Beginning- A Monster Match: Komodo 5.1r2 v Houdini 3!!

Discussion of computer chess matches and engine tournaments.

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geots
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Joined: Sat Mar 11, 2006 12:42 am

Depending On Your POV- An UPDATE With A Surprise Or 2!

Post by geots »

Houdini has a decent shot at winning the game in progress with the white pieces, but that does not trump the fact that Komodo has managed to turn the 4-game deficit into a 2-game deficit. Having cut Houdini's lead in half- if he could hold this game in progress to a draw- I know- "If 'ifs and buts' were candy and nuts- oh what a Christmas we'd have.....................................!"

(OK- Komodo couldn't hold him off- the lead goes back to 3- quite a hell of a match!)





Alienware AURORA_R4
Intel i7 w/6 True Cores
Factory overclocked
Fritz 11 gui
6 Cores each/64bit
256MB hash
Bases=NONE
Ponder_Learning=OFF
Perfect 2012b.ctg w/12-move limit
40/19 Repeating- benchmarked to adapt to 40/40
Match=100 games



Code: Select all

Houdini 3 x64         +13/-10/=21
Komodo 5.1r2 64-bit   +10/-13/=21

(44 games) 


And still 6 games from the halfway mark!


Back soon-
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geots
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Houdini v Komodo and An UPDATE At the 48-Game Mark!

Post by geots »

2 games from the halfway mark, but a good idea to go ahead and post these last 4 games, as I doubt I will be awake 2 or 3 hours from now when they do reach 50 games. The last 4 games had 2 draws, along with each engine picking up a win. So far Houdini is just being Houdini- playing from ahead as usual. Of yet he has not been able to increase the lead and really put a lot of distance between himself and Komodo. Maybe he will, and then again maybe he can't.........................................................





Alienware AURORA_R4
Intel i7 w/6 True Cores
Factory overclocked
Fritz 11 gui
6 Cores each/64bit
256MB hash
Bases=NONE
Ponder_Learning=OFF
Perfect 2012b.ctg w/12-move limit
40/19 Repeating- benchmarked to adapt to 40/40
Match=100 games



Code: Select all

Houdini 3 x64         +14/-11/=23 
Komodo 5.1r2 64-bit   +11/-14/=23

(48 games)


Things may have taken a turn after some sleep-
S.Taylor
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Location: Jerusalem Israel

Re: UPDATE- Houdini, Komodo & A Lot Of Trouble For 1 Eng

Post by S.Taylor »

geots wrote: Can he come back and make a tight match of it- yes. Will he do it- hell if I know.





Statistics is only about the results of "will he do it?".
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geots
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Re: UPDATE- Houdini, Komodo & A Lot Of Trouble For 1 Eng

Post by geots »

S.Taylor wrote:
geots wrote: Can he come back and make a tight match of it- yes. Will he do it- hell if I know.





Statistics is only about the results of "will he do it?".




Very true. You know the way I like to think of it. The only thing relevant to a match like this is: "Did you win or lose?" If you could not get the job done at crunch time when it really mattered, falling back on your rating is a waste of time. The FIDE world champion has yet to have a question mark put by his name because statistically speaking he was not supposed to have much of a chance.


Best,

george
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geots
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Komodo, Houdini and An UPDATE At the 58 Game Mark!

Post by geots »

In the last 10 games, eye for eye and tooth for tooth. 3 wins for Komodo- 3 wins for Houdini along with 4 drawn games. So technically we are left where we were at the last posting- game 48. If you asked me- which you didn't- I would tend to think that if Komodo was going to catch Houdini, he would have cut into the lead in the last 10 games. To me- that was the most important 10 game set in the match. In Komodo's favor, he did not fall any further behind- but that is only the 2nd most important factor when you don't have the lead.






