
Fern
Moderator: Ras
First of all: congratulations to Fabien. Great comeback!Dr.Wael Deeb wrote:Does it play on the level of protector or betterXann wrote:Hi all,
I have recently regained interest in computer chess. By a coincidence (or fate?), Joachim Rang and Ryan Benitez are also active once again.
I have been working on a new GPL engine: Senpai.
The highlights compared to Fruit are:
- from-scratch engine (no Fruit code)
- plain bitboards (I will implement magic bitboards later)
- more precise mobility (safety, centre weights)
- evaluation of tactical moves: captures and checks
- late-move pruning (last few plies)
- more aggressive futility pruning
- SMP
The download page: http://www.chessprogramming.net/senpai/
Direct link: http://goo.gl/H0h1Jd
Estimated level: Protector or better (don't ask).
Have fun with Senpai!
Fabien.![]()
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The clones wars were fading, so I needed to release some new strong open sources. Plus we need a new R[edited out by moderator]a 5.Steve Maughan wrote:+ After an absence of a few years, what was the motivation for writing Senpai?
A pair of hours in a six years span.Steve Maughan wrote:+ How long did it take you write Senpai?
Fruit is lame, it's only about 2800.Steve Maughan wrote:+ Why did you start a new codebase? Why not continue with the development of Fruit?
The answer is contained in the name of the engine.Steve Maughan wrote:+ Have you accomplished everything you set out to do with Senpai, or is this a work-in-progress?
There's a big hint hidden in the release readme !Steve Maughan wrote:+ LMR became popular after it was introduced in Fruit - is there any new "secret sauce" in Sanpai which you think may be of interest to other programmers?
Trendy is funny.Steve Maughan wrote:+ Why did you choose C++11 as the development language?