New engine releases & news 2021

Discussion of anything and everything relating to chess playing software and machines.

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Brunetti
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Re: New engine releases & news 2021

Post by Brunetti »

flok wrote: Tue Nov 02, 2021 10:27 am Impossibru! :-)
There should've been a +70 elo improvement.
In bullet one minute plus one second per move, versus a lot of different opponents?

Alex
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flok
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Re: New engine releases & news 2021

Post by flok »

Brunetti wrote: Tue Nov 02, 2021 11:26 am
flok wrote: Tue Nov 02, 2021 10:27 am Impossibru! :-)
There should've been a +70 elo improvement.
In bullet one minute plus one second per move, versus a lot of different opponents?

Alex
Right, no :-) tc=40/12+0.2 and only against walleye-1.5.0 & tscp-1.8.1c
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Lana Samson
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Re: New engine releases & news 2021

Post by Lana Samson »

Princhess 0.5.0 released
https://github.com/princesslana/prinche ... /tag/0.5.0

Code: Select all

 Rank Name                          Elo     +/-   Games   Score    Draw
    1 Princhess 0.5.0               139      19    1000   69.0%   28.5%
    2 Princhess 0.4.0               -15      17    1000   47.9%   34.6%
    3 Princhess 0.3.1              -123      18    1000   33.1%   34.1%
Princess Lana
---
Author of Princhess
Discord ID: Lana#4231
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Brunetti
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Re: New engine releases & news 2021

Post by Brunetti »

Lana Samson wrote: Tue Nov 02, 2021 2:59 pm Princhess 0.5.0 released
In my bullet rating tests:

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Engines in Princhess 0.5.0 64-bit family
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Rank  Elo   ±  Engine                                      Score Games  Wins Draws  Loss  Oppo time stal ille
-------------------------------------------------------------------------------------------------------------
   1. 1886  22 Princhess 0.5.0 64-bit                        44%   703   179   266   258   -41   0%   0%   0%
   2. 1862  22 Princhess 0.3.1 64-bit                        43%   699   148   302   249   -46   0%   0%   0%
   3. 1835  23 Princhess 0.4.0 64-bit                        43%   671   166   245   260   -46   0%   0%   0%
-------------------------------------------------------------------------------------------------------------
Alex
jmcd
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Re: New engine releases & news 2021

Post by jmcd »

Clovis GitHub
jhonnold
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Berserk 7

Post by jhonnold »

Berserk 7

Details
Another release of Berserk with an improved NNUE evaluation and small search patches.

The new network was trained using a custom trainer on 950 million FENs from Berserk 6 self play games. Along with this, the input arch has changed such that the pieces are now indexed relative to the side of the board the king is on. This should hopefully improve the network's ability to detect king attacks.

Minor search patches were added as well, most of which were many late move reduction tweaks.

Code: Select all

ELO   | 71.80 +- 4.62 (95%)
CONF  | 40.0+0.40s Threads=1 Hash=64MB
GAMES | N: 7504 W: 2110 L: 581 D: 4813
Self play results vs Berserk 6, this Elo gain may not reflect exactly when playing against other engines

Choosing a binary
Binaries currently require "popcnt".
Binaries without the label "avx2" are compiled with SSE.
Binaries with the label "pext" require your processor to support "bmi2".

They are available on Github: https://github.com/jhonnold/berserk/releases/tag/7

Changes
- Updated NNUE arch to utilize king side relativity and increased hidden layer to 512 neurons
- Evaluation scaling
- LMR Tweaks
Increase reductions on expected cutnodes
Less reduction for pawn pushes (to 7th) and checks
- Tweak bestmove update logic around previous cutnodes
Special thanks to Kim Kåhre of Koivisto for discovering this concept and sharing it with me

Bugs
- Fixed bug causing helper threads from being able to set bestmove in SMP. This should not have resulted in worse play, but could result in a crash when a helper started late and reported an old bestmove

Thanks
- As always, Andrew Grant (Ethereal's Author) for Open Bench. Development of Berserk would not be possible without this resource
- Connor McMonigle (Seer's Author) for continued guidance and advice on NNs
- Kim Kåhre (Koivisto's Author) for rubber duck debugging and theorizing
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Brunetti
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Re: New engine releases & news 2021

Post by Brunetti »

jmcd wrote: Fri Nov 05, 2021 4:42 am Hopper 1.7 Released
Bullet test:

Code: Select all

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Engines in Hopper 1.7 64-bit family
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Rank  Elo   ±  Engine                                      Score Games  Wins Draws  Loss  Oppo time stal ille
-------------------------------------------------------------------------------------------------------------
   1. 2307  30 Hopper 1.7 64-bit                             49%   420   165    81   174    -8   2%   2%   0%
   2. 2240  24 Hopper 1.6 64-bit                             49%   696   273   137   286   -10   1%   6%   0%
   3. 2122  22 Hopper 1.5 64-bit                             49%   867   347   154   366    -3   5%   3%   0%
   4. 2112  28 Hopper 1.4 64-bit                             50%   485   196    96   193    +4  21%   4%   0%
   5. 1990  22 Hopper 1.3 64-bit                             49%   880   356   144   380   -12   1%   1%   0%
   6. 1967  23 Hopper 1.1 64-bit                             47%   755   303    97   355   -30  19%   1%   0%
   7. 1962  21 Hopper 1.2 64-bit                             48%   852   322   168   362   -20   1%   0%   0%
   8. 1877  21 Hopper 20211004 64-bit                        47%   915   348   161   406   -24   1%   0%   0%
   9. 1828  22 Hopper 20211003 64-bit                        49%   847   362   106   379    -5   1%   1%   1%
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Alex
Guenther
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Re: New engine releases & news 2021

Post by Guenther »

https://rwbc-chess.de

[Trolls n'existent pas...]
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Brunetti
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Re: Berserk 7

Post by Brunetti »

jhonnold wrote: Fri Nov 05, 2021 6:16 am Berserk 7
1'+1" rating:

Code: Select all

-------------------------------------------------------------------------------------------------------------
Engines in Berserk 7 64-bit family
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Rank  Elo   ±  Engine                                      Score Games  Wins Draws  Loss  Oppo time stal ille
-------------------------------------------------------------------------------------------------------------
   1. 3500  27 Berserk 7 64-bit                              62%   512   220   196    96  +126   0%   0%   0%
   2. 3454  17 Berserk 6 64-bit                              57%  1200   453   455   292   +68   0%   0%   0%
   3. 3371  22 Berserk 4.5.1 64-bit                          50%   772   251   274   247   +12   0%   0%   0%
-------------------------------------------------------------------------------------------------------------
Alex
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Brunetti
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Re: New engine releases & news 2021

Post by Brunetti »

Guenther wrote: Fri Nov 05, 2021 1:04 pm FoxSEE 7.28
Elo bullet:

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Engines in FoxSEE 7.28 64-bit family
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Rank  Elo   ±  Engine                                      Score Games  Wins Draws  Loss  Oppo time stal ille
-------------------------------------------------------------------------------------------------------------
   1. 2451  22 FoxSEE 7.27 64-bit                            50%   790   306   173   311    -4   0%   2%   0%
   2. 2448  21 FoxSEE 7.26.0 EM 64-bit                       49%   886   342   185   359   -10   0%   2%   0%
   3. 2422  23 FoxSEE 7.28 64-bit                            48%   725   266   159   300   -16   0%   0%   0%
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Alex