Myracle GUI

Discussion of anything and everything relating to chess playing software and machines.

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mar
Posts: 3054
Joined: Fri Nov 26, 2010 2:00 pm
Location: Czech Republic
Full name: Martin Sedlak

Re: Myracle GUI

Post by mar »

build 144 is up:
- fix GUI "freeze" problem when a dialog was created while main window was minimized
note that this only happened on Windows

I believe this is the freeze bug that Gabor reported a long time ago, let's see if this build helps. it certainly does here
mar
Posts: 3054
Joined: Fri Nov 26, 2010 2:00 pm
Location: Czech Republic
Full name: Martin Sedlak

Re: Myracle GUI

Post by mar »

build 145 is up:
- fix multiselect listbox keyboard navigation
- add total progress percentage for tournaments in tour tab and tour overview (note: only considers schedule, won't be accurate for sprt)
- remove useless log: on/off from tournament overview that only occupied precious space
- add 3 new types of move display in movelist (can be set in appearance settings under Move: combobox) SAN, localized SAN and figurine

note that it's necessary to also update gui_data.zip to make the new move list appearance features work
mar
Posts: 3054
Joined: Fri Nov 26, 2010 2:00 pm
Location: Czech Republic
Full name: Martin Sedlak

Re: Myracle GUI

Post by mar »

build 146 is up:
- cosmetic: finished tournaments are shown as such in tournament overview
- new default sounds from Andres ("eveann"), old sounds can be set in settings/general (sound set)

gui_data.zip changed so has to be updated too
mar
Posts: 3054
Joined: Fri Nov 26, 2010 2:00 pm
Location: Czech Republic
Full name: Martin Sedlak

Re: Myracle GUI

Post by mar »

build 147 is up:
- new tour stats: tbhits/game
- new promotion sound (eveann sound set)
- fix uci ponderhit race condition

note: gui_data.zip has changed too
mar
Posts: 3054
Joined: Fri Nov 26, 2010 2:00 pm
Location: Czech Republic
Full name: Martin Sedlak

Re: Myracle GUI

Post by mar »

of course I found a minor bug after a release so I've uploaded

build 148:
- fix pgn game parser not clearing result comment
SSTATHIS
Posts: 67
Joined: Tue Jun 22, 2010 7:55 pm

Re: Myracle GUI

Post by SSTATHIS »

The run time of a tournament begins when untick the pause checkbox.
I think its better to begin when untick the pause checkbox AND a game begin....
mar
Posts: 3054
Joined: Fri Nov 26, 2010 2:00 pm
Location: Czech Republic
Full name: Martin Sedlak

Re: Myracle GUI

Post by mar »

SSTATHIS wrote: ↑Tue Oct 13, 2026 7:47 am The run time of a tournament begins when untick the pause checkbox.
I think its better to begin when untick the pause checkbox AND a game begin....
I agree. it's possible that scheduler is busy running another tournament at the moment. will be fixed in next build.
You probably mean both tournament start time and elapsed time? I'll check both I think.
mar
Posts: 3054
Joined: Fri Nov 26, 2010 2:00 pm
Location: Czech Republic
Full name: Martin Sedlak

Re: Myracle GUI

Post by mar »

question is whether to tick elapsed time if no games are currently running. I definitely should only start once the first game starts,
but after that I think I should tick anyway regardless if a game is running or not (due to scheduler budget),
because it will affect remaining time estimate, which is correct.
mar
Posts: 3054
Joined: Fri Nov 26, 2010 2:00 pm
Location: Czech Republic
Full name: Martin Sedlak

Re: Myracle GUI

Post by mar »

build 149 is up:
- fix: tournament "starts" once first game starts
- improved bundles engines setup (first run), windows bundle now includes Myrddin 0.96 - it's necessary to also copy the engines folder as well as bundle_config.dat
SSTATHIS
Posts: 67
Joined: Tue Jun 22, 2010 7:55 pm

Re: Myracle GUI

Post by SSTATHIS »

Hi again Martin!
Let say that i have 10 tournaments with 100 games each. Is it possible for one tournament to start after another one finishes?