On-line engine blitz tourney September

Discussion of chess software programming and technical issues.

Moderators: hgm, Harvey Williamson, bob

Forum rules
This textbox is used to restore diagrams posted with the [d] tag before the upgrade.
User avatar
hgm
Posts: 22310
Joined: Fri Mar 10, 2006 9:06 am
Location: Amsterdam
Full name: H G Muller
Contact:

On-line engine blitz tourney September

Post by hgm » Thu Sep 17, 2015 7:59 pm

The monthly on-line engine blitz tourney for September will take place on:

Saturday September 19, 3pm Boston time (21:00 Amsterdam time)

To connect:

winboard -zp -ics -icshost winboard.nl -icshelper timeseal -fcp ENGINE.exe -fd ENGINEFOLDER -autoKibitz

(for UCI engines, add -fUCI)

brtzsnr
Posts: 426
Joined: Fri Jan 16, 2015 3:02 pm
Contact:

Re: On-line engine blitz tourney September

Post by brtzsnr » Fri Sep 18, 2015 6:54 am

Is there any client that can run in text-mode only and doesn't require a GUI?

Joost Buijs
Posts: 674
Joined: Thu Jul 16, 2009 8:47 am
Location: Almere, The Netherlands

Re: On-line engine blitz tourney September

Post by Joost Buijs » Fri Sep 18, 2015 7:46 am

Did you already make a decision about allowing engines on low level hardware besides the ones on high end hardware?

Joost Buijs
Posts: 674
Joined: Thu Jul 16, 2009 8:47 am
Location: Almere, The Netherlands

Re: On-line engine blitz tourney September

Post by Joost Buijs » Fri Sep 18, 2015 7:52 am

brtzsnr wrote:Is there any client that can run in text-mode only and doesn't require a GUI?
There is something called ICSDrone, this is for the Winboard/xboard protocol only.
You can probably use it for UCI by adding Polyglot or UCI2WB into the mix.

http://sourceforge.net/projects/icsdrone/

User avatar
hgm
Posts: 22310
Joined: Fri Mar 10, 2006 9:06 am
Location: Amsterdam
Full name: H G Muller
Contact:

Re: On-line engine blitz tourney September

Post by hgm » Fri Sep 18, 2015 8:51 am

Well, as far as I am concerned we could allow such participation this time as a try-out. It is always difficult to argue about the good or bad of something that has never been tried...

Joost Buijs
Posts: 674
Joined: Thu Jul 16, 2009 8:47 am
Location: Almere, The Netherlands

Re: On-line engine blitz tourney September

Post by Joost Buijs » Fri Sep 18, 2015 9:19 am

hgm wrote:Well, as far as I am concerned we could allow such participation this time as a try-out. It is always difficult to argue about the good or bad of something that has never been tried...
Ok, I will add my engine on an old Intel Atom, which has about 1/20th of the speed of my regular hardware.
I guess it will be something like 300 Elo weaker.

Henk
Posts: 5103
Joined: Mon May 27, 2013 8:31 am

Re: On-line engine blitz tourney September

Post by Henk » Fri Sep 18, 2015 12:53 pm

Does this tourney also has a B or C category. Or does the system already make that engines with low rating play against engines with low rating. If Skippers opponents play far much better, games are not that interesting.

User avatar
hgm
Posts: 22310
Joined: Fri Mar 10, 2006 9:06 am
Location: Amsterdam
Full name: H G Muller
Contact:

Re: On-line engine blitz tourney September

Post by hgm » Fri Sep 18, 2015 12:59 pm

Yes, the Swiss system tries to pair against opponents with equal points, so that except for the first few games that need to create the initial differences you will meet opponents of near-equal strength. But for that to work well needs many participants. If we have 9 rounds and only 18 participants, it cannot be avoided that the number last also has to play against an opponnet from the top half.

D Sceviour
Posts: 330
Joined: Mon Jul 20, 2015 3:06 pm
Contact:

Re: On-line engine blitz tourney September

Post by D Sceviour » Fri Sep 18, 2015 1:00 pm

I have never tried it. What is necessary? Is there a special addition called zippy? Is a password necessary? What is the best interface or is Winboard prerequisite? Is there a debug chat window?

Henk
Posts: 5103
Joined: Mon May 27, 2013 8:31 am

Re: On-line engine blitz tourney September

Post by Henk » Fri Sep 18, 2015 1:12 pm

hgm wrote:Yes, the Swiss system tries to pair against opponents with equal points, so that except for the first few games that need to create the initial differences you will meet opponents of near-equal strength. But for that to work well needs many participants. If we have 9 rounds and only 18 participants, it cannot be avoided that the number last also has to play against an opponnet from the top half.
Isn't it possible or easy to (very fast) simulate the first games or set the initial differences to rating differences. Of course if a top engine has a bad bug this will fail too.

Post Reply