\Matthias Gemuh wrote:bob wrote:
No it wouldn't. You are thinking "full-width plies" not "plies". A selective search program could look 50 plies deep and make all sorts of tactical blunders by excluding (forward-pruning) critical moves. Humans are _far_ better at doing this than computers. But the depths computers now reach are enough to compensate for their lack of selectivity. But in the right kinds of positions, the GM can simply out-search the computer along the _critical_ paths. There are way too many endgame positions in Fine's "Basic Chess Endings" book that no computer has a chance of finding, yet a human did it 50 years ago or more when there were no computers to use at all...
GMs are indeed better at most endgames than engines, without even calculating very deep. However today's engines win the games before the GMs get a chance of getting that far.
Your point in the whole thread is thus that
in GM vs. engine matches the engines can be expected to be the match winners, but it is the GMs that are stronger (as the thread title says). Right ?
Matthias.
Not what I said at all. I simply explained _why_ computers are winning more than they are losing against strong GM players. GMs are far stronger positionally, but make enough tactical errors to make that advantage disappear.
And as strong GM players adapt better, they can certainly dictate the tactical flavor of the game to an extent and won't lose that many games in the middlegame...
