Live Tournament - All Stockfish engines + Lc0 26.2 (Best Settings) (3m+2s) (2 Rounds)

Discussion of computer chess matches and engine tournaments.

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mwyoung
Posts: 2727
Joined: Wed May 12, 2010 10:00 pm

Live Tournament - All Stockfish engines + Lc0 26.2 (Best Settings) (3m+2s) (2 Rounds)

Post by mwyoung »

Live Tournament - All Stockfish engines + Lc0 26.2 (Best Settings) (3m+2s) (2 Rounds)

Hardware 2950x, RTX 2080 Ti

Lc0 26.2 (J92-145)
Stockfish 12 (080920)
Stockfish Engines (Best Settings)
Ponder off.
TC=3m+2s
Up to 32 threads.
4 Gb hash.
6 man TB, and the top ten 7 man TB.
Opening book 6 moves.

Live Stream:
"The worst thing that can happen to a forum is a running wild attacking moderator(HGM) who is not corrected by the community." - Ed Schröder
But my words like silent raindrops fell. And echoed in the wells of silence.
mwyoung
Posts: 2727
Joined: Wed May 12, 2010 10:00 pm

Re: Live Tournament - All Stockfish engines + Lc0 26.2 (Best Settings) (3m+2s) (2 Rounds)

Post by mwyoung »

Update 1.

Code: Select all

Result:
-----------------------------------------------------------------------------------------
  #  name                         games    wins   draws  losses   score    los%  elo+/-
  1. Stockfish 080920                 7       5       2       0     6.0    98.7   311.3
  2. Stockfish 9 64 POPCNT            5       4       1       0     4.5    97.7   381.7
  3. Stockfish 11 64 POPCNT           6       2       4       0     4.0    92.1   120.4
  4. Lc0 v0.26.2                      4       2       2       0     3.0    92.1   190.8
  5. Stockfish 10 64 POPCNT           4       2       2       0     3.0    92.1   190.8
  6. Stockfish 8 64 POPCNT            4       2       2       0     3.0    92.1   190.8
  7. Stockfish 6 64 POPCNT            6       2       3       1     3.5    71.8    58.5
  8. Stockfish DD 64 SSE4.2           8       2       2       4     3.0    20.7   -88.7
  9. Stockfish 4 64 SSE4.2            7       1       4       2     3.0    28.2   -50.0
 10. Stockfish 7 64                   6       1       3       2     2.5    28.2   -58.5
 11. Stockfish 5 64 SSE4.2            8       1       2       5     2.0     5.1  -190.8
 12. Stockfish 2.0 JA 64bit           2       0       1       1     0.5    15.9  -190.8
 13. Stockfish 3 JA 64bit SSE4.2      3       0       1       2     0.5     7.9  -279.6
 14. Stockfish 1.0 JA                 8       0       1       7     0.5     0.4  -470.4

Cross table:
-----------------------------------------------------------------------------------------
  #  name                            score   games         1         2         3         4         5         6         7         8         9        10        11        12        13        14
  1. Stockfish 080920                  6.0       7         x         =                             =                             1         1         1                             1         1
  2. Stockfish 9 64 POPCNT             4.5       5         =         x                                                 1         1                             1                             1
  3. Stockfish 11 64 POPCNT            4.0       6                             x                             =        ==                             =         1                             1
  4. Lc0 v0.26.2                       3.0       4                                       x                                                           =         1        =1                    
  5. Stockfish 10 64 POPCNT            3.0       4         =                                       x                                                 1         1                   =          
  6. Stockfish 8 64 POPCNT             3.0       4                             =                             x                   1         1                   =                              
  7. Stockfish 6 64 POPCNT             3.5       6                   0        ==                                       x                   =                                                11
  8. Stockfish DD 64 SSE4.2            3.0       8         0         0                                       0                   x         =                   0                   1        =1
  9. Stockfish 4 64 SSE4.2             3.0       7         0                                                 0         =         =         x         =         =                             1
 10. Stockfish 7 64                    2.5       6         0                   =         =         0                                       =         x         1                              
 11. Stockfish 5 64 SSE4.2             2.0       8                   0         0         0         0         =                   1         =         0         x                              
 12. Stockfish 2.0 JA 64bit            0.5       2                                      =0                                                                               x                    
 13. Stockfish 3 JA 64bit SSE4.2       0.5       3         0                                       =                             0                                                 x          
 14. Stockfish 1.0 JA                  0.5       8         0         0         0                                      00        =0         0                                                 x

Tech:
-----------------------------------------------------------------------------------------

