Page 6 of 10

Re: New engine "Roc"

Posted: Sun Feb 12, 2017 12:58 pm
by Scacchista1977
without Tbases (5 men), the engine plays well. But just engine starts to using them I get this error message ...
Firma problema:
Nome evento problema: APPCRASH
Nome applicazione: Roc_0_3_x64.exe
Versione applicazione: 0.0.0.0
Timestamp applicazione: 589f7198
Nome modulo con errori: Roc_0_3_x64.exe
Versione modulo con errori: 0.0.0.0
Timestamp modulo con errori: 589f7198
Codice eccezione: c000001d
Offset eccezione: 0000000000033d60
Versione SO: 6.1.7601.2.1.0.256.48
ID impostazioni locali: 1040
Informazioni aggiuntive 1: 8e8a
Ulteriori informazioni 2: 8e8a93ae2c19195040bc017dbff31bd4
Ulteriori informazioni 3: 5c30
Ulteriori informazioni 4: 5c300b304fa8bb0553ae11e1ec5cd9ad

solution?

Re: New engine "Roc"

Posted: Sun Feb 12, 2017 1:59 pm
by Sean Evans
THyer wrote:Roc is a new chess engine, derived from Gull 3.
Why do you consider a copy and paste of another engine a "new" engine?

Re: New engine "Roc"

Posted: Sun Feb 12, 2017 2:52 pm
by Damir
Improvement of 40-50 elo over the original is considered copy&paste. Also Roc, just like Gull is open source, so no harm is done. :)

Re: New engine "Roc"

Posted: Sun Feb 12, 2017 7:35 pm
by THyer
Can't you switch off TBs simply by not providing the Syzygy path?

Re: New engine "Roc"

Posted: Sun Feb 12, 2017 7:54 pm
by peter
Of course I can, Tom, that's why I called it immodest by myself. Just as for Fritz- GUI it's a matter of deleting the pathes in GUI- parameters having to give them in again later on, and it's 3 of them for Syzygys together with dtz and wdl,

Re: New engine "Roc"

Posted: Mon Feb 13, 2017 11:45 pm
by Gusev
I have started a 2046-game match between Roc 0.3 HNI and JV's Gull 3.1, TC 20"+1", Threads = 16 (8 cores w/ HT), Hash = 4096M, Ponder = ON, Syzygy. After 110 games, Gull 3.1 has a slim lead over Roc 0.3, +23-19=68.
THyer wrote:Thanks, Michael.

Re: New engine "Roc"

Posted: Tue Feb 14, 2017 12:18 am
by jdart
Would be nice if it ran on non-Windows (POSIX) platforms. Or used multithreading. Those are two of the main limitations of Gull, IMO.

--Jon

Re: New engine "Roc"

Posted: Tue Feb 14, 2017 2:31 am
by THyer
2046 games? Is this some Cryptonomicon-like meaningful number?

Looking forward to the result, anyway.

Re: New engine "Roc"

Posted: Tue Feb 14, 2017 3:57 am
by Gusev
In Arena, it is! :D
THyer wrote:2046 games? Is this some Cryptonomicon-like meaningful number?

Looking forward to the result, anyway.

Re: "Roc" - it is an improvement !!

Posted: Tue Feb 14, 2017 8:46 pm
by Gusev
Overnight, Roc 0.3 crashed 3 times under Arena, while Gull 3.1 ran stable, so after 543 games I see Gull 3.1 ahead, +149-96=298.
velmarin wrote:
Guenther wrote:
pohl4711 wrote:I started a testrun of Roc 0.2 for my Stockfish-gamebase
I think it should also be compared to LazyGull and Gull 3.1 forked by Basil Falcinelli.

https://github.com/basil00/Gull
Just for the record, Gull 3.1 is not a basil forked.
It is all possible equal to the project of ThinkingALot,
Nor do I think there are differences of game between the twos versions.

https://github.com/Velmarin/Chess-Gull-Syzygy/releases