Thanks for the confirmation Alex!Brunetti wrote: ↑Thu Oct 28, 2021 5:41 amBullet rating improved of around 100 points!
AlexCode: Select all
------------------------------------------------------------------------------------------------------------- Engines in Blunder 7.1.0 64-bit family ------------------------------------------------------------------------------------------------------------- Rank Elo ± Engine Score Games Wins Draws Loss Oppo time stal ille ------------------------------------------------------------------------------------------------------------- 1. 2446 35 Blunder 7.1.0 64-bit 51% 318 136 55 127 +7 0% 0% 0% 2. 2348 22 Blunder 7.0.0 64-bit 48% 817 316 153 348 -14 0% 0% 0% 3. 2230 22 Blunder 6.0.0 64-bit 49% 863 358 131 374 -14 0% 0% 0% 4. 2212 23 Blunder 6.1.0 64-bit 49% 831 347 128 356 -9 0% 0% 0% 5. 2158 22 Blunder 5.0.0 64-bit 52% 851 375 127 349 +11 0% 0% 0% -------------------------------------------------------------------------------------------------------------
New engine releases & news 2021
Moderator: Ras
-
- Posts: 608
- Joined: Sun May 30, 2021 5:03 am
- Location: United States
- Full name: Christian Dean
Re: New engine releases & news 2021
-
- Posts: 424
- Joined: Tue Dec 08, 2009 1:37 pm
- Location: Milan, Italy
- Full name: Alex Brunetti
Re: New engine releases & news 2021
Hopper 1.5 released.
https://github.com/jonathanmcdermid/Hop ... ngine-v1.5
Same strength as 1.4 but time losses noticeably reduced.
Alex
https://github.com/jonathanmcdermid/Hop ... ngine-v1.5
Same strength as 1.4 but time losses noticeably reduced.
Code: Select all
-------------------------------------------------------------------------------------------------------------
Engines in Hopper 1.4 64-bit family
-------------------------------------------------------------------------------------------------------------
Rank Elo ± Engine Score Games Wins Draws Loss Oppo time stal ille
-------------------------------------------------------------------------------------------------------------
1. 2120 25 Hopper 1.5 64-bit 49% 644 262 112 270 0 4% 3% 0%
2. 2107 28 Hopper 1.4 64-bit 50% 485 196 96 193 +4 21% 4% 0%
3. 1983 22 Hopper 1.3 64-bit 48% 847 340 133 374 -16 1% 1% 0%
4. 1960 23 Hopper 1.1 64-bit 47% 755 303 97 355 -30 19% 1% 0%
5. 1958 22 Hopper 1.2 64-bit 47% 818 310 154 354 -21 0% 0% 0%
6. 1869 22 Hopper 20211004 64-bit 46% 871 331 145 395 -28 1% 0% 0%
7. 1818 23 Hopper 20211003 64-bit 49% 784 336 94 354 -7 1% 1% 0%
-------------------------------------------------------------------------------------------------------------
-
- Posts: 424
- Joined: Tue Dec 08, 2009 1:37 pm
- Location: Milan, Italy
- Full name: Alex Brunetti
Re: New engine releases & news 2021
In bullet rating, around +20 compared to v14. But this figure is not as important as the loss percentage, one third of the previous one!
Code: Select all
-------------------------------------------------------------------------------------------------------------
Engines in Stockfish 14.1 64-bit family
-------------------------------------------------------------------------------------------------------------
Rank Elo ± Engine Score Games Wins Draws Loss Oppo time stal ille
-------------------------------------------------------------------------------------------------------------
1. 3714 16 Stockfish 14.1 64-bit 75% 1321 674 635 12 +195 0% 0% 0%
2. 3690 16 Stockfish 14 64-bit 72% 1237 570 629 38 +148 0% 0% 0%
3. 3687 21 ShashChess 18 64-bit 70% 699 297 383 19 +144 0% 0% 0%
4. 3682 21 BrainLearn 13 64-bit 70% 729 328 370 31 +149 2% 0% 0%
5. 3677 21 ShashChess 18.1 64-bit 71% 729 317 394 18 +170 0% 0% 0%
6. 3670 21 Corchess 2 170821 64-bit 69% 706 294 386 26 +144 0% 0% 0%
7. 3668 27 Eman 7.40 64-bit 74% 514 264 237 13 +298 0% 0% 0%
8. 3662 22 Stockfish 13 64-bit 67% 613 239 340 34 +129 0% 0% 0%
9. 3646 22 Stockfish 12 64-bit 65% 640 240 347 53 +111 0% 0% 0%
10. 3632 21 Crystal 3.2 64-bit 65% 713 281 372 60 +135 0% 0% 0%
11. 3625 21 Bluefish 13.1a 64-bit 64% 689 254 379 56 +110 0% 0% 0%
12. 3625 21 Oki Maguro 13.1a 64-bit 64% 709 270 366 73 +111 0% 0% 0%
13. 3614 21 Harmon 13.1a 64-bit 63% 722 281 354 87 +117 0% 0% 0%
14. 3594 21 Black Diamond 13.1 64-bit 60% 701 240 364 97 +82 1% 0% 0%
15. 3542 22 Stockfish 11 64-bit 53% 662 198 301 163 +34 0% 0% 0%
16. 3522 22 Stockfish 10 64-bit 53% 667 212 287 168 +30 0% 0% 0%
17. 3517 21 Moonfish 110320 64-bit 56% 735 239 342 154 +76 0% 0% 0%
18. 3482 22 Stockfish 9 64-bit 49% 700 199 285 216 -4 0% 0% 0%
19. 3477 26 LeoChess 364 64-bit 53% 476 152 204 120 +34 0% 0% 0%
