C++11 for chess engines

Discussion of chess software programming and technical issues.

Moderator: Ras

User avatar
velmarin
Posts: 1600
Joined: Mon Feb 21, 2011 9:48 am

Re: C++11 for chess engines

Post by velmarin »

Compiled and running.
But only running in the virtual machine, with Visual Studio 2012 RC install.

In normal machine without Visual Studio 2012 RC, Fritz and Arena GUI does not support install.

Compiled with Microsoft V110 (Visual C + +2012)
and compiled with Intel Compiler V 13.

It seems a little slower, but in the virtual machine everything is slow.

In image executable is Intel compiled.

Image

Uploaded with ImageShack.us[/img]
mcostalba
Posts: 2684
Joined: Sat Jun 14, 2008 9:17 pm

Re: C++11 for chess engines

Post by mcostalba »

velmarin wrote: Compiled with Microsoft V110 (Visual C + +2012)
and compiled with Intel Compiler V 13.
Thanks !
User avatar
velmarin
Posts: 1600
Joined: Mon Feb 21, 2011 9:48 am

Re: C++11 for chess engines

Post by velmarin »

After finding these redistributions,
Works on all my machines.

http://support.microsoft.com/kb/2019667

Intel Compiler Version 13 now supports integration with the Visual Studio 2012,
It is a welcome development. :D
jkrabbenbos
Posts: 20
Joined: Wed Mar 03, 2010 9:06 am

Re: C++11 for chess engines

Post by jkrabbenbos »

For use with older compilers, you might also have a look at the Boost libraries (http://www.boost.org. Threads and more have come from there into the C++11 standard.
Regards,
Jan