Perhaps of the thought that only few are capable of using a system like the one used by Jonny.mjlef wrote:I want people to know that although I posted the announcement at David Levy's request, I do not agree with:Ferdy wrote:Does this mean only 4 participants are accepted? or more can be accepted but they can only offer 1000 euros to each of 4 participants?mjlef wrote:For the 2017 World Computer Chess Championship we are changing the format, removing the entry fee, and offering an expenses budget to each of the contestants. Our aim for 2017 will be to attract the strongest participants. There will be only 4 contestants, each of whom will receive 1,000 Euro for their expenses from the ICGA.
Regarding attracting the strongest participants, perhaps ICGA should just invite the Stockfish team.
a. limiting WCCC to just 4 entries (David does say WCSC is not limited)
Sort of like this year will be the candidates tournament. The top 2 will be matched next year to determine the world champion.mjlef wrote:b. excluding all but the top two programs from this year from entering WCCC next year.
Agree.mjlef wrote:Both seem unfair to me. Programs change a lot from year to year so who knows which ones will be strongest next year?
I thought of creating a qualification system to enter the candidates tournament for 2017.mjlef wrote:Restricting them could mean we do not even have the two most qualified programs. to me "World" should mean everyone. I do know space limits will mean we cannot host a huge number, but things like estimated elo could be used to select the top X programs that will "fit" in a playing room.
1. Pick 1 from CCRL rating group
2. Pick 1 from CEGT
3. Pick 1 from Frank
4. The same for other well known rating group
5. If the player is already selected then pick next player
Probably the list could be
5. Pick 2 from sponsors
6. Pick 2 from ICGA
7. Perhaps more depending on the budget
These engines then will be provided with some incentives, not just the normal expenses but some compensations.
Can't really believe that human tournaments are getting millions of attention and yet these hardworking programmers have nothing. Most people are now using engines to prepare tournaments.