Hi, nice to see a java engine, this is incredible..
I ran it on eclipse, with output below..
Chess - OliThink 4.1.2 (Java)
d4
1 0 0 24 d7-d5
2 -34 1 116 d7-d5 g1-f3
3 0 3 270 d7-d5 g1-f3 g8-f6
4 -34 12 1836 d7-d5 g1-f3 g8-f6 b1-c3
5 0 17 5200 d7-d5 g1-f3 g8-f6 b1-c3 b8-c6
6 -34 29 23751 d7-d5 g1-f3 b8-c6 c1-f4 c8-f5 b1-c3
7 -3 56 68939 d7-d5 b1-c3 c8-f5 g2-g3 b8-c6 f1-h3 e7-e6 h3xf5 e6xf5
8 -17 143 218020 g8-f6 b1-c3 e7-e6 g1-f3 f8-b4 c1-d2 b8-c6 e2-e3
9 -4 468 737280 g8-f6 b1-c3 d7-d5 c1-f4 c8-f5 h2-h3 h7-h6 g2-g4 g7-g5
1. ... g8-f6
whisper -4(9) 737280 nds 157001 nps 4688 ms 328183 evs
I'm not sure how you reached ply 9, in 4688ms, does this include Transposition table?
Strangely.. your node count is 157001 nps (I think) on my computer (Pentium 4, 3Ghz 1G ram).
But my chess program was doing 1.8M nodes/sec (without TTs), and I just got it to do 1M nodes/sec (with TTs), but I've just put TTs in, and I don't know what I'm doing, so its not working properly.
But I can't get to that sort of depth in 5 seconds, only around 6 - 7 ply from initial position.
Didn't you say you could do 100's of millions of nodes per second?
Its still very good, would like to know how it can search so deep with such small node count, unless I'm reading it wrong.
Thanks