stockfish 10 vs. Mephisto III S Glasgow

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JohnW
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Re: stockfish 10 vs. Mephisto III S Glasgow

Post by JohnW »

mclane wrote: Sun Nov 21, 2021 2:20 pm Of course Mephisto III has no chance if you put them both on 68000 hardware and even when stockfish makes 400 NPS it is still stockfish.

But in my experiment stockfish has to use as many NPS mephisto III S is using.
You can say this is unfair because it was never constructed to play under these circumstances . But it was only an experiment.

Todays chess engines do heavily use the hardware resources.
Even without evaluation they have due to the hardware power enormous search depths.
My point is that the big success in the hardware area MADE the new engines so strong.
They rely on this hardware progress.

Without this hardware power (not only speed but also limited resources concerning ram and rom) the engines would not have these high elos.

There had been huge developments in algorithms, but most of these algorithms are in the search area.

There is not much progress in the chess area.

Instead of teaching the engines how to play chess modern chess programmers rely on hardware.

The hardware progress replaces the knowledge progress.

Thats why these programs until today do not plan chess.
They make a move on the base of their search and evaluation function but they do not play chess.
Its insane that they have elos of 3000 and more and have no real clue about chess,
that is because they rely on hardware power and search instead of understanding how chess works.
They are mainly move generators. And e.g. by chance they find a mate.
But they do not plan to mate.
They do not plan to move pieces into this or that area to do this or that.

They are still stupid fucking machines.

I would have preferred that computerchess develops into another direction.
AI.
But instead the engines play like robots. Mechanical chess.

Why do they need a search tree anyway to play chess ?!
They could analyse the position, know the rules and develop an idea and try it out without millions and millions of NPS beeing computed.
Instead trying out a few moves that work.

That was the idea of mephisto III S glasgow.

Analyse the position and use a few good looking moves and trying to build a tree on a the base of this better moves.

This gives the dedicated chess computer doing only 1-3 NPS (8 bit) and 4-10 on the motorola 68000 16 Bit hardware.
So what is there to gain by developing a chess engine that plans? If you were playing a blindfolded simul against engines of equal strength, some that planned and some engines that searched\evaluated, could you tell which games were against the engines that planned?
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mclane
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Re: stockfish 10 vs. Mephisto III S Glasgow

Post by mclane »

There are no engines that have a plan in chess.

Imo it would increase the quality of the games.

Dont you think that THIS is a reason LC0 was such a sensation?! Because it played better chess.
And as a result of this todays AB thinkers use nnue.
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Ras
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Re: stockfish 10 vs. Mephisto III S Glasgow

Post by Ras »

The whole notion of a "plan" is just a human workaround for lack of computing brain power. In chess, the winner is right, and top humans stand no chance against top engines.
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mclane
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Re: stockfish 10 vs. Mephisto III S Glasgow

Post by mclane »

What if a chess engine with a plan beats the engines without it ?!

That would mean the notion of „no plan“ is just a workaround for lack of higher quality of chess because the programmers have no clue about chess.

For modern chess programmers it’s unimportant what chess is.
They program the rules, a state of the art search, take a mobile phone and win the game.

They could program the same with any other game.

This chess is only a shadow of its beauty, reduced to 1:0, 0:1 or 1/2-1/2.

This is chess without even looking into the moves.

In this ideology moves are completely unimportant.

Why do you think people play chess, compete in tournaments and events.
Instead they could schnick schnack schnuck the results.

Chess is NOT about the ELO. Not about the results. Its about the game.
People watch the games because they enjoy the beauty in it.
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Ras
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Re: stockfish 10 vs. Mephisto III S Glasgow

Post by Ras »

mclane wrote: Sun Nov 21, 2021 9:20 pmWhat if a chess engine with a plan beats the engines without it ?!
"If". Make such an engine, then we can talk.
Chess is NOT about the ELO. Not about the results. Its about the game.
The winner defines what chess is, what it means, and that's engines, not humans. The fact that humans stand no chance against engines means that the human understanding of chess is much weaker, like an amateur club player compared to the world champion. Chess is fully defined by its rules, and last time I looked them up, "beauty" was not part of them.
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RubiChess
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Re: stockfish 10 vs. Mephisto III S Glasgow

