the "illegal move" sign.
Thank you.