You are correct, Orion's search depth prevents a top rating, but the result is still fantastic, quick and dirty CUTE results, TC=40/20:
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Fruit 2.1 CCRL=2695
Orion 0.7 CCRL=2760
Score of Orion-0.7-NNUE vs Fruit-2.1: 158 - 17 - 27 [0.849] 202
Elo difference: 300.0 +/- 58.8, LOS: 100.0 %, DrawRatio: 13.4 %
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Senpai 1.0 CCRL=2961
Orion 0.7 CCRL=2760
Score of Orion-0.7-NNUE vs Senpai_1.0: 114 - 51 - 45 [0.650] 210
Elo difference: 107.5 +/- 43.3, LOS: 100.0 %, DrawRatio: 21.4 %
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Texel 1.07 CCRL=3075
Orion 0.7 CCRL=2760
Score of Orion-0.7-NNUE vs Texel_1.7: 431 - 318 - 251 [0.556] 1000
Elo difference: 39.4 +/- 18.7, LOS: 100.0 %, DrawRatio: 25.1 %
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Laser 1.7 CCRL=3207
Orion 0.7 CCRL=2760
Score of Orion-0.7-NNUE vs Laser_1.7: 210 - 537 - 253 [0.337] 1000
Elo difference: -117.9 +/- 19.3, LOS: 0.0 %, DrawRatio: 25.3 %
Seems that Laser 1.7 is one bridge too far but based on the result against Texel 1.07 Orion's rating is ~3100, which would be an elo gain of 340, a number you estimated yourself
Depth statistics
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Engine Depth Time Games Moves Average Forfeit Book Depth MIDG EARLY ENDG LATE
Laser_1.7 17.95 8:54:33 1000 63719 0.50 0 7943 7.94 15.43 | 15.40 | 17.51 | 26.37
Orion-0.7-NNUE 12.35 7:58:38 1000 63794 0.45 0 8496 8.50 10.31 | 11.10 | 12.85 | 17.44
Also that Orion's time control can be improved, 0.45 is an indication that Orion plays too fast.
90% of coding is debugging, the other 10% is writing bugs.