Raphexon wrote: ↑Tue Jan 07, 2020 12:46 pm
I obviously can't formally prove the game theoretic value.
But regardless I am 99.8% sure it's a loss.
That's basically what people were saying about 1.g4, and the reason this game is taking place.
Once you're done with this game we could test the Bongcloud 1. e4 e5 2. Ke2.
I'm confident enough that my weak budget laptop and a 5man TB and a reasonable amount of time is all I need to win as black.
White gives up the ability to castle and loses tempo, that's a huge burden to overcome.
Much bigger than g4.
Uri Blass wrote: ↑Sun Jan 12, 2020 6:20 am
Note that for me more interesting then centipawn is analysis like
white depth 20 lose against black depth 10
white depth 21 draw against black depth 10
white depth 21 lose against black depth 11
...
The idea is that if white want a draw simply play comp-comp game at small depth to see if white can draw.
If white can draw or win then increase black's depth by 1 in the next game
If white lose then increase white's depth by 1 in the next game.
The problem with that is that after all the data that you get, the question is, did you catch the mainline? Because if there's some line by white that can draw all the games of lower depth, or a line by black that can beat all the games of lower depth, but you miss them, then any data that you get back will be irrelevant.
I'm curious, how much depth does Stockfish need to switch to 36...Rxd4 ? Because if it's very high depth, then the tool would waste time increasing white's depth so it can draw, and increasing black's depth so it can win for irrelevant lines which would clearly be much slower than anything else that finds Rxd4 faster.
If Rxd4 is the only move that wins (for the sake of discussion) but white needs very high depth to draw against (say) Rxb7 then you could spend days playing games of increasing depth for white building data for irrelevant positions, while it's clear instead you should have found Rxd4 ASAP (anything with low depth without this move would only be wasting your time.)
Conditional:
If 41...a3 42. Be3 Ra7 43. Rd8+ Kf7 44. fxg7 Kxg7 45. Rd1 a2 46. Ra1 Ra5 47. Bxb6 Rb5 48. Bd4+ (warning: if you don't accept this entire line my next move will be in a few weeks )
I just wanted to resign in a position where I'm two pawns up!
{White resigns.}
[d]8/5k1p/8/1r6/2bBP3/2P2P2/p6P/R5K1 w - -
0-1
Thanks for the game Harvey! I apologize if my defense was too disappointing, but in fact I couldn't have defended better! You delivered the strongest attack, congrats on the win!
I'd also like to thank everyone that followed this game, correspondence games aren't about the moves, but about the memories, and I'll never forget this one!
Ovyron wrote: ↑Mon Jan 13, 2020 3:40 am
I just wanted to resign in a position where I'm two pawns up!
{White resigns.}
[d]8/5k1p/8/1r6/2bBP3/2P2P2/p6P/R5K1 w - -
0-1
Thanks for the game Harvey! I apologize if my defense was too disappointing, but in fact I couldn't have defended better! You delivered the strongest attack, congrats on the win!
I'd also like to thank everyone that followed this game, correspondence games aren't about the moves, but about the memories, and I'll never forget this one!
Thanks for the game and to all those that showed an interest.