Jouni wrote: ↑Fri Mar 15, 2024 4:39 pm Initial position - depth 70 Stockfish 130118 64 POPCNT
Hardware:
Intel i3-2130 @ 3.4 GHz 2 threads![]()
Code: Select all
depth time ms DD:hh:mm:ss nodes bf cp nps hf ------------------------------------------------------------------------------------- 20 2.961 00:00:00:03 7.809.122 1.46 32 2.637.325 24 21 4.007 00:00:00:04 10.399.247 1.33 30 2.595.270 34 22 8.118 00:00:00:08 20.773.844 2.00 26 2.558.985 73 23 11.769 00:00:00:12 29.580.482 1.42 22 2.513.423 110 24 18.206 00:00:00:18 45.477.435 1.54 32 2.497.936 155 25 21.969 00:00:00:22 55.381.467 1.22 38 2.520.891 203 26 27.229 00:00:00:27 69.549.803 1.26 28 2.554.254 249 27 34.406 00:00:00:34 88.341.585 1.27 32 2.567.621 312 28 44.319 00:00:00:44 114.308.137 1.29 22 2.579.212 401 29 51.010 00:00:00:51 131.493.550 1.15 22 2.577.799 454 30 67.166 00:00:01:07 172.669.782 1.31 25 2.570.791 550 31 95.972 00:00:01:36 245.796.848 1.42 27 2.561.130 706 32 121.732 00:00:02:02 312.584.774 1.27 30 2.567.811 831 33 195.528 00:00:03:16 504.220.842 1.61 25 2.578.765 947 34 270.284 00:00:04:30 701.974.776 1.39 10 2.597.174 994 35 542.696 00:00:09:03 1.423.172.418 2.03 8 2.622.411 999 36 852.233 00:00:14:12 2.248.334.831 1.58 7 2.638.169 999 37 1.025.618 00:00:17:06 2.704.202.685 1.20 9 2.636.656 999 38 1.269.916 00:00:21:10 3.352.076.991 1.24 6 2.639.605 999 39 1.821.664 00:00:30:22 4.843.938.257 1.45 9 2.659.073 999 40 2.422.055 00:00:40:22 6.432.149.569 1.33 13 2.655.657 999 41 2.687.778 00:00:44:48 7.139.720.058 1.11 25 2.656.365 999 42 3.379.961 00:00:56:20 8.999.060.694 1.26 8 2.662.474 999 43 6.255.902 00:01:44:16 16.685.266.411 1.85 19 2.667.124 999 44 11.966.099 00:03:19:26 31.935.614.594 1.91 18 2.668.840 999 45 13.996.185 00:03:53:16 37.305.243.123 1.17 18 2.665.386 999 46 18.986.926 00:05:16:27 50.476.904.815 1.35 15 2.658.508 999 47 29.555.211 00:08:12:35 78.749.855.020 1.56 16 2.664.499 999 48 32.379.375 00:08:59:39 86.258.487.995 1.10 22 2.663.994 999 49 38.171.214 00:10:36:11 102.087.328.823 1.18 18 2.674.458 999 50 59.954.177 00:16:39:14 162.433.347.175 1.59 13 2.709.291 999 51 68.229.137 00:18:57:09 184.638.998.399 1.14 13 2.706.160 999 52 147.657.664 01:17:00:58 401.226.073.057 2.17 24 2.717.272 999 53 176.568.889 02:01:02:49 481.184.993.983 1.20 9 2.725.196 999 54 183.776.030 02:03:02:56 500.828.026.388 1.04 12 2.725.208 999 55 612.348.337 07:02:05:48 1.683.626.096.810 3.36 8 2.749.458 999 56 691.324.582 08:00:02:05 1.902.007.602.700 1.13 8 2.751.251 999 57 942.416.277 10:21:46:56 2.600.369.228.395 1.37 12 2.759.257 999 58 1.108.243.196 12:19:50:43 3.065.487.180.680 1.18 14 2.766.078 999 59 1.133.362.443 13:02:49:22 3.136.008.925.222 1.02 15 2.766.995 999 60 1.539.239.134 17:19:33:59 4.277.389.258.149 1.36 8 2.778.898 999 61 2.017.290.614 23:08:21:31 5.614.261.530.698 1.31 12 2.783.070 999 62 2.587.485.027 29:22:44:45 7.198.730.538.139 1.28 9 2.782.134 999 63 2.785.825.750 32:05:50:26 7.749.378.651.635 1.08 15 2.781.717 999 64 3.639.352.274 42:02:55:52 10.149.662.885.237 1.31 8 2.788.865 999 65 6.125.138.474 70:21:25:38 17.288.598.093.977 1.70 8 2.822.564 999 66 6.510.453.751 75:08:27:34 18.387.727.244.730 1.08 8 2.824.339 999 67 7.462.845.087 86:09:00:45 21.068.240.925.795 1.15 16 2.823.084 999 68 9.549.220.198 109:12:33:40 27.111.553.587.762 1.29 11 2.839.138 999 69 12.613.582.864 144:23:46:23 35.925.549.032.091 1.33 8 2.848.164 999 70 14.474.647.554 165:12:44:08 41.192.897.168.184 1.15 8 2.845.865 999
Highest Depth search in modern computers?