Post by RubiChess »

Ras wrote: Mon Nov 22, 2021 7:51 am
mclane wrote: Sun Nov 21, 2021 9:20 pmWhat if a chess engine with a plan beats the engines without it ?!
"If". Make such an engine, then we can talk.
Chess is NOT about the ELO. Not about the results. Its about the game.
The winner defines what chess is, what it means, and that's engines, not humans. The fact that humans stand no chance against engines means that the human understanding of chess is much weaker, like an amateur club player compared to the world champion. Chess is fully defined by its rules, and last time I looked them up, "beauty" was not part of them.
+1
No... +100.
Someone should finally invent some time machine and send mclane back to the 1980s. He might feel better there.
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mclane
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Re: stockfish 10 vs. Mephisto III S Glasgow

Post by mclane »

Ras wrote: Mon Nov 22, 2021 7:51 am
mclane wrote: Sun Nov 21, 2021 9:20 pmWhat if a chess engine with a plan beats the engines without it ?!
"If". Make such an engine, then we can talk.
Chess is NOT about the ELO. Not about the results. Its about the game.
The winner defines what chess is, what it means, and that's engines, not humans. The fact that humans stand no chance against engines means that the human understanding of chess is much weaker, like an amateur club player compared to the world champion. Chess is fully defined by its rules, and last time I looked them up, "beauty" was not part of them.
So why do the people look the games. Would the result and the elo number not be enough in your mechanical universe of boredom ?!
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Re: stockfish 10 vs. Mephisto III S Glasgow

Post by Ras »

mclane wrote: Mon Nov 22, 2021 11:16 amSo why do the people look the games.
Maybe because they don't expect a Disney movie for ADHD kids when they watch a game of chess?
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Re: stockfish 10 vs. Mephisto III S Glasgow

Post by mclane »

The people watch the games (in soccer this is btw. Similar) because they want to see the plan. The beauty, the quality.
Nobody is interested to see machine chess, because it has no beauty.

Thats why those programmers mainly post results or ELO score instead of games.

Here a few examples:
[Event "My Tournament"]
[Site "?"]
[Date "2020.12.02"]
[Round "9"]
[White "Corona-Virus-Chess-1.011"]
[Black "sf5"]
[Result "1-0"]
[ECO "A46"]
[GameDuration "00:41:59"]
[GameEndTime "2020-12-02T22:23:25.840 Romance Standard Time"]
[GameStartTime "2020-12-02T21:41:26.740 Romance Standard Time"]
[Opening "Queen's pawn"]
[PlyCount "119"]
[TimeControl "40/900+2"]
[Variation "Torre attack"]

