A.. Just maybe because for the overwhelming majority of normal users, it is a very good product.
Operating system for engine development?
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Re: Operating system for engine development?
Modern Times wrote: ↑Sat Jun 22, 2024 2:27 pmA.. Just maybe because for the overwhelming majority of normal users, it is a very good product.
A few years ago, I did an (informal) analysis based on the use-cases of most users, and I concluded that for the "overwhelming majority of normal users", the best choice was a Chromebook. I can repeat the analysis, but won't do so unless requested, because this thread is about operating system for engine development, and I'm not in a position to make a case for using a Chromebook for that purpose.
Super briefly - CB v Windows:
* cheaper
* fast startup
* up and running again with a new device in 5 minutes if it breaks
CB v Linux distro
* Google looks after everything for you
* easy (doesn't require one becomes a "computer operator" )
For chess: for me (and, I would argue, for most people), Chess.com meets all my computer chess needs handily, so Chromebook good enough.
The simple reveals itself after the complex has been exhausted.
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Re: Operating system for engine development?
Good points re Chromebook.
As you say, back on topic, Windows is certainly fit for purpose for chess engine development, as evidenced by the large numbers of engine developers who use it. As well as that, the best all-rounder in my humble opinion.
As you say, back on topic, Windows is certainly fit for purpose for chess engine development, as evidenced by the large numbers of engine developers who use it. As well as that, the best all-rounder in my humble opinion.
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Re: Operating system for engine development?
As Dangi put it, these days the lines are blurry, Windows has WSL, windows subsystem for Linux, macOS* is Unix based, and you have Wine for Linux...and on all three you have additional virtual machines or emulators for different purposes, and, people can run a ssh console even via smartphones or Chromebooks.
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Srdja
*to have a crosscompiler for macOS would be nice, but I guess Homebrew does the job for open source projects.
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Srdja
*to have a crosscompiler for macOS would be nice, but I guess Homebrew does the job for open source projects.