New engine releases & news 2021

Discussion of anything and everything relating to chess playing software and machines.

Moderators: hgm, Rebel, chrisw

User avatar
Rebel
Posts: 6991
Joined: Thu Aug 18, 2011 12:04 pm

Re: New engine releases & news 2021

Post by Rebel »

WinPooh wrote: Wed Aug 04, 2021 2:24 pm
Rebel wrote: Wed Aug 04, 2021 10:40 am
WinPooh wrote: Wed Aug 04, 2021 9:34 am GreKo 2021.08:
http://greko.su/greko-2021.08.zip

In single-thread mode it is equivalent to 2021.06.
Most changes are in SMP stability, UCI output (including MultiPV) and code design.
Max.number of threads increased to 16.
Vladimir, I tried to test Greko several times but if doesn't run well using cute-chess -concurrency

Any idea?
Here is GreKo's section from my engines.json.
Works with cutechess-cli 0.5.1 under Windows without problems.

Code: Select all

   {
      "command" : "GreKo-Windows-64.exe -t 4",
      "name" : "GreKo 2021.08 4-CPU",
      "protocol" : "uci",
      "workingDirectory" : "C:\\VRM\\CHESS\\GREKO\\versions\\2021.08"
   },
Ah, your engine is also UCI, it looks and plays Winboard :D

Have a match running, see the proper sub forum.

http://talkchess.com/forum3/viewtopic.p ... db#p901447
90% of coding is debugging, the other 10% is writing bugs.
User avatar
WinPooh
Posts: 267
Joined: Fri Mar 17, 2006 8:01 am
Location: Russia
Full name: Vladimir Medvedev

Re: New engine releases & news 2021

Post by WinPooh »

Rebel wrote: Thu Aug 05, 2021 8:38 am
Ah, your engine is also UCI, it looks and plays Winboard :D

Have a match running, see the proper sub forum.

http://talkchess.com/forum3/viewtopic.p ... db#p901447
If you replace "uci" with "xboard" in this config I hope it will work as well. GreKo supports both protocols. I find xboard output much easier to debug manually in console mode. However I don't know with which protocol GreKo is faster/stronger.
ydebilloez
Posts: 163
Joined: Tue Jun 27, 2017 11:01 pm
Location: Lubumbashi
Full name: Yves De Billoëz

Re: New engine releases & news 2021

Post by ydebilloez »

Belofte 2.1.3 has been released.

It has a huge NPS improvement, resulting probably in a gain in ELO. It should beat hands down previous versions 2.0.x, 2.1.0, 2.1.1 and 2.1.2. Will have to see how this translates in the CCRL list.

Please see a separate belofte progress thread http://talkchess.com/forum3/viewtopic.p ... 10#p901463 for more details.
Yves De Billoëz @ macchess belofte chess
Once owner of a Mephisto I, II, challenger, ... chess computer.
Gabor Szots
Posts: 1362
Joined: Sat Jul 21, 2018 7:43 am
Location: Szentendre, Hungary
Full name: Gabor Szots

Re: New engine releases & news 2021

Post by Gabor Szots »

ydebilloez wrote: Thu Aug 05, 2021 12:23 pm Belofte 2.1.3 has been released.

It has a huge NPS improvement, resulting probably in a gain in ELO. It should beat hands down previous versions 2.0.x, 2.1.0, 2.1.1 and 2.1.2. Will have to see how this translates in the CCRL list.

Please see a separate belofte progress thread http://talkchess.com/forum3/viewtopic.p ... 10#p901463 for more details.
Thanks Yves.
Gabor Szots
CCRL testing group
ydebilloez
Posts: 163
Joined: Tue Jun 27, 2017 11:01 pm
Location: Lubumbashi
Full name: Yves De Billoëz

Re: New engine releases & news 2021

Post by ydebilloez »

Gabor Szots wrote: Thu Aug 05, 2021 1:00 pm Thanks Yves.
Thanks Gabor for your error report. The release has been updated and at the same time, a 32 bit windows version was added. (compiled from ReactOS !!)

For those curious, the previous version 2.1.3 (yesterdays) reported another evaluation method being suggested as default, while this was not the case. The bug did not break anything, but creates some confusion on what evaluation method is actually used. This has now been fixed and uci init correctly gets the selected default evaluation reported.
Yves De Billoëz @ macchess belofte chess
Once owner of a Mephisto I, II, challenger, ... chess computer.
supersharp77
Posts: 1242
Joined: Sat Jul 05, 2014 7:54 am
Location: Southwest USA

Re: New engine releases & news 2021

Post by supersharp77 »

https://github.com/oriyonay/Starfish

https://github.com/oriyonay/Starfish/ra ... arfish.jar

Starfish Chess Engine (Java) By Ori Yonay "Starfish"....... :) :wink:

NOTE: I MADE THIS YEARS AGO! IT'S NOT VERY EFFICIENT!

