
There must be a typical depth (for the moment, ignoring problems of depth definition and -display) where the general strength gain from even more depth is very small. But this would be only a rough average because engines are so different.
I think it is true that the standard Rybka 2.3.2a is somewhat slower than many other good engines... I didn't test all, but in my tactics test with 24 combos where knowledge should nearly not matter (or not at all), it did not achieve a top result. Good, but by top standards mediocre. For comparison, it solved 17/24 like Fritz 7 did, and the test rating including the time consumption is only slightly better than Naum 2.0's which solved 19.
That suggests that the default Rybka does only the "necessary" for tactics which is required for the top rank, and almost all the superiority is caused by the positional play due to better knowledge / quality of the evaluation. (But OTOH, Rybka WinFinder 2.2 is my new number one in that test!

The endgame may have a small share too, although I think Rybka is not famous for it, except one very convincing test suite result in the E-E-T.
Btw. the Quicktest gave me the impression that in the sector of combinative speed, there wasn't much progress in recent years, if any. In my results, #2 is Hiarcs 9 and #3 is a simple The King 3.23 setting. Maybe newer Hiarcs versions, or Zappa, are faster than the WinFinder but I don't have them.
Another quick combinator is Spike 1.2. Only WinFinder 2.2, H9 and Spike 1.2 solved 21/24.
http://members.aon.at/computerschach/quick/quickxls.zip