1600 vs 800 nodes per move, SF gets around 165 ELO.Frank Brenner wrote: ↑Sat Apr 06, 2019 1:16 pm I don't think you understand the central facts in the theory of chess programming:
If you measure the strength of Elos starting from 1000 nodes /move and then
always doubles the nodes/move, then the playing strength of Stockfish after 20 doubles increases to about 3500 ELO
while the playing strength of Mephisto 3 converges against a value somewhere between 1700-1900 ELO
Mephisto 3 is a trivial program that today can be programmed by the most talented programmers on a weekend.
3200 vs 1600 nodes per move nets around 185 ELO.
6400 vs 3200 nodes per move nets around 215 ELO.
12800 vs 6400 nodes per move nets around 260 ELO.
25600 vs 12800 nodes per move nets around 220 ELO.
The strength at which SF gets for every doubling at extremely low node counts is staggering.
I have the PGN files.
http://www.mediafire.com/file/qy73sq9zz ... 0.pgn/file
http://www.mediafire.com/file/i3aagu8ok ... 0.pgn/file
http://www.mediafire.com/file/2ns0uowjg ... 0.pgn/file
http://www.mediafire.com/file/43mb5bj0y ... 0.pgn/file
Also OP is concluding things with a single sample, it'd be funny if 1000 node SF wins the rest of the games.