Komodo3 test

Discussion of computer chess matches and engine tournaments.

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Uri Blass
Posts: 10872
Joined: Thu Mar 09, 2006 12:37 am
Location: Tel-Aviv Israel

Re: Komodo3 test

Post by Uri Blass »

lkaufman wrote:It's not a question of speed. I think that most programs evaluate endings such as KBP (wrong rook pawn) vs K as something like +.02 or so. The point is that the program should prefer to reach the good side of this ending to let's say just K vs. K, as the engine has no knowledge of whom the opponent may be; perhaps it's a beginner who doesn't know to keep the king in the corner. Also strong human players behave this way too; even if we know the result will be a draw anyway, we prefer to have the "sunny side" of the draw, if only to show the spectators which side was closer to winning.
A human beginner will never get a position of drawn K vs KBP against the engine in the first place(and I do not assume games with big handicap).

The only practical reason to continue is that you hope that the opponent engine has a bug and it may have a bug

For example the programmer may implement a wrong rule that if the k blocks the pawn it is a draw without calculating so the engine may play Kh6 in the following position without calculating(I remember that some version of Junior had this type of bug).

[d]8/4K1k1/6B1/7P/8/8/8/8 b - - 0 1