A simple chess engine that implements alpha-beta pruning in Java. It's not very efficient but it can play decent chess :)

Download Starfish.jar :)

Current features:

Alpha-beta pruning
Undo moves
Import / export FEN
Material & position evaluation
Castling
Promotion (to queen, for now)
TODO:

En Passant functionality (implemented but commented out due to bugs)
Implement knight promotion?
Get game state (opening, middlegame, or endgame) and play accordingly
Implement UCI protocol
About

Simple chess engine using alpha-beta pruning

Resources
Readme
Releases

No releases published
Packages

No packages published
Languages

Java
100.0%
© 2021 GitHub, Inc."
User avatar
algerbrex
Posts: 596
Joined: Sun May 30, 2021 5:03 am
Location: United States
Full name: Christian Dean

Re: New engine releases & news 2021

Post by algerbrex »

Hi everyone!

I just released version 4.0.0 of my new engine Blunder, and I was hoping to get it tested on CCRL/CGET!

From self-play and some testing with other engines I estimate that Blunder's current rating is between ~1800 to ~1700 Elo. It doesn't have any configurable options (no transposition table, opening book, et al. right now) and can play in rapid and/or blitz time controls. A Windows executable for the latest version, 4.0.0, can be found in the zip file here: https://github.com/algerbrex/blunder/re ... tag/v4.0.0.

Thanks!
Gabor Szots
Posts: 1362
Joined: Sat Jul 21, 2018 7:43 am
Location: Szentendre, Hungary
Full name: Gabor Szots

Re: New engine releases & news 2021

Post by Gabor Szots »

algerbrex wrote: Sun Aug 08, 2021 8:13 pm Hi everyone!

I just released version 4.0.0 of my new engine Blunder, and I was hoping to get it tested on CCRL/CGET!

From self-play and some testing with other engines I estimate that Blunder's current rating is between ~1800 to ~1700 Elo. It doesn't have any configurable options (no transposition table, opening book, et al. right now) and can play in rapid and/or blitz time controls. A Windows executable for the latest version, 4.0.0, can be found in the zip file here: https://github.com/algerbrex/blunder/re ... tag/v4.0.0.

Thanks!
Hi Christian,

I have put it in my testing queue.
Gabor Szots
CCRL testing group
User avatar
algerbrex
Posts: 596
Joined: Sun May 30, 2021 5:03 am
Location: United States
Full name: Christian Dean

Re: New engine releases & news 2021

Post by algerbrex »

Gabor Szots wrote: Sun Aug 08, 2021 10:13 pm
algerbrex wrote: Sun Aug 08, 2021 8:13 pm Hi everyone!

I just released version 4.0.0 of my new engine Blunder, and I was hoping to get it tested on CCRL/CGET!

From self-play and some testing with other engines I estimate that Blunder's current rating is between ~1800 to ~1700 Elo. It doesn't have any configurable options (no transposition table, opening book, et al. right now) and can play in rapid and/or blitz time controls. A Windows executable for the latest version, 4.0.0, can be found in the zip file here: https://github.com/algerbrex/blunder/re ... tag/v4.0.0.

Thanks!
Hi Christian,

I have put it in my testing queue.
Sounds good, thank you.
User avatar
j.t.
Posts: 239
Joined: Wed Jun 16, 2021 2:08 am
Location: Berlin
Full name: Jost Triller

Re: New engine releases & news 2021

Post by j.t. »

I added Chess960/FRC support in Nalwald 1.12.
Only irrelevant performance improvements (less than 10 points, probably), so no need to test this.
Rare crashes and memory consumption issues have been fixed.
I also added a small easteregg, it's not hard to find :D. It doesn't work very well on Windows though, and also works best with a Unicode compatible console.
Chess960 I only tested with cutechess.
Also, I noticed that windows executables are up to 10% percent slower than Linux executables. I don't know what's the reason for this, and I don't know if this was also an issue for previous releases, but at least it doesn't seem like the Windows Nalwald 1.12 is slower than Windows Nalwald 1.11, so I don't think this will be a performance regression.