I absolutely agree. This position is on my to do list for quite a while, since I see it often.
Problem is the limited time I have which I dedicate to things that will improve elo (fixing this would most likely have no effect on the elo).
But this is a very common position and should be fixed, so I will try to do it in the next version (together with rook and pawn fortress against the queen which is also on my to do list after I saw Stockfish use it against Naum
I do not believe that evaluation knowledge cannot improve the elo.
If Naum choose to go to drawn endgame with evaluation of +3 pawns and not to winning position with evaluation of +2 pawns then it is going to lose 1/2 point.
I know it's not logical. but it's true.
Knowledge of this position being drawn will not help, because most of the positions leading to it are also drawn. So yes, Naum will avoid this position but it will end up in another drawn position causing 0 elo effect.
In my experience knowledge like this has to be tested very well, because it often hurts engine in games. I actually had to remove some of my drawn endgame knowledge from search and eval because engine played worst with it.
That's a main problem. It's easy to implement, but it takes a lot of time to test and make sure it doesn't hurt the performance. And I have a very little time...