Update: Nemo 1.0.1 Beta

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Werner
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Full name: Werner Schüle

Re: Update: Nemo 1.0.1 Beta

Post by Werner »

Hi,
first results for CEGT 40/20

Code: Select all

Nemo 1.0.1 x64 2874   - Deep Junior 12.5 w32 1CPU     24.0 - 26.0    +16/-18/=16    48.00%
Nemo 1.0.1 x64 2876   - Rybka 2.3.2a w32 1CPU         19.0 - 31.0    +7/-19/=24    38.00%
Werner
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Desperado
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Re: The result of my quick test

Post by Desperado »

Hi, Silvian,

thx for the games. Well, i will definitely work on the "pseudo" active
King behaviour :lol:.

cheers, Michael
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Desperado
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Re: Update: Nemo 1.0.1 Beta

Post by Desperado »

lucasart wrote:
Desperado wrote: Feedbacks are welcome, so we can improve Nemo continually. :)
If you decide to go open source, you're more likely to receive relevant feedback!

up to you
Hello, Lucacs,

i am really curious, what is _relevant_ feedback ?

I am happy for any feedback we can get from users and testers.
For me at the moment, one of the most relevant content is that
Nemo will produce fun, and should work stable.

For now, i dont see how it gets more likely to receive feedback of users
by opening the source. I am very pleased with the feedback we already
got for the versions of Nemo 1.0x in total.

regards, Michael
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Desperado
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Re: Update: Nemo 1.0.1 Beta

Post by Desperado »

Werner wrote:Hi,
first results for CEGT 40/20

Code: Select all

Nemo 1.0.1 x64 2874   - Deep Junior 12.5 w32 1CPU     24.0 - 26.0    +16/-18/=16    48.00%
Nemo 1.0.1 x64 2876   - Rybka 2.3.2a w32 1CPU         19.0 - 31.0    +7/-19/=24    38.00%
Werner
Thanks, Werner.

Hopefully Nemo will accelerate a little bit in the next matches :lol: .

Best regards, Michael
noctiferus
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Re: The result of my quick test

Post by noctiferus »

Summary of STS test results:
( see http://sites.google.com/site/strategictestsuite/ )

Exact moves: 882/1300 class B+
Score: 10011/13000 class A

It seems Nemo has some troubles in finding the best moves in the theme STS8: Advancement of f-g-h pawns.

For comparison with other engines,see
http://sites.google.com/site/strategict ... sts-1---12
These are Swami's old results, but his settings are roughly comparable with mine.

I'm posting more detailed reports on www.open-chess.org , because I don't know how to attach files here (is it possible?)
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Desperado
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Re: The result of my quick test

Post by Desperado »

noctiferus wrote:Summary of STS test results:
( see http://sites.google.com/site/strategictestsuite/ )

Exact moves: 882/1300 class B+
Score: 10011/13000 class A

It seems Nemo has some troubles in finding the best moves in the theme STS8: Advancement of f-g-h pawns.

For comparison with other engines,see
http://sites.google.com/site/strategict ... sts-1---12
These are Swami's old results, but his settings are roughly comparable with mine.

I'm posting more detailed reports on www.open-chess.org , because I don't know how to attach files here (is it possible?)
Thx, Enrico !
i will have a closer look at it. Can you tell me which version did you use ?
noctiferus
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Re: The result of my quick test

Post by noctiferus »

Nemo32o_V_1_01_beta, under Arena 2.5 (with Arena 3.0 I find problems with Remy Coulon's SStat.exe).
I posted detailed results in
http://www.open-chess.org/viewtopic.php?f=7&t=1817
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Werner
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Re: The result of my quick test

Post by Werner »

Hi Michael next results:

Code: Select all

Nemo 1.0.1 x64 2937   - Deep Shredder 11 x64 1CPU       28.5 - 21.5    +21/-14/=15    57.00%
Nemo 1.0.1 x64 2881   - Deep Sjeng WC 2008 w32 1CPU     26.5 - 23.5    +17/-14/=19    53.00%
Werner
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tpetzke
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Re: Update: Nemo 1.0.1 Beta

Post by tpetzke »

Actually Michael and Sven are really helpful here in explaining ideas, answering questions or even share bits of source to explain an idea. Disclosing the complete source of their engine would not provide much additional value to engine authors, but we would probably find more nemos than we asked for soon.

Thomas...
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Sylwy
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Re: Gens Una Sumus

Post by Sylwy »

tpetzke wrote:Actually Michael and Sven are really helpful here in explaining ideas, answering questions or even share bits of source to explain an idea. Disclosing the complete source of their engine would not provide much additional value to engine authors, but we would probably find more nemos than we asked for soon.

Thomas...
Jawohl ! :lol:

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1.Nemo SMP
2.Nemo gameplay
3.Nemo analyze
4.NemoLito SP & SMP
5.IvanNemo with NemoTotal&Triple NuclearBases
6.NemoFRC
7.PerverseChessNemo
8..................................................

Have a Nemo weekend !
SilvianR :wink:

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