Tech (average nodes, depths, time/m per move, others per game), counted for computing moves only, ignored moves with zero nodes:
  #  name                           nodes/m         NPS  depth/m   time/m    moves     time
  1. Stockfish 080920               122016K    31060561     40.2      3.9     75.9    298.0
  2. Stockfish 9 64 POPCNT          190225K    37882317     27.9      5.0     47.2    237.0
  3. Stockfish 11 64 POPCNT         150009K    35221420     36.7      4.3     64.2    273.3
  4. Lc0 v0.26.2                       269K       54087     10.6      5.0     52.3    259.5
  5. Stockfish 10 64 POPCNT         146959K    40175511     35.0      3.7     86.5    316.4
  6. Stockfish 8 64 POPCNT          148360K    35928493     31.7      4.1     79.0    326.2
  7. Stockfish 6 64 POPCNT           62026K    13176705     29.3      4.7     51.3    241.6
  8. Stockfish DD 64 SSE4.2          85052K    16274940     25.7      5.2     53.5    279.6
  9. Stockfish 4 64 SSE4.2           96093K    18799714     27.5      5.1     51.4    262.9
 10. Stockfish 7 64                 184480K    39172183     28.7      4.7     59.2    278.6
 11. Stockfish 5 64 SSE4.2           87552K    17742181     28.9      4.9     54.9    270.8
 12. Stockfish 2.0 JA 64bit          78358K    14557497     33.0      5.4     40.0    215.3
 13. Stockfish 3 JA 64bit SSE4.2      4888K      734922     17.8      6.7     38.0    252.7
 14. Stockfish 1.0 JA                45386K     8115103     14.9      5.6     37.5    209.7
     all ---                        106296K    23116773     29.1      4.7     56.5    266.0
"The worst thing that can happen to a forum is a running wild attacking moderator(HGM) who is not corrected by the community." - Ed Schröder
But my words like silent raindrops fell. And echoed in the wells of silence.
mwyoung
Posts: 2727
Joined: Wed May 12, 2010 10:00 pm

Re: Live Tournament - All Stockfish engines + Lc0 26.2 (Best Settings) (3m+2s) (2 Rounds)

Post by mwyoung »

Update 2.

Code: Select all

Result:
-----------------------------------------------------------------------------------------
  #  name                         games    wins   draws  losses   score    los%  elo+/-
  1. Stockfish 080920                23      17       6       0    20.0   100.0   329.6
  2. Stockfish 10 64 POPCNT          22      13       8       1    17.0    99.9   212.6
  3. Stockfish 9 64 POPCNT           20      10       7       3    13.5    97.4   127.0
  4. Stockfish 11 64 POPCNT          21       9      12       0    15.0    99.9   159.2
  5. Lc0 v0.26.2                     19       9      10       0    14.0    99.9   178.9
  6. Stockfish 7 64                  24       9      12       3    15.0    95.8    88.7
  7. Stockfish 8 64 POPCNT           20       8      10       2    13.0    97.1   107.5
  8. Stockfish 6 64 POPCNT           18       4       7       7     7.5    18.3   -58.5
  9. Stockfish 5 64 SSE4.2           22       4       9       9     8.5     8.3   -80.4
 10. Stockfish 4 64 SSE4.2           18       3       5      10     5.5     2.6  -142.6
 11. Stockfish DD 64 SSE4.2          23       3       9      11     7.5     1.6  -126.1
 12. Stockfish 2.0 JA 64bit          20       2       8      10     6.0     1.0  -147.2
 13. Stockfish 3 JA 64bit SSE4.2     19       1       3      15     2.5     0.0  -327.8
 14. Stockfish 1.0 JA                23       0       2      21     1.0     0.0  -537.0

