GUI under lan
Moderators: hgm, Rebel, chrisw
-
- Posts: 1525
- Joined: Tue Jul 15, 2014 12:47 pm
GUI under lan
I have a question. Please write what GUI to use to be able to play via LAN on two computers.
-
- Posts: 27796
- Joined: Fri Mar 10, 2006 10:06 am
- Location: Amsterdam
- Full name: H G Muller
Re: GUI under lan
You mean running the GUI on one computer, and one or both engines on a different one?
That is not really a GUI function. It requires some additional connection programs on each computer, such as ssh or connect.exe, and then every GUI should be able to do it.
That is not really a GUI function. It requires some additional connection programs on each computer, such as ssh or connect.exe, and then every GUI should be able to do it.
-
- Posts: 1525
- Joined: Tue Jul 15, 2014 12:47 pm
Re: GUI under lan
I would like to play a match on two computers via lan.
-
- Posts: 4366
- Joined: Fri Mar 10, 2006 5:23 am
- Location: http://www.arasanchess.org
Re: GUI under lan
If this is for engine use, you don't need a GUI, exactly. But xboard/Winboard can run a match across machines using the -fh (first host) and -sh (second host) options.
If you want to play with another person over a LAN, hmm, I'm not aware of a program that does that. But that is what chess servers are for. FICS (freechess.org) has free accounts.
--Jon
If you want to play with another person over a LAN, hmm, I'm not aware of a program that does that. But that is what chess servers are for. FICS (freechess.org) has free accounts.
--Jon
-
- Posts: 27796
- Joined: Fri Mar 10, 2006 10:06 am
- Location: Amsterdam
- Full name: H G Muller
Re: GUI under lan
I also made a pseudo-engine for allowing humans to play remotely ageinst each other. (Which is not what the OP wants, btw.) It is called p2p.exe. when run as an engine in a GUI on both ends, it allows you to set up a peer-to-peer connection. The p2p.exe on one machine then plays as the human on the other machine, when you play against it.
-
- Posts: 6340
- Joined: Mon Mar 13, 2006 2:34 pm
- Location: Acworth, GA
Re: GUI under lan
Now that is cool. Thinking about downtime at work.hgm wrote: ↑Sun Oct 13, 2019 9:41 am I also made a pseudo-engine for allowing humans to play remotely ageinst each other. (Which is not what the OP wants, btw.) It is called p2p.exe. when run as an engine in a GUI on both ends, it allows you to set up a peer-to-peer connection. The p2p.exe on one machine then plays as the human on the other machine, when you play against it.
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
__________________________________________________________________
Ted Summers
-
- Posts: 3548
- Joined: Thu Jun 07, 2012 11:02 pm
Re: GUI under lan
If you are talking about playing engine vs engine matches on two machines over a LAN - ask the SSDF people, they do it all the time although they may use a direct connection with RS232 or RS232 to USB converter rather than a LAN.Krzysztof Grzelak wrote: ↑Sat Oct 12, 2019 9:02 am I have a question. Please write what GUI to use to be able to play via LAN on two computers.
-
- Posts: 27796
- Joined: Fri Mar 10, 2006 10:06 am
- Location: Amsterdam
- Full name: H G Muller
Re: GUI under lan
Well, in practice most people that wanted to use it did not have the technical skills to open up their PC to outside connections, which usually requires configuring a lot of port-translation settings in modems, routers, etc. At some point I was running a 'relay server' to which both parties could then make an outgoing connection, and which did nothing but passing messages back and forth between users that had connected with the same name/password combination.
Of course for Chess there are much simpler solutions, like connecting to FICS. The p2p solution was created to make it possible to also play the many XBoard variants not supported by any server. (Or even user-defined variants; the p2p adapter can read a game-definition file that determines which variant it supports.)
-
- Posts: 78
- Joined: Mon Jul 09, 2018 6:08 pm
- Full name: Daniel Bennett
Re: GUI under lan
is it available for download? I couldn't find it on your home page.hgm wrote: ↑Sun Oct 13, 2019 9:41 am I also made a pseudo-engine for allowing humans to play remotely ageinst each other. (Which is not what the OP wants, btw.) It is called p2p.exe. when run as an engine in a GUI on both ends, it allows you to set up a peer-to-peer connection. The p2p.exe on one machine then plays as the human on the other machine, when you play against it.
-
- Posts: 27796
- Joined: Fri Mar 10, 2006 10:06 am
- Location: Amsterdam
- Full name: H G Muller
Re: GUI under lan
The p2p source code is available in my on-line git repository.