Yes, the problem is 49 moves then move a pawn, loop. And if the eval is not-knowing (as would be the case if thus were a learning technique) itr gets worse.Anil wrote:Chess also has some exit conditions apart from Mate and Stalemate:
1. Draw due to 3-move repetition
2. Draw due to 50 move rule
I guess Rybka Monte Carlo analysis would be using these exit clauses to end the games quicker.
But, there may be some games that may go very long, in case all options/moves are tried.
Contrast to, say, Backgammon, where the game progresses to conclusion naturally, even with random moves.