Live Tournament - All Stockfish engines + Lc0 26.2 (Best Settings) (3m+2s) (2 Rounds)
Hardware 2950x, RTX 2080 Ti
Lc0 26.2 (J92-145)
Stockfish 12 (080920)
Stockfish Engines (Best Settings)
Ponder off.
TC=3m+2s
Up to 32 threads.
4 Gb hash.
6 man TB, and the top ten 7 man TB.
Opening book 6 moves.
Live Stream:
Live Tournament - All Stockfish engines + Lc0 26.2 (Best Settings) (3m+2s) (2 Rounds)
Moderators: hgm, Rebel, chrisw
-
- Posts: 2727
- Joined: Wed May 12, 2010 10:00 pm
Live Tournament - All Stockfish engines + Lc0 26.2 (Best Settings) (3m+2s) (2 Rounds)
"The worst thing that can happen to a forum is a running wild attacking moderator(HGM) who is not corrected by the community." - Ed Schröder
But my words like silent raindrops fell. And echoed in the wells of silence.
But my words like silent raindrops fell. And echoed in the wells of silence.
-
- Posts: 2727
- Joined: Wed May 12, 2010 10:00 pm
Re: Live Tournament - All Stockfish engines + Lc0 26.2 (Best Settings) (3m+2s) (2 Rounds)
Update 1.
Code: Select all
Result:
-----------------------------------------------------------------------------------------
# name games wins draws losses score los% elo+/-
1. Stockfish 080920 7 5 2 0 6.0 98.7 311.3
2. Stockfish 9 64 POPCNT 5 4 1 0 4.5 97.7 381.7
3. Stockfish 11 64 POPCNT 6 2 4 0 4.0 92.1 120.4
4. Lc0 v0.26.2 4 2 2 0 3.0 92.1 190.8
5. Stockfish 10 64 POPCNT 4 2 2 0 3.0 92.1 190.8
6. Stockfish 8 64 POPCNT 4 2 2 0 3.0 92.1 190.8
7. Stockfish 6 64 POPCNT 6 2 3 1 3.5 71.8 58.5
8. Stockfish DD 64 SSE4.2 8 2 2 4 3.0 20.7 -88.7
9. Stockfish 4 64 SSE4.2 7 1 4 2 3.0 28.2 -50.0
10. Stockfish 7 64 6 1 3 2 2.5 28.2 -58.5
11. Stockfish 5 64 SSE4.2 8 1 2 5 2.0 5.1 -190.8
12. Stockfish 2.0 JA 64bit 2 0 1 1 0.5 15.9 -190.8
13. Stockfish 3 JA 64bit SSE4.2 3 0 1 2 0.5 7.9 -279.6
14. Stockfish 1.0 JA 8 0 1 7 0.5 0.4 -470.4
Cross table:
-----------------------------------------------------------------------------------------
# name score games 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1. Stockfish 080920 6.0 7 x = = 1 1 1 1 1
2. Stockfish 9 64 POPCNT 4.5 5 = x 1 1 1 1
3. Stockfish 11 64 POPCNT 4.0 6 x = == = 1 1
4. Lc0 v0.26.2 3.0 4 x = 1 =1
5. Stockfish 10 64 POPCNT 3.0 4 = x 1 1 =
6. Stockfish 8 64 POPCNT 3.0 4 = x 1 1 =
7. Stockfish 6 64 POPCNT 3.5 6 0 == x = 11
8. Stockfish DD 64 SSE4.2 3.0 8 0 0 0 x = 0 1 =1
9. Stockfish 4 64 SSE4.2 3.0 7 0 0 = = x = = 1
10. Stockfish 7 64 2.5 6 0 = = 0 = x 1
11. Stockfish 5 64 SSE4.2 2.0 8 0 0 0 0 = 1 = 0 x
12. Stockfish 2.0 JA 64bit 0.5 2 =0 x
13. Stockfish 3 JA 64bit SSE4.2 0.5 3 0 = 0 x
14. Stockfish 1.0 JA 0.5 8 0 0 0 00 =0 0 x
