Rebel wrote: ↑Tue Jul 06, 2021 1:20 am
Drofa 3.1.0-popcount crashes at program start.
What system do you use? Working perfectly on my Win10 - 64bit
UPD. I wound the likely reason. It is likely that i was dumb and by mistake used `make` which uses `-march=native`
I recompiled it once again and reuploaded into github.
Thanks for pointing that out
Stll crashes
A SSE 4 compile would be fine, version 3 was without problems.
90% of coding is debugging, the other 10% is writing bugs.
Rebel wrote: ↑Tue Jul 06, 2021 1:20 am
Drofa 3.1.0-popcount crashes at program start.
What system do you use? Working perfectly on my Win10 - 64bit
UPD. I wound the likely reason. It is likely that i was dumb and by mistake used `make` which uses `-march=native`
I recompiled it once again and reuploaded into github.
Thanks for pointing that out
Stll crashes
A SSE 4 compile would be fine, version 3 was without problems.
Version 3 was compiled exactly the same as version 3.1 (-mpopcnt instead of native). I dont know now. Maybe I`ll just delete release if it is bugged than
Rebel wrote: ↑Tue Jul 06, 2021 1:20 am
Drofa 3.1.0-popcount crashes at program start.
What system do you use? Working perfectly on my Win10 - 64bit
UPD. I wound the likely reason. It is likely that i was dumb and by mistake used `make` which uses `-march=native`
I recompiled it once again and reuploaded into github.
Thanks for pointing that out
Stll crashes
A SSE 4 compile would be fine, version 3 was without problems.
Version 3 was compiled exactly the same as version 3.1 (-mpopcnt instead of native). I dont know now. Maybe I`ll just delete release if it is bugged than
Works on my Windows 10 i7.
Haven't tried the older i5 with Windows 7 yet.
Rebel wrote: ↑Tue Jul 06, 2021 1:20 am
Drofa 3.1.0-popcount crashes at program start.
What system do you use? Working perfectly on my Win10 - 64bit
UPD. I wound the likely reason. It is likely that i was dumb and by mistake used `make` which uses `-march=native`
I recompiled it once again and reuploaded into github.
Thanks for pointing that out
Stll crashes
A SSE 4 compile would be fine, version 3 was without problems.
Version 3 was compiled exactly the same as version 3.1 (-mpopcnt instead of native). I dont know now. Maybe I`ll just delete release if it is bugged than
Works on my Windows 10 i7.
Haven't tried the older i5 with Windows 7 yet.
Doesn't like my i5 which has popcount, but no bmi2.
Congrats Aryan, with this speed in ten days Bit-Genie will top all the rating lists
I went through all your PR merges and somehow the individual elo diff per PR doesn't seem to add up to 185.. it is impressive that the sum is that much more than the parts
Did you directly check the PR's between v7 and v8 or just the ones mentioned in the release description's changelog? Because I might've missed a few there
Did you directly check the PR's between v7 and v8 or just the ones mentioned in the release description's changelog? Because I might've missed a few there