If everything else were equal. But playing 80K games in a few hours turns into very small search times. Which turns into a large variance by itself due to timing variances within the operating system and whatever library routines are used to measure intervals of time. Very short games have significant variance when the time itself is so difficult to measure accurately.ernest wrote:Theoretically, 80K games, with 1/3 draws, gives a standard deviation (SD) of 0.144%, that is (x 7) 1 Elo.bob wrote:[They might think they are measuring changes as small as one Elo with 80K games, but they aren't...
And 2 SD (95% probability) is 2 Elo
I could certainly produce a couple of 80 K game in 1 second matches. And we could analyze the results. The problem is that the Elo statistics will show a very accurate elo for that sample. But two successive samples won't be within +/- 1 Elo of each other...