Discussion of chess software programming and technical issues.
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- Posts: 2125
- Joined: Tue Apr 03, 2012 2:28 pm
Dann Corbit wrote: ↑
Fri Nov 09, 2018 8:19 pm
mar wrote: ↑
Fri Nov 09, 2018 12:33 pm
You should learn a bit about C++ before trying to understand C++ code.
Don't those two things go hand in hand?
But it probably would be a good idea to read Bjarne Stroustrup's books.
Yes, I was going to say that too (the hand in hand).
I find, since I restarted doing code recently, that there is so much of everything and everything moves so fast, that it’s best to work with a subset of the thing you are working in, you can always look stuff up anyway and, reversing a habit of a lifetime, it’s a good idea to go in at the highest level you can. I tended to just naturally code in C++, but now I discovered Python.
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- Joined: Tue Feb 28, 2012 10:56 pm
Uri Blass wrote: ↑
Thu Nov 08, 2018 5:25 am
I take the following line in stockfish's code that is the first line in main.cpp line 37
Code: Select all
std::cout << engine_info() << std::endl;
Do you want to find where the implementation of "engine_info()" can be found, or do you want to figure out what std::cout is doing?
For std::cout, just look here:
The search function brings you to here:
std::cout and the << operator are just unnecessarily "cute" ways to print stuff.