After long fourteen years and nine months, a new version of Phalanx is available from https://sourceforge.net/projects/phalan ... n%20XXIII/
Changes are:
- Xboard protocol version 2 compatibility, including the periodic updates feature
- New -n commandline option to limit nodes per second
- New -z commandline option to randomize root moves within a given centipawns margin, e.g. phalanx -z 40 adds pseudorandom values between -20 and 20.
- Easy levels now don't play instantly, but use time
- Bugfixes
This version retains the style, strengths and weaknesses of the original XXII released 2000-01-16, it should be a bit stronger with the bugfixes, but there are no modern search techniques introduced, yet. This was like working on a vintage car, you never start with adding a turbo, first of all it needs to be fixed and polished
Enjoy
Phalanx XXIII
Moderators: hgm, Rebel, chrisw
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Re: Phalanx XXIII
Thanks Dusan. Very much appreciated.dusando wrote:After long fourteen years and nine months, a new version of Phalanx is available from https://sourceforge.net/projects/phalan ... n%20XXIII/
gbanksnz at gmail.com
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Re: Phalanx XXIII
Thanks a lot, Dusan!dusando wrote:After long fourteen years and nine months, a new version of Phalanx is available from https://sourceforge.net/projects/phalan ... n%20XXIII/
Changes are:
- Xboard protocol version 2 compatibility, including the periodic updates feature
- New -n commandline option to limit nodes per second
- New -z commandline option to randomize root moves within a given centipawns margin, e.g. phalanx -z 40 adds pseudorandom values between -20 and 20.
- Easy levels now don't play instantly, but use time
- Bugfixes
This version retains the style, strengths and weaknesses of the original XXII released 2000-01-16, it should be a bit stronger with the bugfixes, but there are no modern search techniques introduced, yet. This was like working on a vintage car, you never start with adding a turbo, first of all it needs to be fixed and polished
Enjoy
Regards,
CL
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Re: Phalanx XXIII
Hi,
This is the kind of info that make my day !
I will test the new Phalanx in my "League Botvinnik" in 4 days.
Many thanks for your GREAT engine !
Arnaud Loheac
ACCC (Arnaud's Computer Chess Corner)
http://aloheac.perso.neuf.fr/
This is the kind of info that make my day !
I will test the new Phalanx in my "League Botvinnik" in 4 days.
Many thanks for your GREAT engine !
Arnaud Loheac
ACCC (Arnaud's Computer Chess Corner)
http://aloheac.perso.neuf.fr/
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Re: Phalanx XXIII
i a trying to install phalanx in the new WB4.8
using EngMan.exe.
the program says the program is saved
but it doesn't get posted to winboard.ini .
i'm stumped.
regards
mike
using EngMan.exe.
the program says the program is saved
but it doesn't get posted to winboard.ini .
i'm stumped.
regards
mike
by the time i get there,i'll be there.
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Re: Phalanx XXIII
Why use command-line options for features for which XBoard protocol has standard commands (nps and random)? That doesn't seem very user-friendly.dusando wrote:- Xboard protocol version 2 compatibility, including the periodic updates feature
- New -n commandline option to limit nodes per second
- New -z commandline option to randomize root moves within a given centipawns margin, e.g. phalanx -z 40 adds pseudorandom values between -20 and 20.
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Re: Phalanx XXIII
EngMan.exe? What's that?skoony wrote:i a trying to install phalanx in the new WB4.8
using EngMan.exe.
the program says the program is saved
but it doesn't get posted to winboard.ini .
i'm stumped.
regards
mike
I guess it must be not as WinBoard-compatible as you think. You should not have such problems if you use WinBoard to install the engine...
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Re: Phalanx XXIII
Hello Mike,skoony wrote:i a trying to install phalanx in the new WB4.8
using EngMan.exe.
the program says the program is saved
but it doesn't get posted to winboard.ini .
i'm stumped.
regards
mike
Please browse to the engine to install it.
Engine > Load First Engine
EngMan is no longer required.
Later.
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- Full name: H G Muller
Re: Phalanx XXIII
Well, so claiming that it has "XBoard protocol v2 compatibility" seems an over-statement. It seems most of XBoard protocol would not work, (i.e. is ignored), and you have to use command-line options in stead.