@Arpad: I did not know that there was any difference between study and problem. Thanks for explaining it: learn is always useful! I hope I understand the idea (please correct me if I am wrong): focusing on key moves such as Ba3!, Kc1!, Kd2!, Kh6! or Ne7! (for example), despite black plays some moves (such as Rg4+) that lead to shorter mates. It is a pleasure that an study (not trivial for me) of sixty years ago is correct.Houdini wrote:Agreed.Arpad Rusz wrote:I have to correct you.![]()
This is a correct study! It's a study and not a problem so the longest line has nothing to do with its solution. White's play is dual-free except some time-wasting moves, so in Nunn's notation all White moves deserve an '!'.
In fact Black's longest defense might be the rather uninteresting 1.f7 Rg8 2.fxg8Q Kxg8 3.Ne7+ Kf7 4.Nxc8 followed by a mate in 31.
This means the starting position appears to be mate in 35.
Robert
I thought Nunn's notation puts '!' when there is an only move that leads to a win in a winning position or when there is an only move that leads to a draw in a drawn position. I copy from English Wikipedia:
I did not add '!' in all the white moves because of this.! – the only move which maintains the current evaluation of the position: if the position is theoretically drawn, this is the only move which does not lose; if the position is theoretically won, this is the only move which secures the win. An "!" is used no matter how trivial the move in question; the only exception is if it is the only legal move.
I have seen some of your studies and they seem very elaborated! Congratulations.
@Robert: This line is explained in the video I linked. I wanted to say that starting with 1. f7 Ra6+ 2. Ba3 Rxa3+, then the longest mate was in 18 moves, so with the starting position given it was mate in 20; anyway, I did not want to assert that the longest mate was in 20 moves, only that it was mate in 20 with the line I posted (starting in such way). In fact, this K + B + N vs. K is the longest mate.
Congratulations for the hard work in Houdini engine.
Regards from Spain.
Ajedrecista.
