Your theory of comfort zones makes sense.
Chess play can be divided into two parts;
1) what one can play according to one's taste, style etc.
2) what one must play in order to retain the level
It has long been known that styes tend to blend at higher levels, styles of top masters are very similar to each other. Nowadays it is impossible to play like Capablanca or Tal. The level of play has risen and who wants to be successful, must have universal style.
As a consequence, zones of comfort and miscomfort are much more polarized at the bottom tiers of the rating ladder. Weak players have spent less time on studying the game, and the rate of specialization on certain aspects of the game is larger.
Carl Langan
Indeed, the premise of the comparison was that humans play against engines as they would against other humans, because I analyzed human vs human games.
To both of you - how about conducting a little research on the effect of anti-computer strategy against engines of various level?
Larry Kaufman
Thanks for support!
You said you'd use expected scores. But do you really have a good conversion formula? Surely you cannot derive it from centipawns only - sometimes drawns positions get high evals.
What do you think, which of those two is more likely to be won for white?
A d5 2.06 d10 2.08 d15 2.07 d20 2.06 d25 2.08
B d5 -1.43 d10 -0.60 d15 0.00 d20 0.32 d25 0.75
I think I have enough datapoints - each rating cohort had at least 450 positions. As I explained above, logarithimic curve fits the best.
As for Naka-Stockfish match, 4 games is too shaort a format to have reliable TPRs, plus they obviously had better hardware and longer time controls.
I'm currently running another analysis project with Komodo 8 and a new computer with the aim of comparing human and engine play. This time I have expanded rating scopes; 1745-3200 for CCRL and 1750-2800 for FIDE.
If a logarithmic curve appears for the third time to fit the best, then it cannot be just a coincidence.
Could you post some queen odds games between players rated 500-1000? I'd like ta have a closer look. Perhaps you are underestimating their level of accuracy compared to 2000-rated players.
