1/2 of the captures played in a game have a nearly forced reply if you don't want to lose. In the Ruy Lopez, Bxc6 requires a re-capture on c6 to avoid ending up a piece down. That's pretty forcing. With one exception. You can play a check which then dictates your opponent's reply, and then you can make the capture on the next ply. Which is _exactly_ my point. Any move with a forced or nearly-forced reply is a good horizon-effect type move,, and those need to be extended. The recapture extension is not as effective, however, because if something big is under attack, a minor piece trade is not enough to divert my attention, while a check does it every time.Uri Blass wrote:A capture does not reduce the options of the opponent significantly like checks so it does not worth extensions.
_later_ in the search. But not at the point where the initial capture of an exchange is played. There you either recapture, come up with a more significant threat which is rare, or you lose material.
Sometimes a capture even increase the number of options of the opponent because it open files.
Note that I am talking about a "recapture" from the "recapture extension" idea. And there the recapture won't fail high. And it rarely fails low since it is necessary to maintain a material state.
capture has also another property that is a reason not to extend it.
unlike other moves you can be almost sure if it fail high or fail low so it is uninterest to extend it.
Of course they can. And the reason this is so effective with checks is because of their highly forcing nature and the ease with which they can push some threat off over the horizon, which makes it disappear as far as the search is concerned...
I think that it may be a good idea to have some function that predict some estimate for probability of fail high and fail low and it is better to extend moves that the probability is closer to 1/2(I am talking about moves that are not first move to search).
This is the reason that killers are better candidates to extend(you do not extend them but simply not prune them by late move reductions but it is the same idea and every pruning can be described as extension).
Uri