1. d4 {book} Nf6 {book} 2. Nf3 {book} e6 {book} 3. Bg5 {book} Be7 {book}
4. e3 {book} b6 {book} 5. Nbd2 {book} Nc6 {book} 6. Bb5 {book}
O-O {-0.14/24 21s} 7. c3 {+0.25/30 36s} Bb7 {-0.15/24 13s} 8. e4 {+0.28/29 25s}
d5 {0.00/25 35s} 9. e5 {+0.52/29 27s} Ne4 {0.00/25 13s} 10. Bf4 {+0.42/32 25s}
Na5 {0.00/24 22s} 11. O-O {+0.50/33 24s} c5 {0.00/25 27s} 12. Re1 {+0.50/33 24s}
Kh8 {-0.06/23 38s} 13. h3 {+0.62/30 30s} Nxd2 {-0.15/24 32s}
14. Bxd2 {+0.70/34 28s} Nc4 {-0.11/22 32s} 15. Bc1 {+0.72/38 24s}
cxd4 {-0.16/26 74s} 16. Nxd4 {+0.73/40 24s} Rc8 {-0.16/26 31s}
17. Ba4 {+0.65/33 29s} Bg5 {-0.16/26 13s} 18. Bc2 {+0.73/32 25s}
Bxc1 {-0.20/24 30s} 19. Qxc1 {+0.71/34 36s} Qh4 {-0.16/26 13s}
20. Bd3 {+0.83/31 31s} Rfd8 {-0.17/26 13s} 21. Rb1 {+0.82/30 26s}
Rd7 {-0.19/24 30s} 22. Qd1 {+0.91/30 24s} a6 {-0.28/25 27s}
23. Qg4 {+0.92/35 23s} Qxg4 {-0.28/26 14s} 24. hxg4 {+0.91/35 37s}
h6 {-0.25/27 29s} 25. f4 {+1.07/38 23s} Kg8 {-0.25/26 14s} 26. f5 {+1.07/35 37s}
Re7 {-0.38/24 22s} 27. f6 {+1.06/37 23s} Rec7 {-0.20/26 88s}
28. Re2 {+1.09/39 23s} gxf6 {-0.18/26 31s} 29. exf6 {+1.78/37 35s}
Nd6 {-0.19/27 24s} 30. Re5 {+1.74/37 22s} Ne4 {-0.39/25 18s}
31. Rf1 {+2.02/36 22s} Nd2 {-0.55/25 71s} 32. Rf4 {+3.22/37 45s}
Nc4 {-1.07/25 25s} 33. Rh5 {+4.33/37 42s} Nxb2 {-1.53/24 14s}
34. Bc2 {+5.42/37 19s} Rxc3 {-1.85/24 19s} 35. Rxh6 {+11.54/35 40s}
Rg3 {-5.48/29 58s} 36. Kh2 {+14.16/38 18s} Rxc2 {-6.83/23 13s}
37. Kxg3 {+21.60/38 37s} Rc3+ {-4.56/25 15s} 38. Kh2 {+110.76/36 2.3s}
Nd3 {-5.20/29 14s} 39. Rf5 {+M47/2 0.029s} exf5 {-101.28/36 22s}
40. Nxf5 {+M45/2 0.025s} Rc7 {-107.65/35 13s} 41. Ne7+ {+M45/1 0.030s}
Rxe7 {-114.39/34 210s} 42. fxe7 {+M45/2 0.028s} Kg7 {-52.18/27 66s}
43. Rxb6 {+M45/2 0.030s} Bc8 {-104.06/27 154s} 44. e8=Q {+M49/2 0.028s}
Be6 {-M22/26 122s} 45. Rb8 {+M49/2 0.031s} Bxg4 {-M20/25 9.0s}
46. Qg8+ {+M49/1 0.031s} Kf6 {-M18/24 28s} 47. Qxg4 {+M45/3 0.031s}
Ke5 {-M16/23 19s} 48. Qg7+ {+M45/1 0.030s} f6 {-M18/21 17s}
49. Re8+ {+M49/1 0.030s} Kd4 {-M16/23 8.0s} 50. Qxf6+ {+M49/1 0.031s}
Kc4 {-M12/30 7.9s} 51. Rc8+ {+M49/1 0.028s} Nc5 {-M10/79 7.9s}
52. Qb6 {+M49/2 0.026s} Kd3 {-M10/86 12s} 53. Qxc5 {+M49/2 0.025s}
d4 {-M8/120 0.65s} 54. Qc2+ {+M49/1 0.030s} Ke3 {-M6/1 0s}
55. Re8+ {+M49/1 0.028s} Kf4 {-M4/1 0s} 56. Qe4+ {+M49/1 0.026s}
Kg5 {-55.95/1 0s} 57. Re5+ {+M47/1 0.025s} Kf6 {-M6/120 0.034s}
58. Re6+ {+M3/1 0.027s} Kf7 {-M4/120 0.004s} 59. Qg6+ {+M1/1 0.029s}
Kf8 {-M2/1 0s} 60. Re8# {0.00/1 0.028s, White mates} 1-0

[Event "7th IPCCC 1998"]
[Site "Paderborn"]
[Date "1998.02.15"]
[Round "7"]
[White "Chess Tiger"]
[Black "Gandalf"]
[Result "0-1"]

