How many games can you play per second and on which hardware?
Regards,
Zen
An example random game
Moderator: Ras
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Zenmastur
- Posts: 919
- Joined: Sat May 31, 2014 8:28 am
Re: Another example random game
Only 2 defining forces have ever offered to die for you.....Jesus Christ and the American Soldier. One died for your soul, the other for your freedom.
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sje
- Posts: 4675
- Joined: Mon Mar 13, 2006 7:43 pm
Random game generation can be quite useful
Random game generation can be quite useful.
1) It can be used to benchmark performance.
2) It can be used to test and verify multithreaded communication and control..
3) It tests the speed and quality of a PRNG.
4) Parsing huge collections of random games can test PGN decoding.
5) It can be used to test game termination detection. Specifically, it's helpful for testing the different draw conditions. Generating a large number of random games should produce about 2.5% repetition draws and about 6.1% stalemates. Getting numbers other than these means something's busted.
1) It can be used to benchmark performance.
2) It can be used to test and verify multithreaded communication and control..
3) It tests the speed and quality of a PRNG.
4) Parsing huge collections of random games can test PGN decoding.
5) It can be used to test game termination detection. Specifically, it's helpful for testing the different draw conditions. Generating a large number of random games should produce about 2.5% repetition draws and about 6.1% stalemates. Getting numbers other than these means something's busted.