Moderator: Ras
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Leo
- Posts: 1109
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- Full name: Leo Anger
Re: Highest Depth search in modern computers?
Advanced Micro Devices fan.
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Leo
- Posts: 1109
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- Full name: Leo Anger
Re: Highest Depth search in modern computers?
Leo wrote: ↑Sat Mar 16, 2024 6:28 pmThanks. If I run my computer like that the wire melts as it enters the circuit breakerJouni wrote: ↑Fri Mar 15, 2024 4:39 pm Initial position - depth 70 Stockfish 130118 64 POPCNT
Hardware:
Intel i3-2130 @ 3.4 GHz 2 threads![]()
Code: Select all
depth time ms DD:hh:mm:ss nodes bf cp nps hf ------------------------------------------------------------------------------------- 20 2.961 00:00:00:03 7.809.122 1.46 32 2.637.325 24 21 4.007 00:00:00:04 10.399.247 1.33 30 2.595.270 34 22 8.118 00:00:00:08 20.773.844 2.00 26 2.558.985 73 23 11.769 00:00:00:12 29.580.482 1.42 22 2.513.423 110 24 18.206 00:00:00:18 45.477.435 1.54 32 2.497.936 155 25 21.969 00:00:00:22 55.381.467 1.22 38 2.520.891 203 26 27.229 00:00:00:27 69.549.803 1.26 28 2.554.254 249 27 34.406 00:00:00:34 88.341.585 1.27 32 2.567.621 312 28 44.319 00:00:00:44 114.308.137 1.29 22 2.579.212 401 29 51.010 00:00:00:51 131.493.550 1.15 22 2.577.799 454 30 67.166 00:00:01:07 172.669.782 1.31 25 2.570.791 550 31 95.972 00:00:01:36 245.796.848 1.42 27 2.561.130 706 32 121.732 00:00:02:02 312.584.774 1.27 30 2.567.811 831 33 195.528 00:00:03:16 504.220.842 1.61 25 2.578.765 947 34 270.284 00:00:04:30 701.974.776 1.39 10 2.597.174 994 35 542.696 00:00:09:03 1.423.172.418 2.03 8 2.622.411 999 36 852.233 00:00:14:12 2.248.334.831 1.58 7 2.638.169 999 37 1.025.618 00:00:17:06 2.704.202.685 1.20 9 2.636.656 999 38 1.269.916 00:00:21:10 3.352.076.991 1.24 6 2.639.605 999 39 1.821.664 00:00:30:22 4.843.938.257 1.45 9 2.659.073 999 40 2.422.055 00:00:40:22 6.432.149.569 1.33 13 2.655.657 999 41 2.687.778 00:00:44:48 7.139.720.058 1.11 25 2.656.365 999 42 3.379.961 00:00:56:20 8.999.060.694 1.26 8 2.662.474 999 43 6.255.902 00:01:44:16 16.685.266.411 1.85 19 2.667.124 999 44 11.966.099 00:03:19:26 31.935.614.594 1.91 18 2.668.840 999 45 13.996.185 00:03:53:16 37.305.243.123 1.17 18 2.665.386 999 46 18.986.926 00:05:16:27 50.476.904.815 1.35 15 2.658.508 999 47 29.555.211 00:08:12:35 78.749.855.020 1.56 16 2.664.499 999 48 32.379.375 00:08:59:39 86.258.487.995 1.10 22 2.663.994 999 49 38.171.214 00:10:36:11 102.087.328.823 1.18 18 2.674.458 999 50 59.954.177 00:16:39:14 162.433.347.175 1.59 13 2.709.291 999 51 68.229.137 00:18:57:09 184.638.998.399 1.14 13 2.706.160 999 52 147.657.664 01:17:00:58 401.226.073.057 2.17 24 2.717.272 999 53 176.568.889 02:01:02:49 481.184.993.983 1.20 9 2.725.196 999 54 183.776.030 02:03:02:56 500.828.026.388 1.04 12 2.725.208 999 55 612.348.337 07:02:05:48 1.683.626.096.810 3.36 8 2.749.458 999 56 691.324.582 