1.Nf3 d5 2.g3 e6 3.d4 Nd7 4.Bg2 f5 5.O-O Bd6 6.b3 Qe7 7.c4 c6 8.a4 a5 9.e3 Ngf6
10.c5 Bc7 11.Re1 b6 12.cxb6 Bxb6 13.Ba3 c5 14.Bf1 O-O 15.Nc3 Bb7 16.Rc1 Rac8 17.Bb5
e5 18.Re2 Qe6 19.Nxe5 Nxe5 20.dxe5 Qxe5 21.Bb2 Qe6 22.Rec2 Ng4 23.Qe2 Qh6 24.h4 Rcd8
25.Nd1 d4 26.exd4 cxd4 27.Qe7 Be4 28.Re2 Qf6 29.Bc4+ Kh8 30.Qxf6 Rxf6 31.Rd2 Ne5
32.Be2 Rff8 33.Kh2 Bf3 34.Bb5 Bd5 35.Be2 f4 36.gxf4 Rxf4 37.Kg3 Rdf8 38.Ba3 d3 39.Bh5
Rf3+ 40.Kh2 R8f5 41.Rc8+ Bg8 42.Be8 Bxf2 43.Bd6 R3f4 44.Rxd3 Rxh4+ 45.Kg2 Nxd3 46.Nxf2
Nxf2 47.Bd7 Ne4 48.Bxf5 Nxd6 49.Rxg8+ Kxg8 50.Be6+ 0-1


The beauty is there. But it needs eyes to see it.
What seems like a fairy tale today may be reality tomorrow.
Here we have a fairy tale of the day after tomorrow....
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mclane
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Re: stockfish 10 vs. Mephisto III S Glasgow

Post by mclane »

RubiChess wrote: Mon Nov 22, 2021 8:29 am
+1
No... +100.
Someone should finally invent some time machine and send mclane back to the 1980s. He might feel better there.
I remember that i was very active in the years 1996-1999 too.

This was the 15' blitz game we played against Mchess-Aegon97 , both
programs having the fast Hewlett Packard P6/200 Mhz tournament
machines.

[Event "?"]
[Site "15' game"]
[Date "????.??.??"]
[Round "1"]
[White "CSTal"]
[Black "Mchess"]
[Result "1-0"]

1. e4 e6 2. d4 d5 3. Nc3 Bb4 4. e5 c5 5. a3 Bxc3+ 6. bxc3 Ne7 7. Qg4
Qc7 8.
Qxg7 Rg8 9. Qxh7 cxd4 10. Ne2 Nbc6 11. f4 Bd7 12. Qd3 dxc3 13. Nxc3 a6
14. Rb1
Na5 15. h4 Nf5 16. Rh3 {+0,85} O-O-O 17. h5 {+2,17 says CSTal. I told
Peter about the evaluation, but he was not believing that this
evaluation meant anything....} Nc4 18. Rb4 Kb8 19. Qe2 Rg3 20. Rxg3
{still +1,86 pawns up...} Nxg3
21. Qf3 {+1,60} Nxf1 22. Kxf1 Rg8 23. g4 {+2,09} Qc5 24. g5 {+1,81}
Rh8 25. h6 Rc8 26. Ne2 a5 27. Rb3
Ba4 28. Rc3 Ka8 29. Qd3 {+2,05} Qb6 30. Kg2 Qb1 31. f5 {+2,96} exf5
32. Qxf5 {+4,26 } Rb8 33. h7 {+4,29} 1-0

We stopped the game here, because peter was so much involved in
talking with a lady from Focus or Spiegel about Mchess, that he was
unable to concentrate anymore on real computerchess.
The lady searched for Frederic Friedel. She said, can you tell us
where I can find Mr. Friedel. Ha - we both laughed , than she is right
here, we said (and grinned in mind!). Why do you looking for him ? Ah
- she said: I had to write about an intelligent chess program, Fritz
or something like that.

Fritz ?! We or he (I don't have it in mind accurate Peter... ) said:
but if you want to write about an intelligent program, you have to
write about Mchess, of course....

Fritz ?! We involved the lady in some minor discussions about Friedel
and his clan and we were all very amused, the mood was good and much
insider jokes flew though the air....

Also one day we played on the hotel room, and a very very nice game
happened that made me sweat very much. It was against XXXX2 , Martin
Zentners program.
I thought it could be a good idea to get a revange for Paderborn 1995,
where chris' program played c7-c8N and lost the game although the
position was a mate against XXXX if CSTal would have played the
promotion into a queen. It didn't .
In the revange game, CSTAl sacced something and XXXX2 defended like a
tiger. But moves later it overstressed the position and lost the game.
What a pity that I have not saved this game. Maybe somebody has
deleted it from my harddisc in a moment I was not there... maybe
martin has saved the game, whatever- it was a pretty cool game and the
revange for paderborn 1995 was a win for cstal.

