The 384x30 net played well. The Arena adjudication is just false. I will have to move Lc0 to cute. Meanwhile I am trying Ethereal.
Komodo Dragon : Knight Odds Handicap Match
Moderator: Ras
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Rebel
- Posts: 7515
- Joined: Thu Aug 18, 2011 12:04 pm
- Full name: Ed Schröder
Re: Komodo Dragon : Knight Odds Handicap Match
90% of coding is debugging, the other 10% is writing bugs.
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Nordlandia
- Posts: 2831
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- Location: Sortland, Norway
Re: Komodo Dragon : Knight Odds Handicap Match
Do you plan to use MCTS mode for a event like this ?
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lkaufman
- Posts: 6284
- Joined: Sun Jan 10, 2010 6:15 am
- Location: Maryland USA
- Full name: Larry Kaufman
Re: Komodo Dragon : Knight Odds Handicap Match
If you are using just one thread for all the CPU based engines, comparing those results to a GPU-based Lc0 result would be quite misleading. It would have to be compared to an MP result for the CPU engines to be meaningful. Of course if Lc0 doesn't score better on a GPU than the CPU engines do on one thread, no need to address this point.Rebel wrote: ↑Tue May 18, 2021 5:10 pmThe 384x30 net played well. The Arena adjudication is just false. I will have to move Lc0 to cute. Meanwhile I am trying Ethereal.
Komodo rules!
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lkaufman
- Posts: 6284
- Joined: Sun Jan 10, 2010 6:15 am
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- Full name: Larry Kaufman
Re: Komodo Dragon : Knight Odds Handicap Match
MCTS only scores better than standard mode in handicap games with humans; against engines it scores worse.
Komodo rules!
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Rebel
- Posts: 7515
- Joined: Thu Aug 18, 2011 12:04 pm
- Full name: Ed Schröder
Re: Komodo Dragon : Knight Odds Handicap Match
Comparing apples with oranges is never fair, it is what CPU vs GPU is about, never perfect. However at the Gambit Rating List the 3th place of Lc0 looks fair.lkaufman wrote: ↑Tue May 18, 2021 5:22 pmIf you are using just one thread for all the CPU based engines, comparing those results to a GPU-based Lc0 result would be quite misleading. It would have to be compared to an MP result for the CPU engines to be meaningful. Of course if Lc0 doesn't score better on a GPU than the CPU engines do on one thread, no need to address this point.Rebel wrote: ↑Tue May 18, 2021 5:10 pmThe 384x30 net played well. The Arena adjudication is just false. I will have to move Lc0 to cute. Meanwhile I am trying Ethereal.
90% of coding is debugging, the other 10% is writing bugs.
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lkaufman
- Posts: 6284
- Joined: Sun Jan 10, 2010 6:15 am
- Location: Maryland USA
- Full name: Larry Kaufman
Re: Komodo Dragon : Knight Odds Handicap Match
Is that list comparing one thread on CPU to an RTX 1060 GPU for Lc0, or was Lc0 somehow slowed down to offset the hardware advantage? If it's a straight-up comparison, I'm surprised that Lc0 would do so poorly with the hardware advantage.Rebel wrote: ↑Tue May 18, 2021 5:57 pmComparing apples with oranges is never fair, it is what CPU vs GPU is about, never perfect. However at the Gambit Rating List the 3th place of Lc0 looks fair.lkaufman wrote: ↑Tue May 18, 2021 5:22 pmIf you are using just one thread for all the CPU based engines, comparing those results to a GPU-based Lc0 result would be quite misleading. It would have to be compared to an MP result for the CPU engines to be meaningful. Of course if Lc0 doesn't score better on a GPU than the CPU engines do on one thread, no need to address this point.Rebel wrote: ↑Tue May 18, 2021 5:10 pmThe 384x30 net played well. The Arena adjudication is just false. I will have to move Lc0 to cute. Meanwhile I am trying Ethereal.
Komodo rules!
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Rebel
- Posts: 7515
- Joined: Thu Aug 18, 2011 12:04 pm
- Full name: Ed Schröder
Re: Komodo Dragon : Knight Odds Handicap Match
Yes, CPU vs GPU. Apparently the 1060 is not that fast, see the head-to-head statistic.lkaufman wrote: ↑Tue May 18, 2021 7:17 pmIs that list comparing one thread on CPU to an RTX 1060 GPU for Lc0, or was Lc0 somehow slowed down to offset the hardware advantage? If it's a straight-up comparison, I'm surprised that Lc0 would do so poorly with the hardware advantage.Rebel wrote: ↑Tue May 18, 2021 5:57 pmComparing apples with oranges is never fair, it is what CPU vs GPU is about, never perfect. However at the Gambit Rating List the 3th place of Lc0 looks fair.lkaufman wrote: ↑Tue May 18, 2021 5:22 pmIf you are using just one thread for all the CPU based engines, comparing those results to a GPU-based Lc0 result would be quite misleading. It would have to be compared to an MP result for the CPU engines to be meaningful. Of course if Lc0 doesn't score better on a GPU than the CPU engines do on one thread, no need to address this point.Rebel wrote: ↑Tue May 18, 2021 5:10 pmThe 384x30 net played well. The Arena adjudication is just false. I will have to move Lc0 to cute. Meanwhile I am trying Ethereal.
Code: Select all
3) Lc0-v27 3429.1 : 800 (+307,=388,-105), 62.6 %
vs. : games ( +, =, -), (%) : Diff, SD, CFS (%)
sf13 : 100 ( 3, 58, 39), 32.0 : -143.6, 10.4, 0.0
Komodo-Dragon : 100 ( 13, 67, 20), 46.5 : -51.5, 14.0, 0.0
Komodo_14 : 100 ( 43, 46, 11), 66.0 : +97.7, 13.2, 100.0
RubiChess_2.1 : 100 ( 54, 40, 6), 74.0 : +158.1, 11.9, 100.0
SlowChess_2.5 : 100 ( 51, 38, 11), 70.0 : +165.5, 14.0, 100.0
Igel_3.0.5 : 100 ( 42, 50, 8), 67.0 : +168.3, 13.7, 100.0
Ethereal_12.75 : 100 ( 52, 42, 6), 73.0 : +174.6, 12.0, 100.0
Igel_3.0.0 : 100 ( 49, 47, 4), 72.5 : +186.9, 10.8, 100.0Code: Select all
Engine Points Games
1. Komodo Dragon 1 7.5 20
2. Stockfish 13 6.0 20
3. Ethereal 12.75 6.0 20
4. Komodo Dragon 2 5.5 2090% of coding is debugging, the other 10% is writing bugs.