20. 3470 21 Aristides 2.0d 64-bit 51% 729 209 323 197 +17 1% 1% 0%
21. 3470 26 Toltec Sambala 64-bit 52% 467 136 218 113 +27 0% 0% 0%
22. 3459 21 ThinksFish 1.03b 64-bit 50% 736 210 322 204 +11 0% 0% 0%
23. 3451 26 Sanjib 5.0 64-bit 52% 492 143 224 125 +27 0% 0% 0%
24. 3449 26 Klasman 57% 534 195 216 123 +149 0% 0% 0%
25. 3449 21 SugaR AI ICCF 2.30 64-bit 51% 749 220 318 211 +11 0% 0% 0%
26. 3434 22 Stockfish 8 64-bit 46% 724 190 283 251 -25 0% 0% 0%
27. 3370 22 Stockfish 7 64-bit 50% 684 201 281 202 +1 0% 0% 0%
28. 3360 26 AhoK 1.0 64-bit 56% 500 185 189 126 +52 0% 0% 0%
29. 3331 23 Stockfish 6 64-bit 53% 659 217 263 179 +24 0% 0% 0%
30. 3230 22 DON 1.0b 64-bit 53% 713 246 267 200 +28 0% 0% 0%
31. 3122 22 TwinFish 0.07 52% 738 282 202 254 +20 0% 0% 0%
32. 3108 25 Amitis 1.0 Beta 3 64-bit 51% 539 177 194 168 +12 0% 0% 0%
33. 3092 25 Sting 28 64-bit 51% 555 200 170 185 +17 0% 6% 0%
34. 3062 22 Tinapa 1.01 52% 752 271 236 245 +15 0% 0% 0%
35. 3036 22 Portfish 20120612 64-bit 50% 745 259 224 262 +3 2% 0% 0%
36. 1984 21 Pleco 0.1.6 64-bit 50% 829 294 248 287 -3 0% 0% 0%
-------------------------------------------------------------------------------------------------------------
-
- Posts: 7387
- Joined: Thu Aug 18, 2011 12:04 pm
- Full name: Ed Schröder
Re: New engine releases & news 2021
90% of coding is debugging, the other 10% is writing bugs.
-
- Posts: 989
- Joined: Sat May 13, 2006 1:08 am
Re: New engine releases & news 2021
In my test for our 40/4 it is even a bit more for SF October 21st: +26 from 2000 games
Just running Stockfish 14.1 vs. same opponents, same machine, mostly same opening suites
https://cegt.forumieren.com/t1602-testi ... -14-1#3091

Just running Stockfish 14.1 vs. same opponents, same machine, mostly same opening suites
https://cegt.forumieren.com/t1602-testi ... -14-1#3091
-
- Posts: 2886
- Joined: Mon Feb 11, 2008 3:53 pm
- Location: Denmark
- Full name: Damir Desevac
Re: New engine releases & news 2021
Walleye 1.5.1
Thanks to the Author Mitchel Paulin
chess engine written from scratch in Rust
https://github.com/MitchelPaulin/Walley ... /tag/1.5.1
Fixed issue where Walleye would have high CPU usage across multiple cores even when only using one thread to search .
Thanks to the Author Mitchel Paulin
chess engine written from scratch in Rust
https://github.com/MitchelPaulin/Walley ... /tag/1.5.1
Fixed issue where Walleye would have high CPU usage across multiple cores even when only using one thread to search .
-
- Posts: 7387
- Joined: Thu Aug 18, 2011 12:04 pm
- Full name: Ed Schröder
Re: New engine releases & news 2021
I am doing the same in the hope one week work pays off.Wolfgang wrote: ↑Fri Oct 29, 2021 7:40 pm In my test for our 40/4 it is even a bit more for SF October 21st: +26 from 2000 games![]()
Just running Stockfish 14.1 vs. same opponents, same machine, mostly same opening suites
https://cegt.forumieren.com/t1602-testi ... -14-1#3091
Games : 2000
Elo pool : 3470
http://rebel13.nl/b/grl.htm
90% of coding is debugging, the other 10% is writing bugs.
-
- Posts: 1212
- Joined: Thu Jan 18, 2007 4:05 pm
- Location: Prague
- Full name: Pavel Háse
Re: New engine releases & news 2021
The option he lost to Koivisto is probably pretty bad. It's starting to look to me like Stockfish won't lose from an even position anymore - a miracle in many games.Rebel wrote: ↑Sat Oct 30, 2021 10:10 am
I am doing the same in the hope one week work pays off.
Games : 2000
Elo pool : 3470
http://rebel13.nl/b/grl.htm
These fights seem to be decided by the ability to keep the bad ones and win even marginally better ones anymore.
-
- Posts: 1955
- Joined: Sun Dec 13, 2009 6:09 pm
Re: New engine releases & news 2021
Nice! Seggz and Caffenaited Pawn also use more than 1 core when playing single thread. Lynx does it too, but I think that is on purpose.Damir wrote: ↑Sat Oct 30, 2021 9:05 am Walleye 1.5.1
Thanks to the Author Mitchel Paulin
chess engine written from scratch in Rust
https://github.com/MitchelPaulin/Walley ... /tag/1.5.1
Fixed issue where Walleye would have high CPU usage across multiple cores even when only using one thread to search .
-
- Posts: 1784
- Joined: Wed Jul 03, 2019 4:42 pm
- Location: Netherlands
- Full name: Marcel Vanthoor
Re: New engine releases & news 2021
Rustic also potentially uses 4 cores when playing, because it has 4 threads active: engine, search, input, and output. For searching however, it only uses one thread (at the moment). So if you run it on a quadcore, it uses 25% of the CPU plus some blips on other cores here and there for the i/o threads and engine i/o handler of the main thread.