Oh - no - here it is, I found the game....

Look youself the unbelievable game:
I don't know the time control, but XXXX2 got Peters P5/200 and I used
my P5/120 for Chess System Tal ...

[Event "Revange for Paderborn 95"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "XXXX2"]
[Black "CSystem Tal"]
[Result "0-1"]

1. e4 b6 2. d4 Bb7 3. Bd3 e6 4. Ne2 c5 5. c3 d5 6. exd5 Qxd5 7. Nf4
Qd7 8. dxc5
Bxc5 { oh - this is of course a position CSTal likes very much!} 9.
O-O Nf6 10. Re1 O-O 11. c4 e5 12. Nh3 Rd8 13. Be2 Qc8 {oops - white
gets into trouble....} 14. Nd2 Bxg2 { ! Ha ! played with a score of
3.63 !! and from the first second of the search-process !! Standard
Tal-move ....you could see the flickering in Martins' eyes when I told
him Tals evaluation-....} 15.
Kxg2 e4 16. Qc2 Qf5 {as discussion started if this sac was accurate.
Evaluation of XXXX2 said: no this sac was stupid....} 17. Nf1 Nc6 18.
Ng3 Qc8 19. Nxe4 { chess system tal says: this move was bad, no we can
hit back... } Nxe4 {cstal evaluation is +1.63} 20. Qxe4 Re8 21. Qd3
Nb4 { many moves have gone since the first sac. Nothing is forced. But
this is the problem: a search based program can only defend against
something, that can be SEEN in the tree. Here nothing can be seen,
therefore XXXX2 is not overprotecting much. + 0,76 evaluation} 22. Qd1
{evaluation +0,79 after this move. Chess System Tal feels well in this
position because it knows about the fact that the king is exposed
heavily and it is just a few steps to die here, other programs
counting material would see it different} Qf5 23. Bf3 Nc2 {+1,12} 24.
Rxe8+ Rxe8 25. Bd2 Nxa1 {CSTals eval says +1,73 } 26. Qxa1 Qg6+ {and
still the problem is : the king is exposed. Moves and moves have gone,
but the main problem that was build with Bxg2 is on the board. CSTal
increases evaluation to +2.68 and higher because another defending
piece - the queen on a1 - is far away from the main-point of the game}
27. Ng5 {horizont}
h6 {CSTal says +3,09} 28. h4 Qd3 {+4,47 !!} 29. Qc1 hxg5 {+4,42} 30.
hxg5 Re5 {found late, before Rd8 was considered with 5.03, now Re5 was
played with +5,80} 31. Bh5 {Martin still cannot believe, I guess.}
Qe4+ {+8,51 says CSTal.}32. f3 Qh4 {+7,93} 33. f4 Re4 34.
Qh1 Qf2+ {Martin must have nerves like iron CSTal says +10,48 pawns}
35. Kh3 Rd4 36. Qa8+ {no lost game without revange-check! CSTal says
+12,62 and plays...} Bf8 37. Bxf7+ Kxf7 38. Qb7+ Be7 {+13,77 pawns up
and here Martin has enough... } 0-1

Wasn't this an unbelievable game ???


We discussed much in Den Haag. I met Don Daily, who is a nice guy
working on the CILK-CHESS project. I guess this program has more
chances ever to win against Kasparov than any other program.

Don Daily likes to implement chess-knowledge into his
parallel-program. Although he had only a small notebook with him, we
played some games, I wanted to know about cilk-chess - of course - and
the best way to find out about a program is to watch the games, and
watch the evaluations and main-lines.