08:00:02:05 1.902.007.602.700 1.13 8 2.751.251 999 57 942.416.277 10:21:46:56 2.600.369.228.395 1.37 12 2.759.257 999 58 1.108.243.196 12:19:50:43 3.065.487.180.680 1.18 14 2.766.078 999 59 1.133.362.443 13:02:49:22 3.136.008.925.222 1.02 15 2.766.995 999 60 1.539.239.134 17:19:33:59 4.277.389.258.149 1.36 8 2.778.898 999 61 2.017.290.614 23:08:21:31 5.614.261.530.698 1.31 12 2.783.070 999 62 2.587.485.027 29:22:44:45 7.198.730.538.139 1.28 9 2.782.134 999 63 2.785.825.750 32:05:50:26 7.749.378.651.635 1.08 15 2.781.717 999 64 3.639.352.274 42:02:55:52 10.149.662.885.237 1.31 8 2.788.865 999 65 6.125.138.474 70:21:25:38 17.288.598.093.977 1.70 8 2.822.564 999 66 6.510.453.751 75:08:27:34 18.387.727.244.730 1.08 8 2.824.339 999 67 7.462.845.087 86:09:00:45 21.068.240.925.795 1.15 16 2.823.084 999 68 9.549.220.198 109:12:33:40 27.111.553.587.762 1.29 11 2.839.138 999 69 12.613.582.864 144:23:46:23 35.925.549.032.091 1.33 8 2.848.164 999 70 14.474.647.554 165:12:44:08 41.192.897.168.184 1.15 8 2.845.865 999
Advanced Micro Devices fan.
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towforce
- Posts: 13045
- Joined: Thu Mar 09, 2006 12:57 am
- Location: Birmingham UK
- Full name: Graham Laight
Re: Highest Depth search in modern computers?
hgm wrote: ↑Fri Mar 15, 2024 10:00 pm Branching ratio of alpha-beta for Chess should be about 6 (the square-root of the average number of moves) = 10^0.78. A day is about 1e5 sec, so at 1e18 nps that would be 1e23 nodes. That would give a depth of 23/0.78 = 29.5 ply.
That doesn't take account of the speedup by a hash table. But it also doesn't take account of the fact that for the results to have any meaning you would need to do a Quiescence search, which drives up the number of leaves by a factor 7 or so. These effects might cancel each other.
Very good answer - thank you!
In Europe, and especially in the USA, I think that most "well off" people could afford a computer system that would have been in the Top500 supercomputer list (link) 10-15 years ago (obviously it would be more sensible to buy a house and a car, as most people choose to do). Alternatively, one can rent high powered computer systems on Google Compute - but if you use them all the time, this will also be expensive for most people.
Human chess is partly about tactics and strategy, but mostly about memory
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mgaortega
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ehenkes
- Posts: 56
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- Location: Germany
- Full name: Erhard Henkes
Re: Highest Depth search in modern computers?
Little tests on my Personal Computer:
Intel i9-10900X @ 3.7 GHz
Stockfish 18
startpos
Hash 6000, Threads 10
...
info depth 46 seldepth 67 multipv 1 score cp 23 nodes 865127108 nps 4993115 hashfull 706 tbhits 0 time 173264
...
info depth 48 seldepth 81 multipv 1 score cp 20 nodes 2247123862 nps 4991778 hashfull 985 tbhits 0 time 450165 pv g1f3 d7d5 ...
