If already compiled, even with the intrinsic of MinGW (builtins_).ZirconiumX wrote:That should fix it.Code: Select all
#include <windows.h> // add this #endif
I'd also appreciate some help in porting Dorpsgek to MSVC, because it seems to be crashing horribly.
I installed it at the time the Microsoft Tolchain. But as said you just updated.Joost Buijs wrote:Since Visual Studio 2015 update 1 Clang 3.7 (32 and 64 bit) is included by Microsoft and it uses the Microsoft code generator. The current version of Clang is 3.9, so it lags a little bit behind.
I compiled my engine with it, it works fine although the executable runs a little bit slow because it doesn't support the intrinsics I use, the intrinsics are emulated in the header and they don't use the equivalent machine instructions.
In the mean time there have been a few updates to it, but I didn't check it since.
https://blogs.msdn.microsoft.com/vcblog ... -update-1/
Tolchain LLVM is updated every week.
LLVM although 32-bit executable (tolchain Microsoft is 32-bit) manages and produces executables 64-bit.
From there is the question, if the tolchain is 64-bit, produced us some benefit?