[Event "?"]
[Site "15'game"]
[Date "????.??.??"]
[Round "1"]
[White "CSTal v231"]
[Black "Cilkchess 1CPU"]
[Result "1-0"]

1. e4 c5 2. Nf3 Nc6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 e5 6. Ndb5 {+0,50}
d6 7. Bg5 {+0,39} a6 8.
Na3 b5 9. Bxf6 {+0,25} gxf6 10. Nd5 {+0,20} f5 11. Bd3 {first seconds
CSTal considered about Bxb5, I was very nervous. NONONO I tried to
hypnotize it} Be6 12. Qh5 {of course here we come again in a kind of
position Tal likes more... +0,95} Bg7 13. O-O f4 14. c4 {+1,02} bxc4
15. Bxc4 {+1,39} O-O 16. Rac1 Rb8 17. b3 {cstal did not decided to eat
with Bxa6} Qa5 18. Nb1 Kh8 19. Nbc3 f5 20. Rfd1 {temptation here was
Ne7 Bxc4 and difficult stuff. I don't know why Rook-move came in the
end...} Bd7 21.
Rd2 fxe4 22. Nxe4 {+2,40} Bf5 23. Ndc3 Nd4 24. Ng5 {+2,05} Bg6 25. Qh3
Bf6 26. Nge4 Bxe4 27.
Nxe4 d5 28. Nxf6 {+2,61} Rxf6 29. Bd3 Rf7 30. Rcd1 {+1,62} Rg8 31.
Qh5 Rfg7 32. Bxh7 {+4,41 !! It looks that cilk has overseen some
tactical stuff that is TAL's favourite job: fishing threads arround
the king....never try to do king-attack stuff with cstal as opponent.}
Rxg2+ 33.
Kh1 {+6,81} Rg1+ 34. Rxg1 Rxg1+ 35. Kxg1 Qxd2 {cstal evaluated finally
+7,42 main-line says:Bd3+ Kg7 Qxe5+ Kf7 Qxd5+ Ke7 Qc5+ Ke6 Qb6+ Kd5
Bc4+ Ke5 Qc7+ Kf6 Qf7+ Ke5 Qe7+ Kf5 ...and strange stuff} 1-0

What a funny position on board!

CSTal is almost always good for a spectacular sac
or a promising undercover-job.
Here comes another sacrificial game....

[Event "?"]
[Site "?"]
[Date "????.??.??"]
[Round "2"]
[White "CSystem Tal"]
[Black "Cilk-chess 1CPU"]
[Result "1-0"]

1. e4 c5 2. Nf3 Nc6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 e5 6. Ndb5 d6 7. Bg5
a6 8.
Na3 b5 9. Nd5 {+0,49} Qa5+ 10. Bd2 {+0,62} Qd8 11. Nxf6+ Qxf6 12. Be3
Be6 13. Nxb5 {oh no - here it comes, +0,17 for this tiny little sac}
axb5 14.
Bxb5 Kd7 {here the king is there where we wanted him to be...} 15. Qd2
{+2,51} Qg6 16. f3 {+2,46} Be7 17. a3 {+1,24} f5 18. Bxc6+ {+3,06}
Kxc6 19. exf5 Bxf5 20. g4 {+0,88 ugh - its not easy to fight against
cilk-chess. Score goes up and down...}
Be6 21. O-O-O {but Tal is watching us in heaven and sometimes sending
HELPING hands...} Ra4 22. f4 {sometimes you must give a pawn to bluff,
and sometimes to fool the opponent} Bxg4 {Ha ! Bluff worked!!} 23.
Qd5+ {+2,39 the bishop e6 made anything so safe in blacks area, now,
having taken the poisened pawn, the game turns into the right
direction, so that IN THE END the sac on b5 was alright - he - only
joking here...} Kc7 24. Bb6+ {another piece is thrown in his mouth.
Will he eat it too ?? +0,60 fail-high. Thats indeed the game of the
feeding Tal.} Kxb6 25. Qb3+ Kc7 26. Qxa4
Qh6 27. Qa7+ { +2,20 and Tal feeling in his element....} Kd8 28. Qb8+
{+2,22} Bc8 29. Kb1 {not to forget the king-safety. +3,02 for this
little move...} exf4 30. Rhe1 {+4,16} Re8 31. Qb6+ {+10,02 Just a few
little moves and the game is over...} Kd7 32. Qa7+ {+9,10}
Kd8 33. Qa5+ {+9,75} Kd7 34. Qb5+ {don't worry, we will not give
check-check-check and draw like in Paderborn against the spanish
program, we fixed this bug !! } Kd8 35. Rd3 Bg4 36. Qb8+ {cannot tell
you evaluation, must be mate announced or something....} Kd7 37. Qb7+
Kd8 38. Rc3 1-0


You see, with chess system tal the boring days of computerchess are
over.

