This is still pretty rough ... HONEY-NN release
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This is still pretty rough ... HONEY-NN release
Recommended for advanced users only, preferably those who can build their own.
https://github.com/MichaelB7/Stockfish/releases/tag/NN
There are some exe's posted for those with Ryzen processors and the like - AVX2 instruction set required for the NN engines.
Only Weakfish is currently able to play at weaker levels - although the UCI options will indicate otherwise.
If you are looking for a build, let me know. I might be able to get to it on the weekend.
https://github.com/MichaelB7/Stockfish/releases/tag/NN
There are some exe's posted for those with Ryzen processors and the like - AVX2 instruction set required for the NN engines.
Only Weakfish is currently able to play at weaker levels - although the UCI options will indicate otherwise.
If you are looking for a build, let me know. I might be able to get to it on the weekend.
Re: This is still pretty rough ... HONEY-NN release
Great work Mike, thanks for the presents.
Re: This is still pretty rough ... HONEY-NN release
+3
Thanks Mike.
You have mail !

Thanks Mike.
You have mail !


Re: This is still pretty rough ... HONEY-NN release
Do I need a GPU (RTX2070) for Honey-NN or is a CPU all I need?MikeB wrote: ↑Tue Jul 21, 2020 3:31 amRecommended for advanced users only, preferably those who can build their own.
https://github.com/MichaelB7/Stockfish/releases/tag/NN
There are some exe's posted for those with Ryzen processors and the like - AVX2 instruction set required for the NN engines.
Only Weakfish is currently able to play at weaker levels - although the UCI options will indicate otherwise.
If you are looking for a build, let me know. I might be able to get to it on the weekend.
And will there not be an XI-R3.1?
Re: This is still pretty rough ... HONEY-NN release
You should only need a CPU for this.Paloma wrote: ↑Tue Jul 21, 2020 9:10 pmDo I need a GPU (RTX2070) for Honey-NN or is a CPU all I need?MikeB wrote: ↑Tue Jul 21, 2020 3:31 amRecommended for advanced users only, preferably those who can build their own.
https://github.com/MichaelB7/Stockfish/releases/tag/NN
There are some exe's posted for those with Ryzen processors and the like - AVX2 instruction set required for the NN engines.
Only Weakfish is currently able to play at weaker levels - although the UCI options will indicate otherwise.
If you are looking for a build, let me know. I might be able to get to it on the weekend.
And will there not be an XI-R3.1?
Re: This is still pretty rough ... HONEY-NN release
Thanks Louis
Re: This is still pretty rough ... HONEY-NN release
Thanks! Looking forward to weekend and a popcnt- compile.

Peter.
Re: This is still pretty rough ... HONEY-NN release
Together with first Sergio net this is honest to god the best puzzle solver I've ever seen.
It literally finds everything, some extremely difficult ones take a few billion nodes. But that's no worry, it finds it all.
It literally finds everything, some extremely difficult ones take a few billion nodes. But that's no worry, it finds it all.
Re: This is still pretty rough ... HONEY-NN release
What do you mean by "puzzle"? Study? Direct-mate?
And why would a neural net be good at these? I would have thought that nets would be weaker than pure engines when the solution was purely tactical, as is the case for most compositions, particularly when the winning moves are often ipso facto improbable - underpromotions, tempo losses, and so on.
And why would a neural net be good at these? I would have thought that nets would be weaker than pure engines when the solution was purely tactical, as is the case for most compositions, particularly when the winning moves are often ipso facto improbable - underpromotions, tempo losses, and so on.
Re: This is still pretty rough ... HONEY-NN release
It finds this sequence for example.nnnnnnnn wrote: ↑Fri Jul 24, 2020 10:14 pmWhat do you mean by "puzzle"? Study? Direct-mate?
And why would a neural net be good at these? I would have thought that nets would be weaker than pure engines when the solution was purely tactical, as is the case for most compositions, particularly when the winning moves are often ipso facto improbable - underpromotions, tempo losses, and so on.
https://en.chessbase.com/post/solution- ... able-study
Normal SF never did.