Myracle GUI

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Nordlandia
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Re: Myracle GUI

Post by Nordlandia »

The GUI is constantly refreshing and not responding too often to be inconsistent. If this were sorting out then everything fine on my part.
adnoh
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Re: Myracle GUI

Post by adnoh »

mar wrote: Sat Jun 06, 2026 6:50 pm
adnoh wrote: Sat Jun 06, 2026 6:11 pm If a game ends with an anomaly and I subsequently replay it to completion, could you please consider removing the PGN of the failed game from the main PGN file?

That game's PGN and engine logs are already in the .anomaly.log file anyways.
hi,

the PGN acts as a tape so no, but there's a way to get a final clean PGN file:
once the tournament is finished, you can switch to the correspoding tournament tab and go to "File/Export tournament pgn as".
this will save the final games into a fresh pgn - assuming you didn't modify the tournament pgn file manually, which is strongly
discouraged.
so this way it will clean up any games that were replayed and only keeps the latest games

hope it helps
That is very helpful and I had not noticed that feature. Thanks a lot.
mar
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Re: Myracle GUI

Post by mar »

Nordlandia wrote: Sat Jun 06, 2026 7:18 pm The GUI is constantly refreshing and not responding too often to be inconsistent. If this were sorting out then everything fine on my part.
could you be more specific please? like OS and hardware perhaps?
a video of what's going would help a lot too, sadly I cannot reproduce what you experience
EDIT: perhaps also what kind of tournaments you run, how many at once, number of engines, time control etc.
thanks

tried on my old 4core laptop with 4k display and GUI worked fine, ditto on my 144Hz fullHD monitor, tested on 2k 60Hz monitor too
mar
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Re: Myracle GUI

Post by mar »

build 64 is up:
- advanced edit tournament (add/remove engines or change cycles for rr and gauntlet)
- epd support (as a book or even view or run suite)
- show move count in tournament schedule
- several more fixes

this is an important milestone because I consider Myracle feature-complete now and don't plan
any new features except for bugfixing
Mark 1
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Re: Myracle GUI

Post by Mark 1 »

Hello Martin...

Now that is a powerful update. Many functions I had hoped for. Thank you very much. :D

Best regards
Mark 1
peter
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Re: Myracle GUI

Post by peter »

mar wrote: Sat Jun 06, 2026 7:49 pm this is an important milestone
Thanks for the constant quick progress!
I still use all files from version 58 and only replaced binary now and then. Guess, I should sooner or later replace rest of the files too, shouldn't I?
To keep the already newly on my own added engines in use, should I simply replace after new full installation the new one with backup- file of engines.json.gz, or could I as well keep the whole old config- directory?
Peter.
mar
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Re: Myracle GUI

Post by mar »

peter wrote: Sat Jun 06, 2026 8:42 pm Thanks for the constant quick progress!
I still use all files from version 58 and only replaced binary now and then. Guess, I should sooner or later replace rest of the files too, shouldn't I?
To keep the already newly on my own added engines in use, should I simply replace after new full installation the new one with backup- file of engines.json.gz, or could I as well keep the whole old config- directory?
so far it's okay to simply replace the exe, I'll give heads up if some data changes in the future
and yes - you can keep the whole config directory, what you do is perfectly fine too
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Gabor Szots
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Re: Myracle GUI

Post by Gabor Szots »

mar wrote: Sat Jun 06, 2026 7:49 pm build 64 is up:
- advanced edit tournament (add/remove engines or change cycles for rr and gauntlet)
- epd support (as a book or even view or run suite)
- show move count in tournament schedule
- several more fixes

this is an important milestone because I consider Myracle feature-complete now and don't plan
any new features except for bugfixing
I can't say thank you enough times. Whatever comes, for me this will remain the best of the year.
Gabor Szots
CCRL testing group
Modern Times
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Re: Myracle GUI

Post by Modern Times »

mar wrote: Sat Jun 06, 2026 7:49 pm build 64 is up:
- advanced edit tournament (add/remove engines or change cycles for rr and gauntlet)
- epd support (as a book or even view or run suite)
- show move count in tournament schedule
- several more fixes

this is an important milestone because I consider Myracle feature-complete now and don't plan
any new features except for bugfixing
Thanks Martin. Huge effort you've put in and you need to get your free time back ! It is right to now just focus on bugfixes.

I admit I haven't yet had time to actually run any matches, I have not had enough time. But I have spent time going through the menu options and seeing the functionality and also noted all the positive feedback in this thread, and everything looks impressive.
mar
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Re: Myracle GUI

Post by mar »

thanks for the kind words, it feels satisfying that (most?) people like it - also fun to build something useful for a change