I've expected, that v0.1.0 is going to be stronger than the previous version, but I didn't expect, that it can achieve 1900elo!
I know about the problem with finding endgame patterns, for now it actually lacks any algorithms for endgames, it follows a normal tree search. I assume checkmates Rook+King vs King requires many moves and it doesn't have time to search the tree to that depth. I'm currently working on better pruning, after that I'm going to find some way of handling the endgames checkmate detection.
I didn't know which subforum is correct for this kind of threads, I've seen some other homemade chess engine thread here and that's why I posted it here. Is there any way to move it somewhere else?out of curiosity: why is this in engine origins?