We will never see games where no side of the players have an idea,
this is the step into funny games....

Of course it is much more complicated to win with black....

[Event "?"]
[Site "?"]
[Date "????.??.??"]
[Round "3"]
[White "Cilk-chess 1CPU"]
[Black "CSystem Tal"]
[Result "0-1"]

1. d4 Nf6 2. Nf3 d5 3. c4 c6 4. e3 e6 5. Bd3 Nbd7 6. O-O dxc4 7. Bxc4
Bd6 {-0,41} 8.
Nc3 Nb6 9. Bd3 O-O 10. e4 Be7 11. Bg5 Ng4 {-0,80} 12. Bxe7 Qxe7 13. h3
Nh6 14. Rc1 Rd8
15. Re1 e5 {-0,47} 16. dxe5 Kh8 {+0,03} 17. Re3 Be6 18. Re2 Qb4
{-0,02} 19. Rd2 Qa5 20. b3 Nd7 21. Be2
Nxe5 {-0,16 } 22. Nxe5 Rxd2 23. Nxf7+ {he cilk - we are Tal, not you
!!} Nxf7 24. Qxd2 Rd8 {-0,26} 25. Qe3 a6 26. f4 Qb4 27. Kh2
Qe7 {the programs are fishing arround, nothing special...CSTal tries
to activate it's queen. A queen needs a king to mate...} 28. g3 Qf6
29. e5 Qh6 30. h4 Qg6 {-0,90, CSTal is not satisfied with the
position. Will Cilkchess win this game?} 31. b4 Nh6 {0,00 ! Tal feels
something coming} 32. Qb6 {Ha - I told Don that this is brilliant! Now
CSTal feeds Cilk with UNIMPORTANT pawns. The Bronstein-method of
handling with computerchess. Don laughed, but maybe he did not
believed it right here ?} Rd2 {+0,53 CSTal on it's way making a win!}
33. Qxb7 {unimportant pawn number 1. +1,18 says CSTal. } Qd3 34.
Qa8+ Ng8 {+1,34} 35. Qxc6 {unimportant pawn number 2} Bg4 {+2,03 and
Tal in good mood! 3 pawns less but having an attack...} 36. Qg2 Bxe2
{+2,80} 37. Nb1 Rb2 {+2,88} 38. a3 Qe3 39. Re1 Ra2 40. h5
Nh6 41. Qa8+ Ng8 42. Qg2 Qd3 {+2,91} 43. Nc3 Qxc3 {+2,16} 44. Rxe2
Rxa3 45. e6 {+2,38} Ne7 46. Rc2 Qf6 {+1,94}
47. Qa8+ Ng8 48. Qe4 Qd8 49. Qe2 Ra1 {+2,17} 50. h6 {Hu - the trouble
comes nearer ! Good to know that Tal works also to defend own
king-position, not only to attack with it....+2,13} Qd5 51. hxg7+ Kxg7
52. Qg4+ Kh8 53.
Kh3 h5 {+4,44} 54. Qg6 Rh1+ {+4,48} 55. Rh2 Qf3 {+2,97} 56. Qc2 Rg1
{+3,93} 57. Qg6 Qf1+ {+4,39} 58. Kh4 Qxf4+ {+4,09} 59. gxf4
Rxg6 60. f5 Rg4+ {+1,05} 61. Kxh5 Nf6+ {+1,19} 62. Kh6 Rg3 63. Rh1
Ng8+ 64. Kh5 Kg7 {+1,91} 65. Kh4 Rg2
66. Rf1 Kf6 {+4,14} 67. Kh3 Rb2 68. Rf3 Rxb4 69. Ra3 Rb6 70. Ra5 Ne7
71. Kg4 Nc6 {+4,75} 72.
Ra4 a5 {+5,15} 73. Re4 Rb4 {+6,69} 74. Kg3 Rxe4 {+19,79} 0-1

Is this enough , as the FIRST PART
OF THE AEGON TOURNAMENT ??
What seems like a fairy tale today may be reality tomorrow.
Here we have a fairy tale of the day after tomorrow....