In quiescence, all hash moves even quiet ones:
Code: Select all
Rank Name Elo + - games score oppo. draws
1 Gull 1.2 x64 236 27 25 562 79% 5 17%
2 Gaviota v1.0 102 23 23 562 63% 5 21%
3 Nirvanachess 1.6 19 22 23 562 52% 5 25%
4 Naraku 1.4 17 23 23 563 52% 5 21%
5 Critter 0.52b 64-bit 16 22 22 562 52% 5 26%
6 Andscacs 0.71019 5 8 8 5058 51% -1 22%
7 cheng4 0.36c 2 22 22 561 49% 5 27%
8 Atlas 3.60 x64 -47 23 23 562 43% 5 22%
9 Spike 1.2 Turin -144 24 24 562 30% 5 19%
10 Philou 3.7.1 64 bits -207 25 26 562 23% 5 19%
Code: Select all
Rank Name Elo + - games score oppo. draws
1 Gull 1.2 x64 238 23 23 740 79% 3 16%
2 Gaviota v1.0 106 20 20 740 64% 3 22%
3 cheng4 0.36c 39 20 20 740 55% 3 26%
4 Nirvanachess 1.6 15 20 20 740 52% 3 25%
5 Critter 0.52b 64-bit 12 20 20 742 51% 3 21%
6 Naraku 1.4 8 20 20 742 51% 3 18%
7 Andscacs 0.71020 3 8 8 6668 51% 0 21%
8 Atlas 3.60 x64 -56 20 20 741 42% 3 24%
9 Spike 1.2 Turin -157 21 21 741 29% 3 20%
0 Philou 3.7.1 64 bits -207 22 22 742 22% 3 21%
I will try also the other idea of Thomas Petzke about returning a draw score if a quiet is found in hash.