From now on it is too slow.
------------------------------------------------------------
Intel i9-10900X @ 3.7 GHz
Stockfish 18
startpos
Hash 20000, Threads 15
...
info depth 42 seldepth 65 multipv 1 score cp 19 nodes 1081457230 nps 6208812 hashfull 295 tbhits 0 time 174181 pv e2e4 e7e5 ...
...
info depth 44 seldepth 71 multipv 1 score cp 26 nodes 1609305492 nps 6184878 hashfull 442 tbhits 0 time 260200 pv e2e4 e7e5 ...
...
info depth 48 seldepth 62 multipv 1 score cp 21 nodes 2480487030 nps 6122029 hashfull 642 tbhits 0 time 405174 pv e2e4 e7e5 ...
...
info depth 49 seldepth 75 multipv 1 score cp 23 nodes 2858575335 nps 6095992 hashfull 711 tbhits 0 time 468927 pv e2e4 e7e5 ...
...
info depth 51 seldepth 74 multipv 1 score cp 23 nodes 3184984786 nps 6085555 hashfull 758 tbhits 0 time 523368 pv e2e4 e7e5 ...
...
info depth 52 seldepth 71 multipv 1 score cp 18 nodes 5513587613 nps 5904994 hashfull 949 tbhits 0 time 933716 pv d2d4 g8f6
...
From now on it is too slow.
-----------------------------------
For tests it is important that hashfull is below 1000 (=100%).
Thus, practical values on modern personal computers seem to be in the range 50 to 60 plies depth.
Intel i9-10900X @ 3.7 GHz
Stockfish 18
startpos
Hash 6000, Threads 10
...
info depth 46 seldepth 67 multipv 1 score cp 23 nodes 865127108 nps 4993115 hashfull 706 tbhits 0 time 173264
...
info depth 48 seldepth 81 multipv 1 score cp 20 nodes 2247123862 nps 4991778 hashfull 985 tbhits 0 time 450165 pv g1f3 d7d5 ...
From now on it is too slow.
------------------------------------------------------------
Intel i9-10900X @ 3.7 GHz
Stockfish 18
startpos
Hash 20000, Threads 15
...
info depth 42 seldepth 65 multipv 1 score cp 19 nodes 1081457230 nps 6208812 hashfull 295 tbhits 0 time 174181 pv e2e4 e7e5 ...
...
info depth 44 seldepth 71 multipv 1 score cp 26 nodes 1609305492 nps 6184878 hashfull 442 tbhits 0 time 260200 pv e2e4 e7e5 ...
...
info depth 48 seldepth 62 multipv 1 score cp 21 nodes 2480487030 nps 6122029 hashfull 642 tbhits 0 time 405174 pv e2e4 e7e5 ...
...
info depth 49 seldepth 75 multipv 1 score cp 23 nodes 2858575335 nps 6095992 hashfull 711 tbhits 0 time 468927 pv e2e4 e7e5 ...
...
info depth 51 seldepth 74 multipv 1 score cp 23 nodes 3184984786 nps 6085555 hashfull 758 tbhits 0 time 523368 pv e2e4 e7e5 ...
...
info depth 52 seldepth 71 multipv 1 score cp 18 nodes 5513587613 nps 5904994 hashfull 949 tbhits 0 time 933716 pv d2d4 g8f6
...
From now on it is too slow.
-----------------------------------
For tests it is important that hashfull is below 1000 (=100%).
Thus, practical values on modern personal computers seem to be in the range 50 to 60 plies depth.
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Eelco de Groot
- Posts: 4717
- Joined: Sun Mar 12, 2006 2:40 am
- Full name: Eelco de Groot
Re: Highest Depth search in modern computers?
All you really need is Jim Ablett and his version of Kaissa ca. 1974. It can calculate 7 ply full width on an ICL 4/70. Run enough 7 ply deep self play games and Ed can turn that in a NNUE version. With the modern search of CSTal it easily becomes a 3500 Elo program, on todays hardwaretowforce wrote: ↑Sun Mar 17, 2024 9:55 amhgm wrote: ↑Fri Mar 15, 2024 10:00 pm Branching ratio of alpha-beta for Chess should be about 6 (the square-root of the average number of moves) = 10^0.78. A day is about 1e5 sec, so at 1e18 nps that would be 1e23 nodes. That would give a depth of 23/0.78 = 29.5 ply.