Cross table:
-----------------------------------------------------------------------------------------
  #  name                            score   games         1         2         3         4         5         6         7         8         9        10        11        12        13        14
  1. Stockfish 080920                 20.0      23         x        =1        =1        ==                   1        =1        11        11        11        11        1=        11        11
  2. Stockfish 10 64 POPCNT           17.0      22        =0         x         =         =        ==        1=        1=         1        11        11        11        11        =1         1
  3. Stockfish 9 64 POPCNT            13.5      20        =0         =         x         =        00        1=        ==         1        1=         1        11         1         1        11
  4. Stockfish 11 64 POPCNT           15.0      21        ==         =         =         x         =        ==         =        ==        1=         1        11        =1        11        11
  5. Lc0 v0.26.2                      14.0      19                  ==        11         =         x        ==         =         1         1        11        ==        =1         1        =1
  6. Stockfish 7 64                   15.0      24         0        0=        0=        ==        ==         x         =        1=        1=        =1        1=        11        =1        11
  7. Stockfish 8 64 POPCNT            13.0      20        =0        0=        ==         =         =         =         x         1        =1         1        1=        =1         1        11
  8. Stockfish 6 64 POPCNT             7.5      18        00         0         0        ==         0        0=         0         x         =         =         =         =        11        11
  9. Stockfish 5 64 SSE4.2             8.5      22        00        00        0=        0=         0        0=        =0         =         x        ==        1=        1=                  11
 10. Stockfish 4 64 SSE4.2             5.5      18        00        00         0         0        00        =0         0         =        ==         x         =                   1        11
 11. Stockfish DD 64 SSE4.2            7.5      23        00        00        00        00        ==        0=        0=         =        0=         =         x         =        11        =1
 12. Stockfish 2.0 JA 64bit            6.0      20        0=        00         0        =0        =0        00        =0         =        0=                   =         x        =1         1
 13. Stockfish 3 JA 64bit SSE4.2       2.5      19        00        =0         0        00         0        =0         0        00                   0        00        =0         x         1
 14. Stockfish 1.0 JA                  1.0      23        00         0        00        00        =0        00        00        00        00        00        =0         0         0         x

Tech:
-----------------------------------------------------------------------------------------

Tech (average nodes, depths, time/m per move, others per game), counted for computing moves only, ignored moves with zero nodes:
  #  name                           nodes/m         NPS  depth/m   time/m    moves     time
  1. Stockfish 080920               129248K    30146478     35.8      4.3     64.7    277.6
  2. Stockfish 10 64 POPCNT         167742K    38945719     32.3      4.3     59.8    257.6
  3. Stockfish 9 64 POPCNT          186959K    39654019     31.7      4.7     58.0    273.7
  4. Stockfish 11 64 POPCNT         154133K    36411841     36.6      4.2     60.3    255.4
  5. Lc0 v0.26.2                       123K       25344      9.8      4.8     58.3    282.6
  6. Stockfish 7 64                 194749K    40836689     29.6      4.8     54.9    261.9
  7. Stockfish 8 64 POPCNT          172429K    37764937     33.4      4.6     62.9    287.2
  8. Stockfish 6 64 POPCNT           66196K    13328948     28.8      5.0     50.6    251.4
  9. Stockfish 5 64 SSE4.2           81306K    17320229     29.4      4.7     55.3    259.5
 10. Stockfish 4 64 SSE4.2          101882K    18932758     26.3      5.4     49.1    264.3
 11. Stockfish DD 64 SSE4.2          85831K    16372783     26.6      5.2     49.7    260.7
 12. Stockfish 2.0 JA 64bit          78203K    14853434     26.7      5.3     43.8    230.3
 13. Stockfish 3 JA 64bit SSE4.2      4341K      707096     17.8      6.1     41.1    252.4
 14. Stockfish 1.0 JA                43959K     8070720     15.0      5.4     40.0    217.6
     all ---                        109777K    23240854     28.0      4.8     53.6    259.2
"The worst thing that can happen to a forum is a running wild attacking moderator(HGM) who is not corrected by the community." - Ed Schröder
But my words like silent raindrops fell. And echoed in the wells of silence.
mwyoung
Posts: 2727
Joined: Wed May 12, 2010 10:00 pm

Re: Live Tournament - All Stockfish engines + Lc0 26.2 (Best Settings) (3m+2s) (2 Rounds)

Post by mwyoung »

End of Tournament.

Code: Select all

Result:
-----------------------------------------------------------------------------------------
  #  name                         games    wins   draws  losses  score%    los%  elo+/-
  1. Stockfish 080920                26      17       9       0    82.7   100.0   271.7
  2. Stockfish 10 64 POPCNT          26      15      10       1    76.9   100.0   209.2
  3. Stockfish 9 64 POPCNT           26      12       9       5    63.5    95.5    95.9
  4. Lc0 v0.26.2                     26      11      15       0    71.2   100.0   156.8
  5. Stockfish 11 64 POPCNT          26      11      15       0    71.2   100.0   156.8
  6. Stockfish 8 64 POPCNT           26      10      14       2    65.4    99.0   110.5
  7. Stockfish 7 64                  26       9      14       3    61.5    95.8    81.6
  8. Stockfish 5 64 SSE4.2           26       6      11       9    44.2    21.9   -40.3
  9. Stockfish 6 64 POPCNT           26       5      13       8    44.2    20.3   -40.3
 10. Stockfish 4 64 SSE4.2           26       5       8      13    34.6     3.0  -110.5
 11. Stockfish DD 64 SSE4.2          26       4      11      11    36.5     3.5   -95.9
 12. Stockfish 2.0 JA 64bit          26       4       8      14    30.8     0.9  -140.9
 13. Stockfish 3 JA 64bit SSE4.2     26       2       3      21    13.5     0.0  -323.2
 14. Stockfish 1.0 JA                26       0       2      24     3.8     0.0  -559.2