Alienware AURORA_R4
Intel i7 w/6 True Cores
Factory overclocked
Fritz 11 gui
6 Cores each/64bit
256MB hash
Bases=NONE
Ponder_Learning=OFF
Perfect 2012b.ctg w/12-move limit
40/19 Repeating- benchmarked to adapt to 40/40
Match=100 games



Code: Select all

Houdini 3 x64         +17/-14/=27 
Komodo 5.1r2 64-bit   +14/-17/=27

(58 games) 

Back soon-
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geots
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Joined: Sat Mar 11, 2006 12:42 am

UPDATE At 62 Games That Just Cannot Be Put Off!

Post by geots »

I really was counting on this match going down to the wire, but that is in danger of being a wish I will not be granted. After the 58-game update, Houdini ran off 3 consecutive wins- which really makes things problematic for Komodo at this point. With 38 games remaining, and down 6, it's a tough situation. Not impossible- just tough.........................................





Alienware AURORA_R4
Intel i7 w/6 True Cores
Factory overclocked
Fritz 11 gui
6 Cores each/64bit
256MB hash
Bases=NONE
Ponder_Learning=OFF
Perfect 2012b.ctg w/12-move limit
40/19 Repeating- benchmarked to adapt to 40/40
Match=100 games




Code: Select all

Houdini 3 x64         +20/-14/=28     
Komodo 5.1r2 64-bit   +14/-20/=28

(62 games)


Back a bit later-
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Leto
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Location: Dune

Re: UPDATE At 62 Games That Just Cannot Be Put Off!

Post by Leto »

Houdini 3: My reign isn't over yet.
Carlos777
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Re: UPDATE At 62 Games That Just Cannot Be Put Off!

Post by Carlos777 »

I also heard he wanted to complete the 100 games match with Stockfish. :D
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geots
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Re: UPDATE At 62 Games That Just Cannot Be Put Off!

Post by geots »

Carlos777 wrote:I also heard he wanted to complete the 100 games match with Stockfish. :D




Actually an idea that has a lot of merit, and I certainly see your point. Problem with that is 3-fold. First, since that match took place, the particular Stockfish version has been beaten by Komodo. 2nd- just for the sake of argument- let's assume that Stockfish (at least that develop. version) has a style of play that gives Houdini a lot of trouble. I plan to hopefully have 2 to 3 qualifiers a year, which means the winner that comes out of the qualifiers gets a title shot at No. 1. Stockfish in the qualifying rounds will likely be facing engines that "do not" have that particular trouble with his style of play. And he would have to win at minimum 2 matches to come out with a chance against No. 1. And third, tho I did bill that Stockfish-Houdini match as "a shot at the title"- in reality it is unlikely a develop. version would ever get allowed in a qualifier- much less just a shot at the title without having to prove anything first. I think you would agree that qualifying matches and championship matches should be restricted to "officially released versions." And NOT officially released "retroactively."

The only news that could be bad for Houdini is that it is a lot of work to come out with a new version every 9 months or so. But the way Stockfish is handling their testing, there is a new version almost daily. You have to pick and choose- some won't show much if any elo increase- but they are already 35 to 50 elo above their last official release. And where will they be 60 days from now?

Having said all that- you still had a damn good thought. I just don't want to use my CPU time giving Houdini a chance to win something back that technically he never lost.




All the best-

george
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geots
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Houdini 3 v Komodo 5.1r2- UPDATE At the 75-Game Mark!

Post by geots »

Things seem to be moving at a bit faster pace, even tho since the last update all games have been drawn except for 1. With only 25 games remaining, Komodo needs to put together some kind of run- beginning now! Quickly getting to the point where he cannot afford even drawn games.





Alienware AURORA_R4
Intel i7 w/6 True Cores
Factory overclocked
Fritz 11 gui
6 Cores each/64bit
256MB hash
Bases=NONE
Ponder_Learning=OFF
Perfect 2012b.ctg w/12-move limit
40/19 Repeating- benchmarked to adapt to 40/40
Match=100 games



Code: Select all

Houdini 3 x64         +21/-14/=40
Komodo 5.1r2 64-bit   +14/-21/=40

(75 games)


See you soon-