That doesn't take account of the speedup by a hash table. But it also doesn't take account of the fact that for the results to have any meaning you would need to do a Quiescence search, which drives up the number of leaves by a factor 7 or so. These effects might cancel each other.
Very good answer - thank you!
In Europe, and especially in the USA, I think that most "well off" people could afford a computer system that would have been in the Top500 supercomputer list (link) 10-15 years ago (obviously it would be more sensible to buy a house and a car, as most people choose to do). Alternatively, one can rent high powered computer systems on Google Compute - but if you use them all the time, this will also be expensive for most people.
I still fondly remember reading a very small news article, with no pictures or even games or a chess diagram but fascinating nevertheless about those matches between Kaissa and Chess 4.5 I think it was for the world championship, in weekly or perhaps monthly now by 1974, scientific magazine for kids, 'Kijk". Modern, international, computerchess competition for the world title was born then!
Kaissa ran on a mainframe (British ICL System 4/70 computer) equipped with a 64-bit processor. 64 is also the
number of squares on a chessboard, so it was possible to use a single memory word to represent a yes-or-no or
true-or-false predicate for the whole board. This was called the bit board. The ICL 4/70 computer had 24,000
bytes of memory. It enabled the program to evaluate 200 positions per second. It could store 10,000 opening
positions in its memory. The program was written in Assembly language. The Assembly code occupied 384K bytes
(8-bit words). The Russians would have had a more powerful chess program if it had used an IBM machine, but they
were not allowed to buy or use one. The speed of the ICL 4/70 was 900,000 instructions per second.
Debugging is twice as hard as writing the code in the first
place. Therefore, if you write the code as cleverly as possible, you
are, by definition, not smart enough to debug it.
-- Brian W. Kernighan
place. Therefore, if you write the code as cleverly as possible, you
are, by definition, not smart enough to debug it.
-- Brian W. Kernighan
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Eelco de Groot
- Posts: 4717
- Joined: Sun Mar 12, 2006 2:40 am
- Full name: Eelco de Groot
Re: Highest Depth search in modern computers?

Vladimir Arlazarov, picture by Monty Newborn https://www.computerhistory.org/chess/s ... 9bbd7ee98/

Ken Thompson visits the Kaissa team in Moscow, picture by Monroe Newborn, computerhistory.org
Earlier visit to Moscow with Frederic Friedel
Debugging is twice as hard as writing the code in the first
place. Therefore, if you write the code as cleverly as possible, you
are, by definition, not smart enough to debug it.
-- Brian W. Kernighan
place. Therefore, if you write the code as cleverly as possible, you
are, by definition, not smart enough to debug it.
-- Brian W. Kernighan
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syzygy
- Posts: 5975
- Joined: Tue Feb 28, 2012 11:56 pm
Re: Highest Depth search in modern computers?
I missed that one, but I remember very well the article by Max Pam of May 1985 testing several chess computers.Eelco de Groot wrote: ↑Wed Apr 22, 2026 4:33 amI still fondly remember reading a very small news article, with no pictures or even games or a chess diagram but fascinating nevertheless about those matches between Kaissa and Chess 4.5 I think it was for the world championship, in weekly or perhaps monthly now by 1974, scientific magazine for kids, 'Kijk". Modern, international, computerchess competition for the world title was born then!
I learned about Kaissa and Chess 4.5 from David Levy's Computer Chess Compendium.
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Alexander Schmidt
- Posts: 1243
- Joined: Thu May 10, 2007 2:49 pm
Re: Highest Depth search in modern computers?
It would take several years to make a 7 ply full search up to depth 7 with 200 nodes per second. Also Kaissa doesn't do a full search. You can see this in the number of calculated nodes, it calculates 500 nodes during a 3 ply search at starting position, full search would be around 8000 nodes.Eelco de Groot wrote: ↑Wed Apr 22, 2026 4:33 am All you really need is Jim Ablett and his version of Kaissa ca. 1974. It can calculate 7 ply full width on an ICL 4/70. Run enough 7 ply deep self play games and Ed can turn that in a NNUE version. With the modern search of CSTal it easily becomes a 3500 Elo program, on todays hardware.