Cross table:
-----------------------------------------------------------------------------------------
  #  name                           score%   games         1         2         3         4         5         6         7         8         9        10        11        12        13        14
  1. Stockfish 080920                 82.7      26         x        =1        =1        ==        ==        =1        1=        11        11        11        11        1=        11        11
  2. Stockfish 10 64 POPCNT           76.9      26        =0         x        =1        ==        ==        1=        1=        11        1=        11        11        11        =1        11
  3. Stockfish 9 64 POPCNT            63.5      26        =0        =0         x        00        =0        ==        1=        1=        1=        1=        11        11        11        11
  4. Lc0 v0.26.2                      71.2      26        ==        ==        11         x        ==        ==        ==        1=        11        11        ==        =1        11        =1
  5. Stockfish 11 64 POPCNT           71.2      26        ==        ==        =1        ==         x        ==        ==        1=        ==        11        11        =1        11        11
  6. Stockfish 8 64 POPCNT            65.4      26        =0        0=        ==        ==        ==         x        ==        =1        1=        11        1=        =1        11        11
  7. Stockfish 7 64                   61.5      26        0=        0=        0=        ==        ==        ==         x        1=        1=        =1        1=        11        =1        11
  8. Stockfish 5 64 SSE4.2            44.2      26        00        00        0=        0=        0=        =0        0=         x        ==        ==        1=        1=        11        11
  9. Stockfish 6 64 POPCNT            44.2      26        00        0=        0=        00        ==        0=        0=        ==         x        ==        ==        =1        11        11
 10. Stockfish 4 64 SSE4.2            34.6      26        00        00        0=        00        00        00        =0        ==        ==         x        ==        01        11        11
 11. Stockfish DD 64 SSE4.2           36.5      26        00        00        00        ==        00        0=        0=        0=        ==        ==         x        =1        11        =1
 12. Stockfish 2.0 JA 64bit           30.8      26        0=        00        00        =0        =0        =0        00        0=        =0        10        =0         x        =1        11
 13. Stockfish 3 JA 64bit SSE4.2      13.5      26        00        =0        00        00        00        00        =0        00        00        00        00        =0         x        11
 14. Stockfish 1.0 JA                  3.8      26        00        00        00        =0        00        00        00        00        00        00        =0        00        00         x

Tech:
-----------------------------------------------------------------------------------------

Tech (average nodes, depths, time/m per move, others per game), counted for computing moves only, ignored moves with zero nodes:
  #  name                           nodes/m         NPS  depth/m   time/m    moves     time
  1. Stockfish 080920               130315K    30068601     36.8      4.3     63.4    274.7
  2. Stockfish 10 64 POPCNT         167573K    38508285     31.8      4.4     59.5    258.8
  3. Stockfish 9 64 POPCNT          187498K    39443519     30.9      4.8     58.1    276.3
  4. Lc0 v0.26.2                       106K       22461      9.6      4.7     61.4    289.9
  5. Stockfish 11 64 POPCNT         154742K    36354183     36.8      4.3     61.5    261.6
  6. Stockfish 8 64 POPCNT          175129K    37666156     32.9      4.6     60.1    279.3
  7. Stockfish 7 64                 194936K    40792054     30.1      4.8     54.2    259.0
  8. Stockfish 5 64 SSE4.2           80469K    17299159     29.8      4.7     55.8    259.8
  9. Stockfish 6 64 POPCNT           66324K    13662358     28.7      4.9     53.1    257.8
 10. Stockfish 4 64 SSE4.2          100999K    18746374     26.4      5.4     49.3    265.9
 11. Stockfish DD 64 SSE4.2          85989K    16440991     26.6      5.2     49.5    259.1
 12. Stockfish 2.0 JA 64bit          78600K    14796236     25.8      5.3     44.3    235.6
 13. Stockfish 3 JA 64bit SSE4.2      4270K      710419     17.9      6.0     42.4    255.0
 14. Stockfish 1.0 JA                44360K     8095828     15.1      5.5     39.1    214.1
     all ---                        107017K    22591204     27.6      4.9     53.7    260.5
"The worst thing that can happen to a forum is a running wild attacking moderator(HGM) who is not corrected by the community." - Ed Schröder
But my words like silent raindrops fell. And echoed in the wells of silence.