Thanks, Vinvin. It's a great thread! I was looking for something like this before writing but I didn't see it. A good bunch of recommendations for testing (I don't know if I'll find all those engines).
I'll try it too, thanks.
To train, I usually use a fixed skill level. Or at most, an opponent that adapts to my current strength (something like what Deep Shredder does) but remains stable throughout the entire game. I don't rule out Auto Skill, but I can't get it to work well (or I don't configure it correctly). I have tried in Luchas Chess with Dragon 1 (Auto Skill activated in the engine settings and "Something lower" in the Luchas Chess settings) and it does strange things. An example (33... Kg8):Rowen wrote: ↑Tue Mar 11, 2025 1:53 pm Auto skill is a good option to have. Lucas chess GUI has a good implementation, The GUI will play a move that can be at the level at, or slightly better than the player etc. Sometimes, with Lucas chess ill play an engine at about my level, then Ill usually get a long game, and I will get to play an endgame. I think the GUI uses multi PV mode. Its a little artificial, But I will have a general idea how well I have played and off course I can always analyse the game afterwards, Its also another option to weaken an Engine, particularly those engines that cant be easily weakened. So a good option and in general Lucas chess is woth checking out.
[pgn][Event "Jugar contra un motor"]
[Site "El ajedrez de Lucas R 2.18c"]
[Date "2025.03.11"]
[Round "?"]
[White "Nacho Ros"]
[Black "Dragon1free"]
[Result "1-0"]
[ECO "B20"]
[EventDate "2025.??.??"]
1.e4 c5 2.c4 Nc6 3.Nf3 Nd4 4.Nxd4 cxd4 5.d3 e6 6.f4 Ne7 7.Nd2 d5 8.cxd5 f5
9.dxe6 Bxe6 10.e5 Qd7 11.Nf3 Nd5 12.Be2 Bb4+ 13.Bd2 a5 14.O-O O-O 15.a3 Bxd2
16.Qxd2 Ne3 17.Rfc1 h6 18.Ne1 Qd8 19.Nc2 Qb6 20.Nxe3 Rac8 21.Nc4 Bxc4 22.Rxc4
Rxc4 23.dxc4 d3+ 24.Kh1 dxe2 25.Qxe2 Qd4 26.g3 Rc8 27.Rc1 b5 28.b3 a4 29.bxa4
bxc4 30.e6 c3 31.e7 Kf7 32.Re1 Qe4+ 33.Qxe4 Kg8 34.Qe6+ Kh7 35.Qxf5+ g6
36.Qxc8 h5 37.e8=Q Kg7 38.Qf8+ Kh7 39.Qh8# 1-0[/pgn]
Greetings to everyone.