As I said
MCEC anyone?
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Re: MCEC anyone?
End of ZaTour Season 1:
http://talkchess.com/forum3/viewtopic.p ... 97#p896097
And here is my reflections: https://zahak.amanj.me/posts/zatour-season-one-wrapup/
TL;DR; Loki in the first place
http://talkchess.com/forum3/viewtopic.p ... 97#p896097
And here is my reflections: https://zahak.amanj.me/posts/zatour-season-one-wrapup/
TL;DR; Loki in the first place
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Re: MCEC anyone?
Note that micro-Max doesn't have to use a special treatment of mate scores in the hash table. so that this is also not in the code I posted above. The reason is that micro-Max' search itself already works with correct mate scores, through the delayed-loss bonus. The latter ameliorates negative search scores for the side to move (including mated-in-N scores, which are very negative) by one score quantum. This provides an incentive to take the shortest path to a given gain.
The implementation of this is a bit tricky, because when you tamper with the score returned by the search, you have to make the inverse adjustments to the search window before calling that search. This to make sure that a score that is in window after the tampering was indeed an exact score, and not some bound that from then on will be mistaken for an exact score. The code in micro-Max that handles this is:
Code: Select all
// when entering Search():
alpha -= (alpha < currentEval);
beta -= (beta <= currentEval);
// when leaving Search():
return bestScore + (bestScore < currentEval);
Note that if you want this mechanism to apply only on mate scores, and not on other gains and losses, one merely has to change the limit below which this adjustment is made from curEval to -INFINITE+LONGEST_MATE.
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Re: MCEC anyone?
Are you still running the binary I last sent you?
That one is 2.2.100, which is a dev-version, a bit stronger than Alpha 2; somewhere between 1860 and 1890 in my testing. Thomas also sent you a development version of MMC, which is also stronger than the current CCRL listing.
It doesn't really matter in the end. I'm already glad that the engine can finish tournaments without problems. Playing strength will come with time. I hope to wrap up the Alpha 3 release tomorrow evening. (Which basically is a renamed 2.2.100.)
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Re: MCEC anyone?
Yes I use the latest submitted binaries. I just didn't bother renaming them in the cute chess config. Will do so in season 2 to avoid confusion.mvanthoor wrote: ↑Thu Jun 17, 2021 3:53 pmAre you still running the binary I last sent you?
That one is 2.2.100, which is a dev-version, a bit stronger than Alpha 2; somewhere between 1860 and 1890 in my testing. Thomas also sent you a development version of MMC, which is also stronger than the current CCRL listing.
It doesn't really matter in the end. I'm already glad that the engine can finish tournaments without problems. Playing strength will come with time. I hope to wrap up the Alpha 3 release tomorrow evening. (Which basically is a renamed 2.2.100.)
In the info page I used the last known ccrl rating just to give a clue. Current Zahak is 2500 or higher, same for Loki 3.5, Lozza 3 is more original thank Lozza 2 (own eval), but weaker than the listed CCRL rating (which is for version 2). Nalawld is 80 elo points stronger than the latest tested version in CCRL listing.
But keeping up with those estimated ratings is not easy, so I decided to consult CCRL's latest ratings
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Re: MCEC anyone?
I am leaning towards splitting the competition into two leagues, promotion league and super league:
As for now the promotion league will include Rustic, MinimalChess, FairyMax and KingSlayer. And super league will include the rest.
I'm not exactly sure if this is a good idea or not. I mean, it is nice for Rustic author to see how his engine does against Nalwald for example. But on the other hand almost all of the games between stronger and weaker engines are decided before the game even starts. Which usually makes them boring games, that lack any surprise factor.
Any thoughts?
As for now the promotion league will include Rustic, MinimalChess, FairyMax and KingSlayer. And super league will include the rest.
I'm not exactly sure if this is a good idea or not. I mean, it is nice for Rustic author to see how his engine does against Nalwald for example. But on the other hand almost all of the games between stronger and weaker engines are decided before the game even starts. Which usually makes them boring games, that lack any surprise factor.
Any thoughts?
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Re: MCEC anyone?
When would you start the promotion league? Maybe we wait for a new version of Rustic (with improved eval) and MMC (with TT) before you start it! So we actually have a chance to earn the promotion
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Re: MCEC anyone?
After one small change in the implementation (probably tomorrow), I could provide the current development version of Rustic, which has a tapered evaluation, but it uses MinimalChess' PST's. Performance rating in several tests against different engines seems to be ~2160, at least at a 10s+0.1s time control. I'm not going to rush a new version, but I'm willing to send in the current dev-version. I'll not be releasing a new version before I've tuned my own tables; the MMC ones are just to bootstrap the engine (see what's approximately possible), just like MMC used the PeSTO tables. (And I want to test at least Aspiration Windows again.)
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Re: MCEC anyone?
The current bonus blitz tournament is still midway, and I will be off for vacation this long weekend. So probably it won't start until next Monday.
I might include an older version of Zahak just to bump the number of engines, but that version won't be able to be promoted. Unless you guys won't like it. As I only do that to add more games to the promotion league
I might include an older version of Zahak just to bump the number of engines, but that version won't be able to be promoted. Unless you guys won't like it. As I only do that to add more games to the promotion league