Tech:
-----------------------------------------------------------------------------------------
Tech (average nodes, depths, time/m per move, others per game), counted for computing moves only, ignored moves with zero nodes:
# name nodes/m NPS depth/m time/m moves time
1. Stockfish 080920 122016K 31060561 40.2 3.9 75.9 298.0
2. Stockfish 9 64 POPCNT 190225K 37882317 27.9 5.0 47.2 237.0
3. Stockfish 11 64 POPCNT 150009K 35221420 36.7 4.3 64.2 273.3
4. Lc0 v0.26.2 269K 54087 10.6 5.0 52.3 259.5
5. Stockfish 10 64 POPCNT 146959K 40175511 35.0 3.7 86.5 316.4
6. Stockfish 8 64 POPCNT 148360K 35928493 31.7 4.1 79.0 326.2
7. Stockfish 6 64 POPCNT 62026K 13176705 29.3 4.7 51.3 241.6
8. Stockfish DD 64 SSE4.2 85052K 16274940 25.7 5.2 53.5 279.6
9. Stockfish 4 64 SSE4.2 96093K 18799714 27.5 5.1 51.4 262.9
10. Stockfish 7 64 184480K 39172183 28.7 4.7 59.2 278.6
11. Stockfish 5 64 SSE4.2 87552K 17742181 28.9 4.9 54.9 270.8
12. Stockfish 2.0 JA 64bit 78358K 14557497 33.0 5.4 40.0 215.3
13. Stockfish 3 JA 64bit SSE4.2 4888K 734922 17.8 6.7 38.0 252.7
14. Stockfish 1.0 JA 45386K 8115103 14.9 5.6 37.5 209.7
all --- 106296K 23116773 29.1 4.7 56.5 266.0
"The worst thing that can happen to a forum is a running wild attacking moderator(HGM) who is not corrected by the community." - Ed Schröder
But my words like silent raindrops fell. And echoed in the wells of silence.
But my words like silent raindrops fell. And echoed in the wells of silence.
-
- Posts: 2727
- Joined: Wed May 12, 2010 10:00 pm
Re: Live Tournament - All Stockfish engines + Lc0 26.2 (Best Settings) (3m+2s) (2 Rounds)
Update 2.
Code: Select all
Result:
-----------------------------------------------------------------------------------------
# name games wins draws losses score los% elo+/-
1. Stockfish 080920 23 17 6 0 20.0 100.0 329.6
2. Stockfish 10 64 POPCNT 22 13 8 1 17.0 99.9 212.6
3. Stockfish 9 64 POPCNT 20 10 7 3 13.5 97.4 127.0
4. Stockfish 11 64 POPCNT 21 9 12 0 15.0 99.9 159.2
5. Lc0 v0.26.2 19 9 10 0 14.0 99.9 178.9
6. Stockfish 7 64 24 9 12 3 15.0 95.8 88.7
7. Stockfish 8 64 POPCNT 20 8 10 2 13.0 97.1 107.5
8. Stockfish 6 64 POPCNT 18 4 7 7 7.5 18.3 -58.5
9. Stockfish 5 64 SSE4.2 22 4 9 9 8.5 8.3 -80.4
10. Stockfish 4 64 SSE4.2 18 3 5 10 5.5 2.6 -142.6
11. Stockfish DD 64 SSE4.2 23 3 9 11 7.5 1.6 -126.1
12. Stockfish 2.0 JA 64bit 20 2 8 10 6.0 1.0 -147.2
13. Stockfish 3 JA 64bit SSE4.2 19 1 3 15 2.5 0.0 -327.8
14. Stockfish 1.0 JA 23 0 2 21 1.0 0.0 -537.0
Cross table:
-----------------------------------------------------------------------------------------
