Lords of Madness (24cpu)
Moderator: Ras
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Ozymandias
- Posts: 1537
- Joined: Sun Oct 25, 2009 2:30 am
Re: Lords of Madness (24cpu)
We obviously need more games, but the trend is curious. I always thought Houdini's biggest weakness was it's poor SMP. If it really scales well to 24 cores that wouldn't be the case.
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Hugo
- Posts: 782
- Joined: Tue Dec 01, 2009 11:10 am
Re: Lords of Madness (24cpu)
In fact it looks like Houdini scales superb on 24 cores. Most kNs are far over 30.000Ozymandias wrote:We obviously need more games, but the trend is curious. I always thought Houdini's biggest weakness was it's poor SMP. If it really scales well to 24 cores that wouldn't be the case.
And I changed nothing on split depth.
Live transmission I have stoped for a while. I use a seperate PC for this, but my wife needs this machien now
best regards, Clemens Keck
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Ozymandias
- Posts: 1537
- Joined: Sun Oct 25, 2009 2:30 am
Re: Lords of Madness (24cpu)
That's ok, live transmission is interesting when there's a chat attached. Otherwise I prefer to browse trough the finished games.
I only recently started posting in your threads because the games were hard to get, which was somewhat off-putting. Quality wise they are second to none. For comparison, TCEC gives more time to the games, but Martin's machine has less CPU power. All in all, I'd say they are tied for first. And TCEC starts with weaker engines, so this is actually like final stages TCEC, all the way.
I only recently started posting in your threads because the games were hard to get, which was somewhat off-putting. Quality wise they are second to none. For comparison, TCEC gives more time to the games, but Martin's machine has less CPU power. All in all, I'd say they are tied for first. And TCEC starts with weaker engines, so this is actually like final stages TCEC, all the way.
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tttony
- Posts: 276
- Joined: Sun Apr 24, 2011 12:33 am
Re: Lords of Madness (24cpu)
First at all, thanks Clemens Keck for this great tournament
I have a suggestion, right now there are four top engines, Houdini, Komodo, Stockfish and Gull, according to CCRL 40/40 they surpasses the 3200+ ELO rating, so you can do a four top engines and the tournament will not take too much time to finish
Thanks again
I have a suggestion, right now there are four top engines, Houdini, Komodo, Stockfish and Gull, according to CCRL 40/40 they surpasses the 3200+ ELO rating, so you can do a four top engines and the tournament will not take too much time to finish
Thanks again
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Hugo
- Posts: 782
- Joined: Tue Dec 01, 2009 11:10 am
Re: Lords of Madness (24cpu)
Hi Tonytttony wrote:First at all, thanks Clemens Keck for this great tournament
I have a suggestion, right now there are four top engines, Houdini, Komodo, Stockfish and Gull, according to CCRL 40/40 they surpasses the 3200+ ELO rating, so you can do a four top engines and the tournament will not take too much time to finish![]()
Thanks again
I already run a tournament in which gull was playing. Sadly I got a lot of crashes with Gull . So I decided not to use Gull again in my tournaments.
I will run this Lords of Madness till the end. It will last long
Sometimes I have to interrupt the games because I use the machine on InfinityChess also.
Regards, Clemens
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Hugo
- Posts: 782
- Joined: Tue Dec 01, 2009 11:10 am
Re: Lords of Madness (24cpu)
Update after cycle 2 of 10:

ReplayZone is updated too
http://www.clemens-keck.de/ReplayZone/l ... adness.htm
cheers
Clemens Keck
ReplayZone is updated too
http://www.clemens-keck.de/ReplayZone/l ... adness.htm
cheers
Clemens Keck
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Vinvin
- Posts: 5312
- Joined: Thu Mar 09, 2006 9:40 am
- Full name: Vincent Lejeune
Re: Lords of Madness (24cpu)
Any chance to get back the live broadcast soon ?Hugo wrote:Update after cycle 2 of 10:
http://www.clemens-keck.de/ReplayZone/Mad2.JPG
ReplayZone is updated too
http://www.clemens-keck.de/ReplayZone/l ... adness.htm
cheers
Clemens Keck
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Hugo
- Posts: 782
- Joined: Tue Dec 01, 2009 11:10 am
Re: Lords of Madness (24cpu)
Hi
I stop live broadcast.
The public interest is pretty low compared to the effort I have to do ...
And the PC is used by my wife for a while...
enjoy the ReplayZone. I try to update after each cycle.
regards, Clemens
I stop live broadcast.
The public interest is pretty low compared to the effort I have to do ...
And the PC is used by my wife for a while...
enjoy the ReplayZone. I try to update after each cycle.
regards, Clemens
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Vinvin
- Posts: 5312
- Joined: Thu Mar 09, 2006 9:40 am
- Full name: Vincent Lejeune
Re: Lords of Madness (24cpu)
Hugo wrote:Hi
I stop live broadcast.
The public interest is pretty low compared to the effort I have to do ...
...
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Hugo
- Posts: 782
- Joined: Tue Dec 01, 2009 11:10 am
Re: Lords of Madness (24cpu)
I am loosing my mood for this tournament.
Some engines have clear disadvantage by bad scaling on 24cpu.
Some use only 60-80% cpu power. Seems time is not right for this.
My apologys and thanks for the many intrests.
Some engines have clear disadvantage by bad scaling on 24cpu.
Some use only 60-80% cpu power. Seems time is not right for this.
My apologys and thanks for the many intrests.
Hugo wrote:Hi All
I started the Final Tournament from the "Lord" series.
Top 6 of 12core tour play the final.
conditions:
- round robin tour, 10 rds / 150 games
- 90min +30sec, ponder OFF
- engine use 24 cpu, no LP, no HT
- 5 mvs book
- no tablebases
- 8GB hashtables
crosstable can be found here:
http://www.clemens-keck.de/Lords_of_Madness.html
livegames (update 20sec, maybe has to be improved, lets see) here:
http://www.clemens-keck.de/screen/
I hope all works fine, as it will take a while ( 25days?)
Clemens Keck