cutechess gui build

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Carlos777
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Re: cutechess gui build

Post by Carlos777 » Tue Apr 30, 2019 1:28 pm

Has stop/resume tournament option been implemented already?

tpoppins
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Location: upstate

Re: cutechess gui build

Post by tpoppins » Tue Apr 30, 2019 3:05 pm

Not yet. ETA: three to five years.
Tirsa Poppins
CCRL

Modern Times
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Re: cutechess gui build

Post by Modern Times » Tue Apr 30, 2019 6:10 pm

A shame that development has almost stopped on it. I've only recently tried it out for the first time, and the concurrency feature is amazing.
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Opinions expressed here are my own, and not necessarily those of the CCRL Group.

Guenther
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Re: cutechess gui build

Post by Guenther » Tue Apr 30, 2019 6:31 pm

Modern Times wrote:
Tue Apr 30, 2019 6:10 pm
A shame that development has almost stopped on it. I've only recently tried it out for the first time, and the concurrency feature is amazing.
Well, it is a great spare time project and if main developers cannot spend more time, we cannot blame them.
(cutechess-cli is also great, but a GUI needs much more time)

We are still free to fork it ;-)

Modern Times
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Re: cutechess gui build

Post by Modern Times » Tue Apr 30, 2019 9:42 pm

Guenther wrote:
Tue Apr 30, 2019 6:31 pm

Well, it is a great spare time project and if main developers cannot spend more time, we cannot blame them.
(cutechess-cli is also great, but a GUI needs much more time)
Yes good point, they probably have lives outside chess :D
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Opinions expressed here are my own, and not necessarily those of the CCRL Group.

odyn1982
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Joined: Sat Aug 31, 2019 8:38 pm
Full name: Mariusz Jankowski

Re: cutechess gui build

Post by odyn1982 » Thu Sep 19, 2019 10:12 am

Hi.
How do I turn on the sound notification of a new chess engine move in a program when I play against it? Is there any solution, e.g. in the form of another screen monitoring program?
I am asking for help and tips.

Krzysztof Grzelak
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Re: cutechess gui build

Post by Krzysztof Grzelak » Thu Dec 26, 2019 7:09 pm

Please write what is the latest version of the program cutechess gui. Can you ask for the latest version of the program cutechess gui. Thank you in advance.

Gabor Szots
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Full name: Gabor Szots

Re: cutechess gui build

Post by Gabor Szots » Tue Jul 28, 2020 11:56 am

There is a new version here: https://rwbc-chess.de/download.htm, by Günther Simon (Cli and GUI). Changes in the attached changes.txt.
Gabor Szots
CCRL testing group

Raphexon
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Full name: Henk Drost

Re: cutechess gui build

Post by Raphexon » Tue Jul 28, 2020 2:32 pm

Gabor Szots wrote:
Tue Jul 28, 2020 11:56 am
There is a new version here: https://rwbc-chess.de/download.htm, by Günther Simon (Cli and GUI). Changes in the attached changes.txt.
Thank you very much for sharing.

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MikeB
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Re: cutechess gui build

Post by MikeB » Wed Jul 29, 2020 7:11 pm

Laskos wrote:
Tue Apr 30, 2019 7:07 am
PaulieD wrote:
Mon Apr 29, 2019 11:37 pm
I am grateful for the work done on CuteChess GUI. Is it possible to have 2 different time controls for each engine in a match?

IE
Engine A 5' 3"
Engine B 4' 2"
If it will have separate TC, depth, nodes in games for each engine, I will start using the GUI. I haven't used GUI (I used only CLI version) precisely because of this shortcoming of the GUI.
I just started using the cli version this week and I actually like it better. Since I'm constantly adding engines it's much quicker in the cli version - plus it has true RR when all engines play the same position each round , I was surprised at this shortcoming in the GUI as I assumed it was doing that along without ever checking it. Set POLICY=round in cli - not available in the GUI version.

Edit - I use my own bash scripts to avoid using a json file - maintaining a json file is not the way to go.
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