# name score games 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1. Stockfish 080920 20.0 23 x =1 =1 == 1 =1 11 11 11 11 1= 11 11
2. Stockfish 10 64 POPCNT 17.0 22 =0 x = = == 1= 1= 1 11 11 11 11 =1 1
3. Stockfish 9 64 POPCNT 13.5 20 =0 = x = 00 1= == 1 1= 1 11 1 1 11
4. Stockfish 11 64 POPCNT 15.0 21 == = = x = == = == 1= 1 11 =1 11 11
5. Lc0 v0.26.2 14.0 19 == 11 = x == = 1 1 11 == =1 1 =1
6. Stockfish 7 64 15.0 24 0 0= 0= == == x = 1= 1= =1 1= 11 =1 11
7. Stockfish 8 64 POPCNT 13.0 20 =0 0= == = = = x 1 =1 1 1= =1 1 11
8. Stockfish 6 64 POPCNT 7.5 18 00 0 0 == 0 0= 0 x = = = = 11 11
9. Stockfish 5 64 SSE4.2 8.5 22 00 00 0= 0= 0 0= =0 = x == 1= 1= 11
10. Stockfish 4 64 SSE4.2 5.5 18 00 00 0 0 00 =0 0 = == x = 1 11
11. Stockfish DD 64 SSE4.2 7.5 23 00 00 00 00 == 0= 0= = 0= = x = 11 =1
12. Stockfish 2.0 JA 64bit 6.0 20 0= 00 0 =0 =0 00 =0 = 0= = x =1 1
13. Stockfish 3 JA 64bit SSE4.2 2.5 19 00 =0 0 00 0 =0 0 00 0 00 =0 x 1
14. Stockfish 1.0 JA 1.0 23 00 0 00 00 =0 00 00 00 00 00 =0 0 0 x
Tech:
-----------------------------------------------------------------------------------------
Tech (average nodes, depths, time/m per move, others per game), counted for computing moves only, ignored moves with zero nodes:
# name nodes/m NPS depth/m time/m moves time
1. Stockfish 080920 129248K 30146478 35.8 4.3 64.7 277.6
2. Stockfish 10 64 POPCNT 167742K 38945719 32.3 4.3 59.8 257.6
3. Stockfish 9 64 POPCNT 186959K 39654019 31.7 4.7 58.0 273.7
4. Stockfish 11 64 POPCNT 154133K 36411841 36.6 4.2 60.3 255.4
5. Lc0 v0.26.2 123K 25344 9.8 4.8 58.3 282.6
6. Stockfish 7 64 194749K 40836689 29.6 4.8 54.9 261.9
7. Stockfish 8 64 POPCNT 172429K 37764937 33.4 4.6 62.9 287.2
8. Stockfish 6 64 POPCNT 66196K 13328948 28.8 5.0 50.6 251.4
9. Stockfish 5 64 SSE4.2 81306K 17320229 29.4 4.7 55.3 259.5
10. Stockfish 4 64 SSE4.2 101882K 18932758 26.3 5.4 49.1 264.3
11. Stockfish DD 64 SSE4.2 85831K 16372783 26.6 5.2 49.7 260.7
12. Stockfish 2.0 JA 64bit 78203K 14853434 26.7 5.3 43.8 230.3
13. Stockfish 3 JA 64bit SSE4.2 4341K 707096 17.8 6.1 41.1 252.4
14. Stockfish 1.0 JA 43959K 8070720 15.0 5.4 40.0 217.6
all --- 109777K 23240854 28.0 4.8 53.6 259.2
"The worst thing that can happen to a forum is a running wild attacking moderator(HGM) who is not corrected by the community." - Ed Schröder
But my words like silent raindrops fell. And echoed in the wells of silence.
But my words like silent raindrops fell. And echoed in the wells of silence.
-
- Posts: 2727
- Joined: Wed May 12, 2010 10:00 pm
Re: Live Tournament - All Stockfish engines + Lc0 26.2 (Best Settings) (3m+2s) (2 Rounds)
End of Tournament.
