Stockfish certainly doesn't require a lot of memory to run -- if it did, I wouldn't be able to use it on the iPhone, which is just as limited as Windows Mobile devices with respect to memory. If Eric's advice isn't sufficient for you to solve the problems, I'll gladly send you the engine source code for the current iPhone version. Please drop me a personal message if you need it.pgeorges wrote:Thank you for the hint. I will try to port Stockfish to Pocket PC then.
Stockfish for Windows Mobile.
Moderator: Ras
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Re: Stockfish for Windows Mobile.
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- Posts: 1808
- Joined: Wed Mar 08, 2006 9:19 pm
- Location: Oslo, Norway
Re: Stockfish for Windows Mobile.
I agree that FICS and ICC access from the iPhone would be awesome, but I think a dedicated FICS client app would be better for this. Trying to pack too many features into a single program on a small device like the iPhone is a sure way to make a cluttered, confusing and unfriendly user interface. It is better to make a program perform a small number of tasks, but do them well. Adding FICS access to Glaurung wouldn't be a good idea.IQ wrote:This is fantastic news. Even though my number one feature request for an iphone chess program, is access to fics! As the iphone is always online and most users have a flat - it would be great to play chess online against others.
Re: Stockfish for Windows Mobile.
Thank you very much both for your help. With Eric's advice I managed to compile Stockfish for ARM with a memory footprint of about 6 MB.Tord Romstad wrote:Stockfish certainly doesn't require a lot of memory to run -- if it did, I wouldn't be able to use it on the iPhone, which is just as limited as Windows Mobile devices with respect to memory. If Eric's advice isn't sufficient for you to solve the problems, I'll gladly send you the engine source code for the current iPhone version. Please drop me a personal message if you need it.pgeorges wrote:Thank you for the hint. I will try to port Stockfish to Pocket PC then.
I just have now to plug it to Scid Pocket interface (note that Windows Mobile does not have stdin or stdout), but this should be quite trivial.
Pascal Georges