Henk wrote: ↑Tue Jun 01, 2021 11:02 am
My engine runs on dotnet. So that is not on Linux OS
Don't worry : winning on time is not allowed I guess , so , no regrets for you
Also found out that my engine is sometimes doing three fold repetiton when in a won position.
That is when it plays against itself of course. For how would it get into a won position.
I compiled TCEC's fork for cutechess, now I can have live-pgn... next will try to install pgn4web on my webpage, and a script to sync the pgn with my website host.... and that would be the very first version!
I plan to run a few test tournaments before running the actual tournament, so I know what I am doing
I just registered Barbarossa. I am interested how the speed on your machine is, as I see big difference on my machines and those which run CCRL, which I can't quite explain.
nionita wrote: ↑Thu Jun 03, 2021 10:28 am
I just registered Barbarossa. I am interested how the speed on your machine is, as I see big difference on my machines and those which run CCRL, which I can't quite explain.
Both Loki and Zahak lost games on time in TC (40/1500+2). The loss happened (in both cases) at move 40 as black...
The game that Loki lost was a drawish endgame, the one that Zahak lost was a won endgame.
Therefore, I will not use these complicated time controls, and will be using 25m+2s instead.
And both Niels and I have some bugs to fix. Kudos to Rustic so far, the only survivor