Dear all,
I am new to the world of chess programming. a hobby I took on for 3 reasons: (i) I have always enjoyed watching chess, (ii) to learn C++ and (iii) because I find the mathematical methods used fascinating (tree searches, neural networks, etc.).
I have spent quite some effort to learn from BlueFever Software and his engine Vice (http://bluefever.net/Downloads/ViceReadMe.html). This resource was in fact invaluable to my learning of both C++ and chess programming and I can't thank him enough for providing people like me with such material.
I am now starting from an engine similar to Vice (massively copied to be frank), I am looking forward to developing some improvements and quantify the progress made. As such, I would need to find sparing partners to test against. My set up is very basic. I have a few i5 Linux laptops with cutechess-cli installed on them. I have tried to find chess engines at all levels but ended up being unable to install most of them: either they are just provided in the form of a windows executable, or the makefile doesn't work (by either trying to fetch a file that doesn't exist or other issue that seems unfixable at my end).
So far, I have the following list of sparring partners with their Elo taken from CCRL (40/4 most of the time but I might have taken it from other sources):
-Stockfish 8 3496
-Alfil 12MT 3137 (Elo for v. 15.7)
-Crafty 25.2 3056
-Spike 1.2 3017 (Elo for v. 1.4)
-Demolito 20190106 2980 (Elo for v. 20181029)
-Gaviota 1.0 2941
-Glaurung 2.2 2914
-Fruit 2.3.1 2782
-Pawny 1.2 2767
-Arminius 20170101 2721 (Elo for v. 20181223)
-K2 0.87 2617 (Elo for v. 0.91)
-Hermann 2.7.1 2532 (Elo for v. 2.8)
-AICE 0.9.22 2338
-BikJump 2.01 2104
-Vice 1.1 2042 (Elo for v. 1.0)
-Heracles 0.6.16 1920
-TSCP 1.81b 1714
-Hippocampe 0.4.2 868 (Elo for v. 0.4.1)
As you can see, there is a big gap between Elo 2000 and ELo 2700 which is where my initial improvements will lie.
Do you have any suggestion of Linux friendly engine that I could download and use as sparring partners an
Thank you in advance,
V.
Linux friendly engines at all levels
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Re: Linux friendly engines at all levels
Hey Volodya,
my engine Asymptote falls within that rating range. You can find the releases at https://github.com/malu/asymptote/releases.
It's not C/++ but Rust. But I do provide binaries of the releases. The release file naming before v0.4.2 might be a bit confusing: "-popcount" means no popcount and "+popcount" means popcount. Since v0.4.2 "-popcount" means popcount, otherwise no popcount.
The CCRL 40/4 ratings of each version are:
my engine Asymptote falls within that rating range. You can find the releases at https://github.com/malu/asymptote/releases.
It's not C/++ but Rust. But I do provide binaries of the releases. The release file naming before v0.4.2 might be a bit confusing: "-popcount" means no popcount and "+popcount" means popcount. Since v0.4.2 "-popcount" means popcount, otherwise no popcount.
The CCRL 40/4 ratings of each version are:
- v0.4.2: tbd
- v0.3: 2484
- v0.2.0: 2314
- v0.1.8: 2173
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- Full name: Rasmus Althoff
Re: Linux friendly engines at all levels
The UCI version of the CT800 can be an option, see my signature. Current V1.33 is listed with 2275 Elo at CCRL 40/4, but you can also throttle the engine via UCI commands. It's written in C99, licenced under GPL, runs also under Linux, and there is a build script for Linux under source/application-uci/make_ct800_pc_x64.sh . GCC is required, no pre-made Linux binary supplied. A small opening book is compiled right into the engine.
Last edited by Ras on Wed Jan 23, 2019 5:13 pm, edited 1 time in total.
Rasmus Althoff
https://www.ct800.net
https://www.ct800.net
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Re: Linux friendly engines at all levels
My programs run under Linux (better than under Windows in fact):
- Dumb 1.0 to 1.3 about 2200 Elo (CCRL 40/4 scale)
- Amoeba 1.0 to 2.8: about 2600 to 3000 Elo on CCRL 40/4
Have fun with them.
- Dumb 1.0 to 1.3 about 2200 Elo (CCRL 40/4 scale)
- Amoeba 1.0 to 2.8: about 2600 to 3000 Elo on CCRL 40/4
Have fun with them.
Richard Delorme
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Re: Linux friendly engines at all levels
Weini is 2200
Minic is 2400
Minic is 2400
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Re: Linux friendly engines at all levels
Vajolet is 3050 and you can download source and linux executable from github
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Re: Linux friendly engines at all levels
Jazz and SjaakII should be in that range. You should probably also grab FairyMax (or microMax, I suppose it doesn’t really matter if you’re only interested in normal chess).
Might I suggest though that you use something like Stockfish or Komodo at time odds? You want to spend. CPU time on your program, afterall.
Might I suggest though that you use something like Stockfish or Komodo at time odds? You want to spend. CPU time on your program, afterall.
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- Full name: Josh Odom
Re: Linux friendly engines at all levels
My engine GearHeart is around the strength of TSCP. It's supposed to be a reference implementation of a chess engine, with most of the same features as Vice, but written in a C++ style. It should build on linux, but you'll need boost and sparsehash libs (you should be able to apt-get them).
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Re: Linux friendly engines at all levels
Arasan is on Linux (3080 on the CCRL 40/40 list)
--Jon
--Jon
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- Full name: Jonathan Rosenthal
Re: Linux friendly engines at all levels
Winter is developed in C++ on Linux and relies only on the standard template library. There is a nice progression curve from 2450 to roughly 2800 over the course of the versions from 0.1 to 0.4.
I never released any Linux binaries, but it should compile on any 64bit system by calling either "make" or "make no_bmi", depending on whether or not your processor supports the BMI2 instruction set.
https://github.com/rosenthj/Winter/releases
I never released any Linux binaries, but it should compile on any 64bit system by calling either "make" or "make no_bmi", depending on whether or not your processor supports the BMI2 instruction set.
https://github.com/rosenthj/Winter/releases
-Jonathan