Code: Select all
Result:
-----------------------------------------------------------------------------------------
# name games wins draws losses score% los% elo+/-
1. Stockfish 080920 26 17 9 0 82.7 100.0 271.7
2. Stockfish 10 64 POPCNT 26 15 10 1 76.9 100.0 209.2
3. Stockfish 9 64 POPCNT 26 12 9 5 63.5 95.5 95.9
4. Lc0 v0.26.2 26 11 15 0 71.2 100.0 156.8
5. Stockfish 11 64 POPCNT 26 11 15 0 71.2 100.0 156.8
6. Stockfish 8 64 POPCNT 26 10 14 2 65.4 99.0 110.5
7. Stockfish 7 64 26 9 14 3 61.5 95.8 81.6
8. Stockfish 5 64 SSE4.2 26 6 11 9 44.2 21.9 -40.3
9. Stockfish 6 64 POPCNT 26 5 13 8 44.2 20.3 -40.3
10. Stockfish 4 64 SSE4.2 26 5 8 13 34.6 3.0 -110.5
11. Stockfish DD 64 SSE4.2 26 4 11 11 36.5 3.5 -95.9
12. Stockfish 2.0 JA 64bit 26 4 8 14 30.8 0.9 -140.9
13. Stockfish 3 JA 64bit SSE4.2 26 2 3 21 13.5 0.0 -323.2
14. Stockfish 1.0 JA 26 0 2 24 3.8 0.0 -559.2
Cross table:
-----------------------------------------------------------------------------------------
# name score% games 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1. Stockfish 080920 82.7 26 x =1 =1 == == =1 1= 11 11 11 11 1= 11 11
2. Stockfish 10 64 POPCNT 76.9 26 =0 x =1 == == 1= 1= 11 1= 11 11 11 =1 11
3. Stockfish 9 64 POPCNT 63.5 26 =0 =0 x 00 =0 == 1= 1= 1= 1= 11 11 11 11
4. Lc0 v0.26.2 71.2 26 == == 11 x == == == 1= 11 11 == =1 11 =1
5. Stockfish 11 64 POPCNT 71.2 26 == == =1 == x == == 1= == 11 11 =1 11 11
6. Stockfish 8 64 POPCNT 65.4 26 =0 0= == == == x == =1 1= 11 1= =1 11 11
7. Stockfish 7 64 61.5 26 0= 0= 0= == == == x 1= 1= =1 1= 11 =1 11
8. Stockfish 5 64 SSE4.2 44.2 26 00 00 0= 0= 0= =0 0= x == == 1= 1= 11 11
9. Stockfish 6 64 POPCNT 44.2 26 00 0= 0= 00 == 0= 0= == x == == =1 11 11
10. Stockfish 4 64 SSE4.2 34.6 26 00 00 0= 00 00 00 =0 == == x == 01 11 11
11. Stockfish DD 64 SSE4.2 36.5 26 00 00 00 == 00 0= 0= 0= == == x =1 11 =1
12. Stockfish 2.0 JA 64bit 30.8 26 0= 00 00 =0 =0 =0 00 0= =0 10 =0 x =1 11
13. Stockfish 3 JA 64bit SSE4.2 13.5 26 00 =0 00 00 00 00 =0 00 00 00 00 =0 x 11
14. Stockfish 1.0 JA 3.8 26 00 00 00 =0 00 00 00 00 00 00 =0 00 00 x
Tech:
-----------------------------------------------------------------------------------------
Tech (average nodes, depths, time/m per move, others per game), counted for computing moves only, ignored moves with zero nodes:
# name nodes/m NPS depth/m time/m moves time
1. Stockfish 080920 130315K 30068601 36.8 4.3 63.4 274.7
2. Stockfish 10 64 POPCNT 167573K 38508285 31.8 4.4 59.5 258.8
3. Stockfish 9 64 POPCNT 187498K 39443519 30.9 4.8 58.1 276.3
4. Lc0 v0.26.2 106K 22461 9.6 4.7 61.4 289.9
5. Stockfish 11 64 POPCNT 154742K 36354183 36.8 4.3 61.5 261.6
6. Stockfish 8 64 POPCNT 175129K 37666156 32.9 4.6 60.1 279.3
7. Stockfish 7 64 194936K 40792054 30.1 4.8 54.2 259.0
8. Stockfish 5 64 SSE4.2 80469K 17299159 29.8 4.7 55.8 259.8
9. Stockfish 6 64 POPCNT 66324K 13662358 28.7 4.9 53.1 257.8
10. Stockfish 4 64 SSE4.2 100999K 18746374 26.4 5.4 49.3 265.9
11. Stockfish DD 64 SSE4.2 85989K 16440991 26.6 5.2 49.5 259.1
12. Stockfish 2.0 JA 64bit 78600K 14796236 25.8 5.3 44.3 235.6
13. Stockfish 3 JA 64bit SSE4.2 4270K 710419 17.9 6.0 42.4 255.0
14. Stockfish 1.0 JA 44360K 8095828 15.1 5.5 39.1 214.1
all --- 107017K 22591204 27.6 4.9 53.7 260.5
"The worst thing that can happen to a forum is a running wild attacking moderator(HGM) who is not corrected by the community." - Ed Schröder
But my words like silent raindrops fell. And echoed in the wells of silence.
But my words like silent raindrops fell. And echoed in the wells of silence.