Tests I ran tonight show that storing alpha bound is very bad in terms of elo (-200).
I guess there is a mistake somewhere.
The actual mini source code
xr_a_y wrote: ↑Mon Nov 26, 2018 9:30 am
Tests I ran tonight show that storing alpha bound is very bad in terms of elo (-200).
I will test how Rubi works without storing "bestmove not raising alpha" (which of course may not be the real best move) but I fear it won't win 200 ELO
xr_a_y wrote: ↑Mon Nov 26, 2018 9:30 am
Tests I ran tonight show that storing alpha bound is very bad in terms of elo (-200).
I will test how Rubi works without storing "bestmove not raising alpha" (which of course may not be the real best move) but I fear it won't win 200 ELO
Andreas
Ran the test. Rubi loses about 10 elo if I don't store the "bestmove" at fail low.